Lego Interactive Brick Program
Revision as of 21:14, 18 January 2016 by JAC 101 (talk | contribs) (→Lego Interactive Brick Program)
//Demonstration Program for Interactive LCD Touch Screen Lego 70455 Interface
#include <tinyFAT.h> #include <UTFT.h> #include <UTFT_tinyFAT.h> #include <UTouch.h> #include <LegoTechnic.h> // Declare which fonts we will be using extern uint8_t SmallFont[]; UTFT LEGO_Display(ITDB32S, 38, 39, 40, 41); // Remember to change the model parameter to suit your display module! UTFT_tinyFAT LEGO_Files(&LEGO_Display); UTouch LEGO_Touch( 6, 5, 4, 3, 2); LegoTechnic brick(8, 9, 10, 11, 12, 13, 0, 1); int picsize_x, picsize_y; word resource; // Display locations int x_HotSpot=85; int y_HotSpot=163; int HotSpot_width=202; int HotSpot_height=72; int x_slider = 86; int y_slider = 173; int slider_space = 19; int slider_width = 10; int slider_height = 10; int x_indicator = 259; int y_indicator = 59; int indicator_space = 34; int indicator_width = 5; int indicator_height = 5; int x_button = 277; int y_button = 73; int button_width = 19; int button_height = 40; int x_output = 86; int y_output = 140; int output_space = 107; int output_width = 200; int output_height = 10; void setup() { // Initialize LEGO brick brick.Port_Initialize(); // Prepare Display LEGO_Display.InitLCD(); LEGO_Display.clrScr(); LEGO_Display.setColor(255,255,255); LEGO_Display.setFont(SmallFont); picsize_x=LEGO_Display.getDisplayXSize(); picsize_y=LEGO_Display.getDisplayYSize(); // Prepare Touch Screen LEGO_Touch.InitTouch(); LEGO_Touch.setPrecision (PREC_MEDIUM); LEGO_Display.setBackCol or(0, 0, 255); // LEGO Library has Serial Monitor Functions Serial.begin(9600); // Load Interface Image file.initFAT(); resource=LEGO_Files.loadBitmap(0, 0, picsize_x, picsize_y, "LEGOPIC.RAW"); } void loop() { int hold_value[6]={0,0,0,0,0,0}; int x,y; int Previous_I0, Present_I0; int Previous_I1, Present_I1; int button_value; // Draw Screen Elements Sliders(); Outputs(); brick.Verbose(LOW); UpdateDisplay(); Previous_I0 = -1; Previous_I1 = -1; while (true) { // Check for change to input values Present_I0 = brick.Input_Port(6); Present_I1 = brick.Input_Port(7); if (Present_I0 != Previous_I0) { Previous_I0 = Present_I0; DrawIndicatorValue(6,Present_I0); DrawOutputValue(0,Present_I0); } if (Present_I1 != Previous_I1) { Previous_I1 = Present_I1; DrawIndicatorValue(7,Present_I1); DrawOutputValue(1,Present_I1); } // Test for touch screen input if (LEGO_Touch.dataAvailable()) { LEGO_Touch.read(); x=LEGO_Touch.getX(); y=LEGO_Touch.getY(); EvaluateTouch(x,y); delay(100); while(LEGO_Touch.dataAvailable()) { LEGO_Touch.read(); } } } } // Determine if touch screen input is within an active zone void EvaluateTouch(int x, int y) { if ((x >= x_HotSpot) && (x <= x_HotSpot + HotSpot_width)) if ((y >= y_HotSpot) && (y <= y_HotSpot + HotSpot_height)) EvaluateSliders(x,y); if ((x >= x_button) && (x <= x_button + button_width)) if ((y >= y_button) && (y <= y_button + button_height)) ExecuteButton(x,y); } // Reset Button for Outputs void ExecuteButton(int x,int y) { for(int x=0; x< 6; ++x) { EraseSliderValue(x, int (brick.Port_PWM_Value(x)/25)); brick.PWM_Port(x, 0); } UpdateDisplay(); } // Determine which slider was "touched" void EvaluateSliders(int x,int y) { int line_number = (5 - (y-y_HotSpot)/(slider_height+1)); int line_value = (x-x_HotSpot)/(slider_space); EraseSliderValue(line_number, int (brick.Port_PWM_Value(line_number)/25)); brick.PWM_Port(line_number, int (line_value * 25)); DrawSliderValue(line_number, line_value); DrawIndicatorValue(line_number,brick.Port_PWM_Value(line_number)); } // Update Screen Elements void UpdateDisplay() { for(int x=0;x<8;++x) { if (x < 6) { DrawSliderValue(x,brick.Port_PWM_Value(x)); DrawIndicatorValue(x,brick.Port_PWM_Value(x)); } else DrawIndicatorValue(x,brick.Input_Port(x)); } } // Draw All Sliders void Sliders() { for(int x=0; x < 6; ++x) { y_slider = 224-(x*(slider_height+2)); DrawSlider(x); DrawSliderValue(x,0); } } // Draw each