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	<id>http://wiki.lvl1.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blenster</id>
	<title>LVL1 - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.lvl1.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blenster"/>
	<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/Special:Contributions/Blenster"/>
	<updated>2026-11-07T17:28:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Threadsday_Thursday&amp;diff=11587</id>
		<title>Threadsday Thursday</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Threadsday_Thursday&amp;diff=11587"/>
		<updated>2019-01-13T00:10:20Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This event is led by Madeline S.  People coming to the Hackerspace can collaborate with her to learn to use the textile machines. She is also teaching others fiber arts, like knitting and crochet.   There is a small amount of yarn and needles to use which Madeline has donated for use to the space.  Please also bring your own consumables to use or consider donating some for others to use.&lt;br /&gt;
&lt;br /&gt;
[[File:sewing corner.jpg|500px]]&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Spinny_McLatheFace&amp;diff=11584</id>
		<title>Spinny McLatheFace</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Spinny_McLatheFace&amp;diff=11584"/>
		<updated>2019-01-13T00:07:38Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;500px  Small metal lathe and associated tooling; ask David for help.  NOTE: This has been broken TWICE due to excessive force. You should not b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Spinny McLatheface.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
Small metal lathe and associated tooling; ask David for help.&lt;br /&gt;
&lt;br /&gt;
NOTE: This has been broken TWICE due to excessive force. You should not be experiencing high levels of force on the cutting head when using this machine. If you&#039;re uncertain of how to safely use the machine please seek help.  Wear appropriate protective gear while using this tool.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Spinny_McLatheface.jpg&amp;diff=11576</id>
		<title>File:Spinny McLatheface.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Spinny_McLatheface.jpg&amp;diff=11576"/>
		<updated>2019-01-12T23:57:13Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Small Metal Lathe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Small Metal Lathe&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11572</id>
		<title>Metal Shop</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11572"/>
		<updated>2019-01-12T23:47:28Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Our metal shop has a variety of equipment capable of most basic woodworking projects.&lt;br /&gt;
&lt;br /&gt;
=== Equipment that does currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* [[Sheet Metal/Shear/Break/Roller]]&lt;br /&gt;
* [[Lincoln HD175 MIG Welder]]&lt;br /&gt;
* [[Toolkraft Drill Press]]&lt;br /&gt;
* [[Heavy Duty Bandsaw]]&lt;br /&gt;
* [[Husky Pneumatic Socket Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Hammer ]]&lt;br /&gt;
* [[Husky Pneumatic Impact Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Rotary Tool]]&lt;br /&gt;
* [[Husky Pneumatic Paint Sprayer ]]&lt;br /&gt;
* [[Powermate Pneumatic Nail Gun]]&lt;br /&gt;
* [[Pneumatic Tire Pressure Gauge and Hose]]&lt;br /&gt;
* [[120 Volt 100 Amp Welder ]]&lt;br /&gt;
* [[Burnout Oven]]&lt;br /&gt;
* [[Casting Centrifuge]]&lt;br /&gt;
* [[Hot wax heating unit]]&lt;br /&gt;
* [[Plaster investment shaker]]&lt;br /&gt;
* [[Ultrasonic Cleaner]]&lt;br /&gt;
* [[Bridgeport Mill]]&lt;br /&gt;
* Small Metal Lathe &#039;&#039;&amp;quot;[[Spinny McLatheFace]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment that doesn&#039;t currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* 20 ton hydraulic shop press&lt;br /&gt;
* Metal-blade table saw&lt;br /&gt;
* Large Metal Lathe (not yet in service)&lt;br /&gt;
* Green Horizontal Bandsaw&lt;br /&gt;
* Large Bench-Mounted Vice&lt;br /&gt;
* Bench Mounted Stone Wheel Grinder&lt;br /&gt;
* Giant Air Compressor&lt;br /&gt;
* Red Metal Bandsaw (not very functional at this time)&lt;br /&gt;
* Sheet Metal Bead Roller&lt;br /&gt;
* Pneumatic Sheet Metal Planishing Hammer&lt;br /&gt;
* Sheet Metal roller/bender/cutter (base is cracked; may not fully work)&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
Please do not store project materials in the metal shop (or other shop areas). Member storage space is provided and large pieces can be placed along the back wall of the member storage area. &lt;br /&gt;
&lt;br /&gt;
Make sure you attach a note with your name on it to all your materials. Materials without a note attached (even if your name is written on the piece itself) may be considered &amp;quot;up for grabs&amp;quot; by some members of our community. &lt;br /&gt;
&lt;br /&gt;
Metal left in the shop will be removed to the scrap bin or the trash. &lt;br /&gt;
