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	<updated>2026-11-07T22:34:20Z</updated>
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	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11668</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11668"/>
		<updated>2019-02-02T04:09:39Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
= A Scavenger Hunt &#039;Nature&#039; VR Adventure =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
=== Footage ===&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Interaction Control ===&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Progress Updates ==&lt;br /&gt;
&lt;br /&gt;
=== Log #1 ===&lt;br /&gt;
Progress update. [[https://medium.com/@jhlink/6-storytellers-dilemma-progress-ahead-5dce07ec509b]]&lt;br /&gt;
&lt;br /&gt;
=== Log #2 ===&lt;br /&gt;
General updates and experiences shared can be found through this Medium link. [https://medium.com/@jhlink/9-storytellers-dilemma-update-74af581fc5f] &lt;br /&gt;
&lt;br /&gt;
=== Milestone #1 ===&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
=== Log #3 ===&lt;br /&gt;
Resolving audio issues and implementing video transitions. [[https://medium.com/@jhlink/10-storytellers-dilemma-update-2-0-a8cdf6f7cba6]]&lt;br /&gt;
&lt;br /&gt;
=== Log #4 ===&lt;br /&gt;
Tough compromises and the mission Polaris. [[https://medium.com/@jhlink/11-storytellers-dilemma-update-2-1-276bad829cd0]]&lt;br /&gt;
&lt;br /&gt;
=== Project Completion  ===&lt;br /&gt;
&lt;br /&gt;
The project is complete. The summary is detailed in the following link. [[https://medium.com/@jhlink/12-storytellers-dilemma-the-end-at-last-d89a0a497c4]]&lt;br /&gt;
&lt;br /&gt;
== Unity Guides ==&lt;br /&gt;
&lt;br /&gt;
=== Google Cardboard Controls ===&lt;br /&gt;
&lt;br /&gt;
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. &lt;br /&gt;
Here&#039;s a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!&lt;br /&gt;
&lt;br /&gt;
=== 360 Video Streaming and Handling ===&lt;br /&gt;
&lt;br /&gt;
In this article, a simplistic outline is provided for the steps required to implement 360 video content streamed, downloaded, and played in a Unity. [https://medium.com/@jhlink/7-storytellers-dilemma-360-video-in-unity-pt-1-scoping-c978746dcf7c]&lt;br /&gt;
A rudimentary explanation is provided here about how to implement a 360 video player within Unity. [https://medium.com/@jhlink/8-storytellers-dilemma-360-video-in-unity-pt-2-implementation-84107c6473b1]&lt;br /&gt;
&lt;br /&gt;
The source code and a detailed explanation about the architecture and its utilization may be found at this GitHub repository. [https://github.com/jhlink/Unity_360VideoPlayer]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11240</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11240"/>
		<updated>2018-12-19T05:14:14Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
= A Scavenger Hunt &#039;Nature&#039; VR Adventure =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
=== Footage ===&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Interaction Control ===&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Progress Updates ==&lt;br /&gt;
&lt;br /&gt;
=== Log #1 ===&lt;br /&gt;
General updates and experiences shared can be found through this Medium link. [https://medium.com/@jhlink/9-storytellers-dilemma-update-74af581fc5f]&lt;br /&gt;
&lt;br /&gt;
=== Milestone #1 ===&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Unity Guides ==&lt;br /&gt;
&lt;br /&gt;
=== Google Cardboard Controls ===&lt;br /&gt;
&lt;br /&gt;
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. &lt;br /&gt;
Here&#039;s a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!&lt;br /&gt;
&lt;br /&gt;
=== 360 Video Streaming and Handling ===&lt;br /&gt;
&lt;br /&gt;
In this article, a simplistic outline is provided for the steps required to implement 360 video content streamed, downloaded, and played in a Unity. [https://medium.com/@jhlink/7-storytellers-dilemma-360-video-in-unity-pt-1-scoping-c978746dcf7c]&lt;br /&gt;
A rudimentary explanation is provided here about how to implement a 360 video player within Unity. [https://medium.com/@jhlink/8-storytellers-dilemma-360-video-in-unity-pt-2-implementation-84107c6473b1]&lt;br /&gt;
&lt;br /&gt;
