Difference between revisions of "Lego Interactive Brick Program"
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int output_width = 200; | int output_width = 200; | ||
int output_height = 10; | int output_height = 10; | ||
− | + | ||
void setup() | void setup() | ||
{ | { | ||
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// Load Interface Image | // Load Interface Image | ||
file.initFAT(); | file.initFAT(); | ||
− | resource=LEGO_Files.loadBitmap(0, 0, picsize_x, picsize_y, "LEGOPIC.RAW"); | + | resource=LEGO_Files.loadBitmap(0, 0, picsize_x, picsize_y, "LEGOPIC.RAW"); |
− | |||
} | } | ||
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void loop() | void loop() | ||
{ | { | ||
Line 129: | Line 128: | ||
} | } | ||
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// Determine if touch screen input is within an active zone | // Determine if touch screen input is within an active zone | ||
void EvaluateTouch(int x, int y) | void EvaluateTouch(int x, int y) | ||
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ExecuteButton(x,y); | ExecuteButton(x,y); | ||
} | } | ||
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// Reset Button for Outputs | // Reset Button for Outputs | ||
void ExecuteButton(int x,int y) | void ExecuteButton(int x,int y) | ||
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UpdateDisplay(); | UpdateDisplay(); | ||
} | } | ||
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// Determine which slider was "touched" | // Determine which slider was "touched" | ||
void EvaluateSliders(int x,int y) | void EvaluateSliders(int x,int y) | ||
Line 165: | Line 164: | ||
} | } | ||
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// Update Screen Elements | // Update Screen Elements | ||
void UpdateDisplay() | void UpdateDisplay() | ||
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} | } | ||
} | } | ||
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// Draw All Sliders | // Draw All Sliders | ||
void Sliders() | void Sliders() | ||
Line 191: | Line 190: | ||
} | } | ||
} | } | ||
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// Draw each Slider | // Draw each Slider | ||
void DrawSlider(int line) | void DrawSlider(int line) | ||
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} | } | ||
} | } | ||
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// Display Slider Value on Screen | // Display Slider Value on Screen | ||
void DrawSliderValue(int line, int value) | void DrawSliderValue(int line, int value) | ||
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} | } | ||
} | } | ||
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// Remove Slider value from Screen | // Remove Slider value from Screen | ||
void EraseSliderValue(int line, int value) | void EraseSliderValue(int line, int value) | ||
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LEGO_Display.drawLine(x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2)),x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2))+(slider_height)); | LEGO_Display.drawLine(x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2)),x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2))+(slider_height)); | ||
} | } | ||
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// Draw Indicator Dots on Screen | // Draw Indicator Dots on Screen | ||
void Indicators() | void Indicators() | ||
Line 247: | Line 246: | ||
} | } | ||
} | } | ||
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// Display Input and Output Status on Screen | // Display Input and Output Status on Screen | ||
void DrawIndicatorValue(int line, int value) | void DrawIndicatorValue(int line, int value) | ||
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LEGO_Display.drawRoundRect(x_indicator-(line*indicator_space), y_indicator, x_indicator-indicator_width-(line*indicator_space), y_indicator + indicator_height); | LEGO_Display.drawRoundRect(x_indicator-(line*indicator_space), y_indicator, x_indicator-indicator_width-(line*indicator_space), y_indicator + indicator_height); | ||
} | } | ||
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// Draw All Input Display on Screen | // Draw All Input Display on Screen | ||
void Outputs() | void Outputs() | ||
Line 279: | Line 278: | ||