&lt;br /&gt;
Material leaning against a wall or on the floor of a work area constitute a safety hazard. We have had problems with material accumulating in the shop to very hazardous conditions. Please consider the safety of the community a higher priority than your convenience.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11571</id>
		<title>Metal Shop</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11571"/>
		<updated>2019-01-12T23:46:13Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Our metal shop has a variety of equipment capable of most basic woodworking projects.&lt;br /&gt;
&lt;br /&gt;
=== Equipment that does currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* [[Sheet Metal/Shear/Break/Roller]]&lt;br /&gt;
* [[Lincoln HD175 MIG Welder]]&lt;br /&gt;
* [[Toolkraft Drill Press]]&lt;br /&gt;
* [[Heavy Duty Bandsaw]]&lt;br /&gt;
* [[Husky Pneumatic Socket Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Hammer ]]&lt;br /&gt;
* [[Husky Pneumatic Impact Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Rotary Tool]]&lt;br /&gt;
* [[Husky Pneumatic Paint Sprayer ]]&lt;br /&gt;
* [[Powermate Pneumatic Nail Gun]]&lt;br /&gt;
* [[Pneumatic Tire Pressure Gauge and Hose]]&lt;br /&gt;
* [[120 Volt 100 Amp Welder ]]&lt;br /&gt;
* [[Burnout Oven]]&lt;br /&gt;
* [[Casting Centrifuge]]&lt;br /&gt;
* [[Hot wax heating unit]]&lt;br /&gt;
* [[Plaster investment shaker]]&lt;br /&gt;
* [[Ultrasonic Cleaner]]&lt;br /&gt;
* [[oxy acetylene torch heads]]&lt;br /&gt;
* [[Bridgeport Mill]]&lt;br /&gt;
* Small Metal Lathe &#039;&#039;&amp;quot;[[Spinny McLatheFace]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment that doesn&#039;t currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* 20 ton hydraulic shop press&lt;br /&gt;
* Metal-blade table saw&lt;br /&gt;
* Large Metal Lathe (not yet in service)&lt;br /&gt;
* Green Horizontal Bandsaw&lt;br /&gt;
* Large Bench-Mounted Vice&lt;br /&gt;
* Bench Mounted Stone Wheel Grinder&lt;br /&gt;
* Giant Air Compressor&lt;br /&gt;
* Red Metal Bandsaw (not very functional at this time)&lt;br /&gt;
* Sheet Metal Bead Roller&lt;br /&gt;
* Pneumatic Sheet Metal Planishing Hammer&lt;br /&gt;
* Sheet Metal roller/bender/cutter (base is cracked; may not fully work)&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
Please do not store project materials in the metal shop (or other shop areas). Member storage space is provided and large pieces can be placed along the back wall of the member storage area. &lt;br /&gt;
&lt;br /&gt;
Make sure you attach a note with your name on it to all your materials. Materials without a note attached (even if your name is written on the piece itself) may be considered &amp;quot;up for grabs&amp;quot; by some members of our community. &lt;br /&gt;
&lt;br /&gt;
Metal left in the shop will be removed to the scrap bin or the trash. &lt;br /&gt;
&lt;br /&gt;
Material leaning against a wall or on the floor of a work area constitute a safety hazard. We have had problems with material accumulating in the shop to very hazardous conditions. Please consider the safety of the community a higher priority than your convenience.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11570</id>
		<title>Metal Shop</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11570"/>
		<updated>2019-01-12T23:45:55Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Our metal shop has a variety of equipment capable of most basic woodworking projects.&lt;br /&gt;
&lt;br /&gt;
=== Equipment that does currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* [[Sheet Metal/Shear/Break/Roller]]&lt;br /&gt;
* [[Lincoln HD175 MIG Welder]]&lt;br /&gt;
* [[Toolkraft Drill Press]]&lt;br /&gt;
* [[Heavy Duty Bandsaw]]&lt;br /&gt;
* [[Husky Pneumatic Socket Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Hammer ]]&lt;br /&gt;
* [[Husky Pneumatic Impact Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Rotary Tool]]&lt;br /&gt;
* [[Husky Pneumatic Paint Sprayer ]]&lt;br /&gt;
* [[Powermate Pneumatic Nail Gun]]&lt;br /&gt;
* [[Pneumatic Tire Pressure Gauge and Hose]]&lt;br /&gt;
* [[120 Volt 100 Amp Welder ]]&lt;br /&gt;
* [[Burnout Oven]]&lt;br /&gt;
* [[Casting Centrifuge]]&lt;br /&gt;
* [[Hot wax heating unit]]&lt;br /&gt;
* [[Plaster investment shaker]]&lt;br /&gt;
* [[Ultrasonic Cleaner]]&lt;br /&gt;
* [[oxy acetalyne torch heads]]&lt;br /&gt;
* [[Bridgeport Mill]]&lt;br /&gt;
* Small Metal Lathe &#039;&#039;&amp;quot;[[Spinny McLatheFace]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment that doesn&#039;t currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* 20 ton hydraulic shop press&lt;br /&gt;
* Metal-blade table saw&lt;br /&gt;
* Large Metal Lathe (not yet in service)&lt;br /&gt;
* Green Horizontal Bandsaw&lt;br /&gt;
* Large Bench-Mounted Vice&lt;br /&gt;
* Bench Mounted Stone Wheel Grinder&lt;br /&gt;
* Giant Air Compressor&lt;br /&gt;
* Red Metal Bandsaw (not very functional at this time)&lt;br /&gt;