The source code and a detailed explanation about the architecture and its utilization may be found at this GitHub repository. [https://github.com/jhlink/Unity_360VideoPlayer]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11174</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11174"/>
		<updated>2018-12-05T17:42:30Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
= A Scavenger Hunt &#039;Nature&#039; VR Adventure =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
=== Footage ===&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Interaction Control ===&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Progress Updates ==&lt;br /&gt;
&lt;br /&gt;
=== Milestone #1 ===&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Unity Guides ==&lt;br /&gt;
&lt;br /&gt;
=== Google Cardboard Controls ===&lt;br /&gt;
&lt;br /&gt;
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. &lt;br /&gt;
Here&#039;s a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!&lt;br /&gt;
&lt;br /&gt;
=== 360 Video Streaming and Handling ===&lt;br /&gt;
&lt;br /&gt;
In this article, a simplistic outline is provided for the steps required to implement 360 video content streamed, downloaded, and played in a Unity. [https://medium.com/@jhlink/7-storytellers-dilemma-360-video-in-unity-pt-1-scoping-c978746dcf7c]&lt;br /&gt;
A rudimentary explanation is provided here about how to implement a 360 video player within Unity. [https://medium.com/@jhlink/8-storytellers-dilemma-360-video-in-unity-pt-2-implementation-84107c6473b1]&lt;br /&gt;
&lt;br /&gt;
The source code and a detailed explanation about the architecture and its utilization may be found at this GitHub repository. [https://github.com/jhlink/Unity_360VideoPlayer]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11148</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11148"/>
		<updated>2018-11-21T04:20:09Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
= A Scavenger Hunt &#039;Nature&#039; VR Adventure =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
=== Footage ===&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Interaction Control ===&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Progress Updates ==&lt;br /&gt;
&lt;br /&gt;
=== Milestone #1 ===&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Unity Guides ==&lt;br /&gt;
&lt;br /&gt;
=== Google Cardboard Controls ===&lt;br /&gt;
&lt;br /&gt;
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. &lt;br /&gt;
Here&#039;s a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!&lt;br /&gt;
&lt;br /&gt;
=== 360 Video Streaming and Handling ===&lt;br /&gt;
&lt;br /&gt;
In this article, a simplistic outline is provided for the steps required to implement 360 video content streamed, downloaded, and played in a Unity. [https://medium.com/@jhlink/7-storytellers-dilemma-360-video-in-unity-pt-1-scoping-c978746dcf7c]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11147</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11147"/>
		<updated>2018-11-21T04:19:33Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
= A Scavenger Hunt &#039;Nature&#039; VR Adventure =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
=== Footage ===&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Interaction Control ===&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Progress Updates ==&lt;br /&gt;
&lt;br /&gt;
=== Milestone #1 ===&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
=== Google Cardboard Controls in Unity ===&lt;br /&gt;
&lt;br /&gt;
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. &lt;br /&gt;
Here&#039;s a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!&lt;br /&gt;
&lt;br /&gt;
=== 360 Video Player Content Streaming and Handling in Unity ===&lt;br /&gt;
&lt;br /&gt;
In this article, a simplistic outline is provided for the steps required to implement 360 video content streamed, downloaded, and played in a Unity. [https://medium.com/@jhlink/7-storytellers-dilemma-360-video-in-unity-pt-1-scoping-c978746dcf7c]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11128</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11128"/>
		<updated>2018-11-07T00:36:36Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: /* A Scavenger Hunt &amp;#039;Nature&amp;#039; VR Adventure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
= A Scavenger Hunt &#039;Nature&#039; VR Adventure =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