} | } | ||
} | } | ||
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// Draw each Input Display on Screen | // Draw each Input Display on Screen | ||
void DrawOutput(int line) | void DrawOutput(int line) | ||
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} | } | ||
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// Draw Input Display based on Value to Screen | // Draw Input Display based on Value to Screen | ||
void DrawOutputValue(int line, int value) | void DrawOutputValue(int line, int value) |
Latest revision as of 21:17, 18 January 2016
//Demonstration Program for Interactive LCD Touch Screen Lego 70455 Interface
#include <tinyFAT.h> #include <UTFT.h> #include <UTFT_tinyFAT.h> #include <UTouch.h> #include <LegoTechnic.h> // Declare which fonts we will be using extern uint8_t SmallFont[]; UTFT LEGO_Display(ITDB32S, 38, 39, 40, 41); // Remember to change the model parameter to suit your display module! UTFT_tinyFAT LEGO_Files(&LEGO_Display); UTouch LEGO_Touch( 6, 5, 4, 3, 2); LegoTechnic brick(8, 9, 10, 11, 12, 13, 0, 1); int picsize_x, picsize_y; word resource; // Display locations int x_HotSpot=85; int y_HotSpot=163; int HotSpot_width=202; int HotSpot_height=72; int x_slider = 86; int y_slider = 173; int slider_space = 19; int slider_width = 10; int slider_height = 10; int x_indicator = 259; int y_indicator = 59; int indicator_space = 34; int indicator_width = 5; int indicator_height = 5; int x_button = 277; int y_button = 73; int button_width = 19; int button_height = 40; int x_output = 86; int y_output = 140; int output_space = 107; int output_width = 200; int output_height = 10;
void setup() { // Initialize LEGO brick brick.Port_Initialize(); // Prepare Display LEGO_Display.InitLCD(); LEGO_Display.clrScr(); LEGO_Display.setColor(255,255,255); LEGO_Display.setFont(SmallFont); picsize_x=LEGO_Display.getDisplayXSize(); picsize_y=LEGO_Display.getDisplayYSize(); // Prepare Touch Screen LEGO_Touch.InitTouch(); LEGO_Touch.setPrecision (PREC_MEDIUM); LEGO_Display.setBackCol or(0, 0, 255); // LEGO Library has Serial Monitor Functions Serial.begin(9600); // Load Interface Image file.initFAT(); resource=LEGO_Files.loadBitmap(0, 0, picsize_x, picsize_y, "LEGOPIC.RAW"); }
void loop() { int hold_value[6]={0,0,0,0,0,0}; int x,y; int Previous_I0, Present_I0; int Previous_I1, Present_I1; int button_value; // Draw Screen Elements Sliders(); Outputs(); brick.Verbose(LOW); UpdateDisplay(); Previous_I0 = -1; Previous_I1 = -1; while (true) { // Check for change to input values Present_I0 = brick.Input_Port(6); Present_I1 = brick.Input_Port(7); if (Present_I0 != Previous_I0) { Previous_I0 = Present_I0; DrawIndicatorValue(6,Present_I0); DrawOutputValue(0,Present_I0); } if (Present_I1 != Previous_I1) { Previous_I1 = Present_I1; DrawIndicatorValue(7,Present_I1); DrawOutputValue(1,Present_I1); } // Test for touch screen input if (LEGO_Touch.dataAvailable()) { LEGO_Touch.read(); x=LEGO_Touch.getX(); y=LEGO_Touch.getY(); EvaluateTouch(x,y); delay(100); while(LEGO_Touch.dataAvailable()) { LEGO_Touch.read(); } } } }
// Determine if touch screen input is within an active zone void EvaluateTouch(int x, int y) { if ((x >= x_HotSpot) && (x <= x_HotSpot + HotSpot_width)) if ((y >= y_HotSpot) && (y <= y_HotSpot + HotSpot_height)) EvaluateSliders(x,y); if ((x >= x_button) && (x <= x_button + button_width)) if ((y >= y_button) && (y <= y_button + button_height)) ExecuteButton(x,y); } // Reset Button for Outputs void ExecuteButton(int x,int y) { for(int x=0; x< 6; ++x) { EraseSliderValue(x, int (brick.Port_PWM_Value(x)/25)); brick.PWM_Port(x, 0); } UpdateDisplay(); }
// Determine which slider was "touched" void EvaluateSliders(int x,int y) { int line_number = (5 - (y-y_HotSpot)/(slider_height+1)); int line_value = (x-x_HotSpot)/(slider_space); EraseSliderValue(line_number, int (brick.Port_PWM_Value(line_number)/25)); brick.PWM_Port(line_number, int (line_value * 25)); DrawSliderValue(line_number, line_value); DrawIndicatorValue(line_number,brick.Port_PWM_Value(line_number)); }
// Update Screen Elements void UpdateDisplay() { for(int x=0;x<8;++x) { if (x < 6) { DrawSliderValue(x,brick.Port_PWM_Value(x)); DrawIndicatorValue(x,brick.Port_PWM_Value(x)); } else DrawIndicatorValue(x,brick.Input_Port(x)); } }