Slider void DrawSlider(int line) { String label=" Line "; label.concat(char(48+line)); LEGO_Display.setColor(255,255,255); LEGO_Display.setBackColor(0,0,0); LEGO_Display.print(label, LEFT,224-(line*(slider_height+2))); LEGO_Display.print(" OFF", 53, 224-(line*(slider_height+2))); LEGO_Display.print(" MAX", RIGHT, 224-(line*(slider_height+2))); LEGO_Display.setColor(0,0,0); LEGO_Display.drawLine(x_slider,224-(line*(slider_height+2))+(slider_height/2),x_slider+slider_width+(10*slider_space),224-(line*(slider_height+2))+(slider_height/2)); for(int x=0;x<11;++x) { LEGO_Display.drawLine(x_slider+(slider_width/2)+(x*slider_space),224-(line*(slider_height+2)),x_slider+(slider_width/2)+(x*slider_space),224-(line*(slider_height+2))+(slider_height)); } } // Display Slider Value on Screen void DrawSliderValue(int line, int value) { if (line < 6) LEGO_Display.setColor(255, 0, 0); else LEGO_Display.setColor(0, 255, 0); if (value == 0) LEGO_Display.setColor(0,0,0); LEGO_Display.fillRoundRect(x_slider+(value*slider_space), 224-(line*(slider_height+2)), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2)) + slider_height); LEGO_Display.setColor(0, 0, 0); LEGO_Display.drawRoundRect (x_slider+(value*slider_space), 224-(line*(slider_height+2)), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2)) + slider_height); if (value == 0) { LEGO_Display.setColor(255,255,255); LEGO_Display.drawRoundRect (x_slider+(value*slider_space)+1, 224-(line*(slider_height+2))+1, x_slider+slider_width+(value*slider_space)-1, 224-(line*(slider_height+2)) + slider_height-1); } } // Remove Slider value from Screen void EraseSliderValue(int line, int value) { LEGO_Display.setColor(0, 255, 255); LEGO_Display.fillRoundRect(x_slider+(value*slider_space), 224-(line*(slider_height+2)), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2)) + slider_height); LEGO_Display.setColor(0,0,0); LEGO_Display.drawLine (x_slider+(value*slider_space), 224-(line*(slider_height+2))+(slider_height/2), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2))+(slider_height/2)); LEGO_Display.drawLine(x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2)),x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2))+(slider_height)); } // Draw Indicator Dots on Screen void Indicators() { for(int x=0; x < 8; ++x) { DrawIndicatorValue(x,0); } } // Display Input and Output Status on Screen void DrawIndicatorValue(int line, int value) { LEGO_Display.setColor(50,50,50); if (line < 6) { if (value != 0) LEGO_Display.setColor(255,0,0); } else { if (value > 511) LEGO_Display.setColor(0,255,0); Serial.println(value); } LEGO_Display.fillRoundRect(x_indicator-(line*indicator_space), y_indicator, x_indicator-indicator_width-(line*indicator_space), y_indicator + indicator_height); LEGO_Display.setColor(0,0,0); LEGO_Display.drawRoundRect(x_indicator-(line*indicator_space), y_indicator, x_indicator-indicator_width-(line*indicator_space), y_indicator + indicator_height); } // Draw All Input Display on Screen void Outputs() { for(int x=0;x<2;++x) { DrawOutput(x); DrawOutputValue(x,LOW); } } // Draw each Input Display on Screen void DrawOutput(int line) { String label=" Output "; label.concat(char(48-line+7)); label.concat(" "); LEGO_Display.setColor(255,255,255); LEGO_Display.setBackColor(0,0,0); LEGO_Display.print(label, LEFT,y_output+(line*(output_height+2))); LEGO_Display.print(" ", RIGHT, y_output+(line*(output_height+2))); LEGO_Display.setColor(0,0,0); LEGO_Display.drawRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); } // Draw Input Display based on Value to Screen void DrawOutputValue(int line, int value) { if (line == 0) line = 1; else line = 0; if (value > 511) { LEGO_Display.setColor(0,255,0); LEGO_Display.fillRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); } else { LEGO_Display.setColor(50,50,50); LEGO_Display.fillRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); } LEGO_Display.setColor(0,0,0); LEGO_Display.drawRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); }