=== Footage ===&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
=== Interaction Control ===&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Progress Updates ==&lt;br /&gt;
&lt;br /&gt;
=== Milestone #1 ===&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
=== Google Cardboard Controls in Unity ===&lt;br /&gt;
&lt;br /&gt;
Implementing event handlers within Unity for the Google Cardboard platform is wonderfully easy once a basic understanding is established. &lt;br /&gt;
Here&#039;s a short five minute read[https://medium.com/@jhlink/5-storytellers-dilemma-cardboard-interactions-e73a9bd0e3f6] for how to implement onClick, onHold, and onHover event handlers in Unity!&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11113</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11113"/>
		<updated>2018-10-29T16:35:06Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: /* A Scavenger Hunt &amp;#039;Nature&amp;#039; VR Adventure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
== A Scavenger Hunt &#039;Nature&#039; VR Adventure ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;br /&gt;
&lt;br /&gt;
==== Footage ====&lt;br /&gt;
&lt;br /&gt;
Generating 360 footage is expensive, time consuming, or flat out scarce. This Medium article [https://medium.com/@jhlink/2-storytellers-dilemma-the-challenge-of-footage-59cd7842e6b5] details this further. &lt;br /&gt;
&lt;br /&gt;
==== Audio ====&lt;br /&gt;
&lt;br /&gt;
Audio content is actually quite easy to find and process. . This Medium article [https://medium.com/@jhlink/3-storytellers-dilemma-audio-rodeo-2c647ff6cccd] details this further. &lt;br /&gt;
&lt;br /&gt;
==== Interaction Control ====&lt;br /&gt;
&lt;br /&gt;
A general overview of what interactions will be covered is addressed in the second section of this Medium article [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;br /&gt;
&lt;br /&gt;
=== Progress Updates ===&lt;br /&gt;
&lt;br /&gt;
==== Milestone #1 ====&lt;br /&gt;
&lt;br /&gt;
The first milestone has been reached!! Video post processing is finally complete!&lt;br /&gt;
See the first section in this post for more details!! [https://medium.com/@jhlink/4-storytellers-dilemma-progressions-and-interactions-5db0c309de9d]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11083</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11083"/>
		<updated>2018-09-28T04:35:04Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
== A Scavenger Hunt &#039;Nature&#039; VR Adventure ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;br /&gt;
&lt;br /&gt;
This Medium article [https://medium.com/@jhlink/1-storytellers-dilemma-a-virtual-reality-nature-adventure-5bb08000e99d] explains more about the app description, inception, and interaction overview.&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Makership&amp;diff=11071</id>
		<title>Makership</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Makership&amp;diff=11071"/>
		<updated>2018-09-20T00:10:23Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: /* Project Documentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See the official Makership page at [http://www.lvl1.org/makership/ http://www.lvl1.org/makership/]&lt;br /&gt;
&lt;br /&gt;
== Project Documentation ==&lt;br /&gt;
Members who are awarded makerships are encouraged to document their projects. This wiki page can function as a holding place for said documentation.&lt;br /&gt;
&lt;br /&gt;
*[[1963 Gibson Flying V Replica]] - Joe Guthrie&#039;s Makership Project&lt;br /&gt;
*[[Nature VR App]] - James Kim&#039;s Makership Project ( Sept. 2018 )&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=%27Nature%27_VR_app&amp;diff=11070</id>
		<title>&#039;Nature&#039; VR app</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=%27Nature%27_VR_app&amp;diff=11070"/>
		<updated>2018-09-20T00:10:00Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: Jhlink moved page &amp;#039;Nature&amp;#039; VR app to Nature VR App&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Nature VR App]]&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11069</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11069"/>
		<updated>2018-09-20T00:10:00Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: Jhlink moved page &amp;#039;Nature&amp;#039; VR app to Nature VR App&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