// Draw All Sliders void Sliders() { for(int x=0; x < 6; ++x) { y_slider = 224-(x*(slider_height+2)); DrawSlider(x); DrawSliderValue(x,0); } }
// Draw each Slider void DrawSlider(int line) { String label=" Line "; label.concat(char(48+line)); LEGO_Display.setColor(255,255,255); LEGO_Display.setBackColor(0,0,0); LEGO_Display.print(label, LEFT,224-(line*(slider_height+2))); LEGO_Display.print(" OFF", 53, 224-(line*(slider_height+2))); LEGO_Display.print(" MAX", RIGHT, 224-(line*(slider_height+2))); LEGO_Display.setColor(0,0,0); LEGO_Display.drawLine(x_slider,224-(line*(slider_height+2))+(slider_height/2),x_slider+slider_width+(10*slider_space),224-(line*(slider_height+2))+(slider_height/2)); for(int x=0;x<11;++x) { LEGO_Display.drawLine(x_slider+(slider_width/2)+(x*slider_space),224-(line*(slider_height+2)),x_slider+(slider_width/2)+(x*slider_space),224-(line*(slider_height+2))+(slider_height)); } }
// Display Slider Value on Screen void DrawSliderValue(int line, int value) { if (line < 6) LEGO_Display.setColor(255, 0, 0); else LEGO_Display.setColor(0, 255, 0); if (value == 0) LEGO_Display.setColor(0,0,0); LEGO_Display.fillRoundRect(x_slider+(value*slider_space), 224-(line*(slider_height+2)), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2)) + slider_height); LEGO_Display.setColor(0, 0, 0); LEGO_Display.drawRoundRect (x_slider+(value*slider_space), 224-(line*(slider_height+2)), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2)) + slider_height); if (value == 0) { LEGO_Display.setColor(255,255,255); LEGO_Display.drawRoundRect (x_slider+(value*slider_space)+1, 224-(line*(slider_height+2))+1, x_slider+slider_width+(value*slider_space)-1, 224-(line*(slider_height+2)) + slider_height-1); } }
// Remove Slider value from Screen void EraseSliderValue(int line, int value) { LEGO_Display.setColor(0, 255, 255); LEGO_Display.fillRoundRect(x_slider+(value*slider_space), 224-(line*(slider_height+2)), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2)) + slider_height); LEGO_Display.setColor(0,0,0); LEGO_Display.drawLine (x_slider+(value*slider_space), 224-(line*(slider_height+2))+(slider_height/2), x_slider+slider_width+(value*slider_space), 224-(line*(slider_height+2))+(slider_height/2)); LEGO_Display.drawLine(x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2)),x_slider+(slider_width/2)+(value*slider_space),224-(line*(slider_height+2))+(slider_height)); }
// Draw Indicator Dots on Screen void Indicators() { for(int x=0; x < 8; ++x) { DrawIndicatorValue(x,0); } }
// Display Input and Output Status on Screen void DrawIndicatorValue(int line, int value) { LEGO_Display.setColor(50,50,50); if (line < 6) { if (value != 0) LEGO_Display.setColor(255,0,0); } else { if (value > 511) LEGO_Display.setColor(0,255,0); Serial.println(value); } LEGO_Display.fillRoundRect(x_indicator-(line*indicator_space), y_indicator, x_indicator-indicator_width-(line*indicator_space), y_indicator + indicator_height); LEGO_Display.setColor(0,0,0); LEGO_Display.drawRoundRect(x_indicator-(line*indicator_space), y_indicator, x_indicator-indicator_width-(line*indicator_space), y_indicator + indicator_height); }
// Draw All Input Display on Screen void Outputs() { for(int x=0;x<2;++x) { DrawOutput(x); DrawOutputValue(x,LOW); } }
// Draw each Input Display on Screen void DrawOutput(int line) { String label=" Output "; label.concat(char(48-line+7)); label.concat(" "); LEGO_Display.setColor(255,255,255); LEGO_Display.setBackColor(0,0,0); LEGO_Display.print(label, LEFT,y_output+(line*(output_height+2))); LEGO_Display.print(" ", RIGHT, y_output+(line*(output_height+2))); LEGO_Display.setColor(0,0,0); LEGO_Display.drawRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); }
// Draw Input Display based on Value to Screen void DrawOutputValue(int line, int value) { if (line == 0) line = 1; else line = 0; if (value > 511) { LEGO_Display.setColor(0,255,0); LEGO_Display.fillRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); } else { LEGO_Display.setColor(50,50,50); LEGO_Display.fillRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); } LEGO_Display.setColor(0,0,0); LEGO_Display.drawRoundRect(x_output, y_output+(line*(output_height+2)), x_output+output_width, y_output+(line*(output_height+2)) + output_height); }