Difference between revisions of "Nature VR App"

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Weekly progress updates will be provided every Tuesday through a Medium article release.  
 
Weekly progress updates will be provided every Tuesday through a Medium article release.  
  
== A Scavenger Hunt 'Nature' VR Adventure ==
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= A Scavenger Hunt 'Nature' VR Adventure =
  
  
=== Description ===
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== Description ==
  
 
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson's 'Nature' essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.
 
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson's 'Nature' essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.
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This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.
 
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.
  
==== Footage ====
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=== Footage ===
  
 
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further.  
 
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further.  
  
==== Audio ====
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=== Audio ===
  
 
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further.  
 
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further.  
  
==== Interaction Control ====
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=== Interaction Control ===
  
 
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]
 
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]
  
=== Progress Updates ===
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== Progress Updates ==
  
==== Milestone #1 ====
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=== Milestone #1 ===
  
 
The first milestone has been reached!! Video post processing is finally complete!
 
The first milestone has been reached!! Video post processing is finally complete!
 
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]
 
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]
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 +
== Guides ==
 +
 +
=== Google Cardboard Controls in Unity ===
 +
 +
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established.
 +
Here's a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!

Revision as of 20:36, 6 November 2018

As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app.

Weekly progress updates will be provided every Tuesday through a Medium article release.

A Scavenger Hunt 'Nature' VR Adventure

Description

This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson's 'Nature' essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.

This Medium article [1] explains more about the app description, inception, and interaction overview.

Footage

Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [2] details this further.

Audio

Audio content is actually quite easy to find and process. . This Medium article [3] details this further.

Interaction Control

A general overview of what interactions will be covered is addressed in the second section of this Medium article [4]

Progress Updates

Milestone #1

The first milestone has been reached!! Video post processing is finally complete! See the first section in this post for more details!! [5]

Guides

Google Cardboard Controls in Unity

Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. Here's a short five minute read[6] for how to implement onClick, onHold, and onHover event handlers in Unity!