== A Scavenger Hunt &#039;Nature&#039; VR Adventure ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Makership&amp;diff=11068</id>
		<title>Makership</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Makership&amp;diff=11068"/>
		<updated>2018-09-20T00:09:00Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: /* Project Documentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See the official Makership page at [http://www.lvl1.org/makership/ http://www.lvl1.org/makership/]&lt;br /&gt;
&lt;br /&gt;
== Project Documentation ==&lt;br /&gt;
Members who are awarded makerships are encouraged to document their projects. This wiki page can function as a holding place for said documentation.&lt;br /&gt;
&lt;br /&gt;
*[[1963 Gibson Flying V Replica]] - Joe Guthrie&#039;s Makership Project&lt;br /&gt;
*[[Scavenger Hunt VR app]] - James Kim&#039;s Makership Project ( Sept. 2018 )&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11067</id>
		<title>Nature VR App</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Nature_VR_App&amp;diff=11067"/>
		<updated>2018-09-20T00:07:51Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: Created page with &amp;quot; As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app.   Weekly progress updates will...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
As a recipient of the Sept. Makership from Lvl 1, I will document my progress and provide general guides about the development of this VR app. &lt;br /&gt;
&lt;br /&gt;
Weekly progress updates will be provided every Tuesday through a Medium article release. &lt;br /&gt;
&lt;br /&gt;
== A Scavenger Hunt &#039;Nature&#039; VR Adventure ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
This project targets the Google Cardboard VR platform for wide availability. Essentially, the user will view sequences of nature scenes accompanied by a narration of Ralph Waldo Emerson&#039;s &#039;Nature&#039; essays. In a given scene, the user will have to search for a unique point of interest to unlock the next sequence.&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Makership&amp;diff=11066</id>
		<title>Makership</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Makership&amp;diff=11066"/>
		<updated>2018-09-20T00:01:17Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: /* Project Documentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See the official Makership page at [http://www.lvl1.org/makership/ http://www.lvl1.org/makership/]&lt;br /&gt;
&lt;br /&gt;
== Project Documentation ==&lt;br /&gt;
Members who are awarded makerships are encouraged to document their projects. This wiki page can function as a holding place for said documentation.&lt;br /&gt;
&lt;br /&gt;
*[[1963 Gibson Flying V Replica]] - Joe Guthrie&#039;s Makership Project&lt;br /&gt;
*[[&#039;Nature&#039; VR app]] - James Kim&#039;s Makership Project ( Sept. 2018 )&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Main_Page&amp;diff=11065</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Main_Page&amp;diff=11065"/>
		<updated>2018-09-19T23:56:44Z</updated>

		<summary type="html">&lt;p&gt;Jhlink: /* What&amp;#039;s Happening? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;border:1px; background-color:#f9f9f9; solid #B0B0B0; padding:3px; width:100%; margin-bottom:2px;&amp;quot;&lt;br /&gt;
!width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
!width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===New to LVL1.org?===&lt;br /&gt;
This is our fast and loose wiki site. It&#039;s the quickest way for all those involved with LVL1 to add and update information. For lots of basic info including our calendar, blog posts, social media links, driving and parking directions, etc. check out our web site [http://www.lvl1.org http://www.lvl1.org]! For more detailed and technical info including minutes to every one of our open meetings, our bylaws, plus projects, tools, instructions, etc. visit the [[LVL1]] wiki page.&lt;br /&gt;
&lt;br /&gt;
==== General Info ====&lt;br /&gt;
* [[Manual]]&lt;br /&gt;
* [[Community Guidelines]]&lt;br /&gt;
** [[How To Be Excellent]]&lt;br /&gt;
* [[Finding Information]]&lt;br /&gt;
* [[:Category:HOWTO|HOWTOs]]&lt;br /&gt;
* [[LVL1&#039;s Story]]&lt;br /&gt;
&lt;br /&gt;
=== Communications ===&lt;br /&gt;
