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pinMode(inPin, INPUT); // declare pushbutton as input | pinMode(inPin, INPUT); // declare pushbutton as input | ||
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Revision as of 13:31, 19 May 2010
Introduction
Pushbutton Switches Switches are probably the most common human to computer input. Fortunatly they are easy to do. This circuit uses a pull-up resistor and a pushbutton switch to light an LED.
Components Needed
- Freeduino or Arduino or clone
- USB cable for Freeduino
- Freeduino development software - download here!
- Solderless Breadboard
- Hookup wire 22gauge solid
- Pushbutton Switch
- Soldering Iron and Solder to solder wires to switch
- 1 kOhm resistor (Brown-Black-Red)
How to
- For our workshop, you will have to solder some hookup wire to one of your pushbutton switches. Just strip back a half an inch of wire or so, stick it through the hole on the switch lead and solder. You will have help. It is easy.
- Follow the fritzing diagram and hook up the circuit.
- Cut and paste your code and run!
Schematic
Fritzing
Code
Cut and paste into your Arduino code environment. This code will light the LED connected to pin 2 when the button is pushed. If you removed the led from Inning 2, do not worry, pin 13 has a soldered on LED on most Arduinos and clones. Pin 2 was used, so the switch does not have to be removed for future experiments.
/* Basic Digital Read * ------------------ * * turns on and off a light emitting diode(LED) connected to digital * pin 13, when pressing a pushbutton attached to pin 2. It illustrates the * concept of Active-Low, which consists in connecting buttons using a * 1K to 10K pull-up resistor. * * Created 1 December 2005 * copyleft 2005 DojoDave <http://www.0j0.org> * http://arduino.berlios.de * */ int ledPin = 13; // choose the pin for the LED int inPin = 2; // choose the input pin (for a pushbutton) int val = 0; // variable for reading the pin status void setup() { pinMode(ledPin, OUTPUT); // declare LED as output pinMode(inPin, INPUT); // declare pushbutton as input } void loop(){ val = digitalRead(inPin); // read input value if (val == HIGH) { // check if the input is HIGH (button released) digitalWrite(ledPin, LOW); // turn LED OFF } else { digitalWrite(ledPin, HIGH); // turn LED ON } }
Run this code instead if you have the LCD hooked up. It says whether the button is up or down on the neato display!
//This switch code looks at the pushbutton pin (2) //and resets the counter if it is pressed! //bpw 5/11/10 // include the library code: #include <LiquidCrystal.h> // initialize the library with the numbers of the interface pins LiquidCrystal lcd(7, 8, 9, 10, 11, 12); int inPin = 2; // choose the input pin (for a pushbutton) int val = 0; // variable for reading the pin status void setup() { // set up the LCD's number of rows and columns: lcd.begin(16, 2); // Print a message to the LCD. lcd.print("hello, world!"); pinMode(inPin, INPUT); // declare pushbutton as input digitalWrite(inPin,HIGH); //engages internal pullup resistor } void loop() { // set the cursor to column 0, line 1 // (note: line 1 is the second row, since counting begins with 0): lcd.setCursor(0, 1); // print the number of seconds since reset: lcd.print(millis()/1000); lcd.setCursor(8, 1); //col 8, row 1 //code for button pressed! val = digitalRead(inPin); // read input value if (val == LOW) { // check if the input is HIGH (button released) lcd.print("DOWN"); } else { lcd.print("UP "); } }
Troubleshooting
Resources
See http://www.arduino.cc/en/Tutorial/Pushbutton for more information on pushbutton switches.
Here is the link to the LCD Library http://arduino.cc/en/Reference/LiquidCrystal?from=Tutorial.LCDLibrary