* See the [[http://www.lvl1.org/connect/ Connect page]] on our web site for links to our discussion group, hangout, social media and more!&lt;br /&gt;
&lt;br /&gt;
=== Recent Meetings ===&lt;br /&gt;
These are the agendas from recent meetings:&lt;br /&gt;
* [[09/18/2018]]&lt;br /&gt;
* [[09/11/2018]]&lt;br /&gt;
* [[09/04/2018]]&lt;br /&gt;
* [[08/28/2018]]&lt;br /&gt;
* [[08/21/2018]]&lt;br /&gt;
* [[08/14/2018]]&lt;br /&gt;
* [[08/07/2018]]&lt;br /&gt;
&lt;br /&gt;
== Meetings in 2018 ==&lt;br /&gt;
&lt;br /&gt;
=== Membership ===&lt;br /&gt;
You don&#039;t need to be a LVL1 member to enjoy any of our meetings, events and workshops. But if you&#039;d like the full LVL1 access that membership provides, and want to fully support LVL1, we&#039;d love to have you!&lt;br /&gt;
* [[How To Become A Member]]&lt;br /&gt;
* [[Previous Votes]]&lt;br /&gt;
* [[Voting ProTips]]&lt;br /&gt;
* [[Officers and Directors]]&lt;br /&gt;
&lt;br /&gt;
=== Support LVL1 ===&lt;br /&gt;
* See the [[http://www.lvl1.org/about/#support Support section]] on the About page of our web site&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [http://makezine.com/blog Make magazine blog]&lt;br /&gt;
* [http://instructables.com Instructables]&lt;br /&gt;
&lt;br /&gt;
=== Our Neighbors ===&lt;br /&gt;
*[http://www.hive13.org/ Hive 13] - Cincinnati, Oh &lt;br /&gt;
*[http://www.daytondiode.org/ Dayton Diode] - Dayton, Oh &lt;br /&gt;
*[http://bloominglabs.org/index.php/Main_Page Bloominglabs] - Bloomington, In &lt;br /&gt;
*[http://collexion.net/wiki/Main_Page Collexion] - Lexington, Ky &lt;br /&gt;
*[http://www.hackerconsortium.com/blog/ Hacker Consortium] - Nashville, Tn&lt;br /&gt;
*[http://www.clubcyberia.org/ Club Cyberia] - Indianapolis, IN&lt;br /&gt;
*[http://www.lafayettetechlabs.org Lafayette Tech Labs] - Lafayette, IN&lt;br /&gt;
*[http://tekventure.org TekVenture] - Fort Wayne, IN&lt;br /&gt;
*[http://firstbuild.com/ FirstBuild] - Louisville, KY&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:lvl1logo.png|300px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s Happening? ===&lt;br /&gt;
* [http://www.lvl1.org/events/ Our Calendar]&lt;br /&gt;
* [[Workshops]] - archive&lt;br /&gt;
* [[Hackathons]] - archive&lt;br /&gt;
* [[Power_Racing_Series]] - Wednesday night build sessions&lt;br /&gt;
* [[Dust_Collection]] - Wednesday night build sessions&lt;br /&gt;
* [[Grand Projects or Pipe Dreams]]&lt;br /&gt;
* [[JAC Projects]]&lt;br /&gt;
* [[Learn-a-thing]]&lt;br /&gt;
* [[Makership]]&lt;br /&gt;
* [[Louisville Soundbuilders]] Mondays fortnightly&lt;br /&gt;
* [[What&#039;s Happening Archive]]&lt;br /&gt;
&lt;br /&gt;
=== LVL1 Member Projects on the Net ===&lt;br /&gt;
&lt;br /&gt;
* [[LVL1 Member Projects on The Net]]&lt;br /&gt;
&lt;br /&gt;
=== LVL1 Movie and a Demonstration/Experiment ===&lt;br /&gt;
&lt;br /&gt;
* [[LVL1 Movie Night]]&lt;br /&gt;
* [[Movie Night Projects]]&lt;br /&gt;
&lt;br /&gt;
=== Our Space ===&lt;br /&gt;
* &#039;&#039;&#039;1205 E Washington Street, The Pointe. Suite LL100!&#039;&#039;&#039;&lt;br /&gt;
* [[Space|Our Facilities]]&lt;br /&gt;
* Equipment - Partial list of popular items - [[Equipment|Click here for full list]]&lt;br /&gt;
** [[ShopBot]]&lt;br /&gt;
** [[Full Spectrum Laser]] (Small Laser)&lt;br /&gt;
** [[Rabbit Laser]] (Big Laser)&lt;br /&gt;
** [[Graphtec Vinyl Cutter]]&lt;br /&gt;
** [[Zenbot_1216_CNC]]&lt;br /&gt;
* [[Space TO DO List]]&lt;br /&gt;
* [[Equipment Wishlist]]&lt;br /&gt;
* [[Oculus LVL1 2018]]&lt;br /&gt;
** [http://www.flickr.com/photos/lvl1 Flickr Photostream]&lt;br /&gt;
** [https://www.flickr.com/groups/lvl1/pool/ Flickr Photosharing Group]&lt;br /&gt;
*** For some info on how to interact through Flickr see [[Flickr_Photosharing]]&lt;br /&gt;
&lt;br /&gt;
=== Media ===&lt;br /&gt;
* [[Graphics]]&lt;br /&gt;
* [[t-shirts]] etc.&lt;br /&gt;
* Stickers are at the space&lt;br /&gt;
&lt;br /&gt;
=== Paper Work ===&lt;br /&gt;
* [[Articles of Incorporation]]&lt;br /&gt;
* [[Bylaws]]&lt;br /&gt;
* [[Mission]]&lt;br /&gt;
* [[Waiver]]&lt;br /&gt;
* [[Media:LVL1_MembershipForm_2015NOV24.pdf|New Member Signup/Info Form]]&lt;br /&gt;
&amp;lt;!-- Likely unneeded as we don&#039;t control parking? * LVL1 Parking Permit ([[Media:Lvl1_parking_permits.pdf | PDF]] and [[Media:Lvl1_parking_permit.svg | Inkscape File]]) --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jhlink</name></author>
	</entry>
</feed>