* Sheet Metal Bead Roller&lt;br /&gt;
* Pneumatic Sheet Metal Planishing Hammer&lt;br /&gt;
* Sheet Metal roller/bender/cutter (base is cracked; may not fully work)&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
Please do not store project materials in the metal shop (or other shop areas). Member storage space is provided and large pieces can be placed along the back wall of the member storage area. &lt;br /&gt;
&lt;br /&gt;
Make sure you attach a note with your name on it to all your materials. Materials without a note attached (even if your name is written on the piece itself) may be considered &amp;quot;up for grabs&amp;quot; by some members of our community. &lt;br /&gt;
&lt;br /&gt;
Metal left in the shop will be removed to the scrap bin or the trash. &lt;br /&gt;
&lt;br /&gt;
Material leaning against a wall or on the floor of a work area constitute a safety hazard. We have had problems with material accumulating in the shop to very hazardous conditions. Please consider the safety of the community a higher priority than your convenience.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11569</id>
		<title>Metal Shop</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11569"/>
		<updated>2019-01-12T23:45:09Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Equipment that doesn&amp;#039;t currently have dedicated pages: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Our metal shop has a variety of equipment capable of most basic woodworking projects.&lt;br /&gt;
&lt;br /&gt;
=== Equipment that does currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* [[Sheet Metal/Shear/Break/Roller]]&lt;br /&gt;
* [[Lincoln HD175 MIG Welder]]&lt;br /&gt;
* [[Toolkraft Drill Press]]&lt;br /&gt;
* [[Heavy Duty Bandsaw]]&lt;br /&gt;
* [[Husky Pneumatic Socket Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Hammer ]]&lt;br /&gt;
* [[Husky Pneumatic Impact Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Rotary Tool]]&lt;br /&gt;
* [[Husky Pneumatic Paint Sprayer ]]&lt;br /&gt;
* [[Powermate Pneumatic Nail Gun]]&lt;br /&gt;
* [[Pneumatic Tire Pressure Gauge and Hose]]&lt;br /&gt;
* [[120 Volt 100 Amp Welder ]]&lt;br /&gt;
* [[Burnout Oven]]&lt;br /&gt;
* [[Casting Centrifuge]]&lt;br /&gt;
* [[Hot wax heating unit]]&lt;br /&gt;
* [[Plaster investment shaker]]&lt;br /&gt;
* [[Ultrasonic Cleaner]]&lt;br /&gt;
* [[oxy acetalyne torch heads]]&lt;br /&gt;
* [[Bridgeport Mill]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment that doesn&#039;t currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* 20 ton hydraulic shop press&lt;br /&gt;
* Metal-blade table saw&lt;br /&gt;
* Small Metal Lathe &#039;&#039;&amp;quot;Spinny McLatheFace&amp;quot;&#039;&#039;&lt;br /&gt;
* Large Metal Lathe (not yet in service)&lt;br /&gt;
* Green Horizontal Bandsaw&lt;br /&gt;
* Large Bench-Mounted Vice&lt;br /&gt;
* Bench Mounted Stone Wheel Grinder&lt;br /&gt;
* Giant Air Compressor&lt;br /&gt;
* Red Metal Bandsaw (not very functional at this time)&lt;br /&gt;
* Sheet Metal Bead Roller&lt;br /&gt;
* Pneumatic Sheet Metal Planishing Hammer&lt;br /&gt;
* Sheet Metal roller/bender/cutter (base is cracked; may not fully work)&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
Please do not store project materials in the metal shop (or other shop areas). Member storage space is provided and large pieces can be placed along the back wall of the member storage area. &lt;br /&gt;
&lt;br /&gt;
Make sure you attach a note with your name on it to all your materials. Materials without a note attached (even if your name is written on the piece itself) may be considered &amp;quot;up for grabs&amp;quot; by some members of our community. &lt;br /&gt;
&lt;br /&gt;
Metal left in the shop will be removed to the scrap bin or the trash. &lt;br /&gt;
&lt;br /&gt;
Material leaning against a wall or on the floor of a work area constitute a safety hazard. We have had problems with material accumulating in the shop to very hazardous conditions. Please consider the safety of the community a higher priority than your convenience.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11565</id>
		<title>Metal Shop</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Metal_Shop&amp;diff=11565"/>
		<updated>2019-01-12T23:30:47Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;== Equipment ==  Our metal shop has a variety of equipment capable of most basic woodworking projects.  === Equipment that does currently have dedicated pages: ===  * Sheet...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Our metal shop has a variety of equipment capable of most basic woodworking projects.&lt;br /&gt;
&lt;br /&gt;
=== Equipment that does currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* [[Sheet Metal/Shear/Break/Roller]]&lt;br /&gt;
* [[Lincoln HD175 MIG Welder]]&lt;br /&gt;
* [[Toolkraft Drill Press]]&lt;br /&gt;
* [[Heavy Duty Bandsaw]]&lt;br /&gt;
* [[Husky Pneumatic Socket Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Hammer ]]&lt;br /&gt;
* [[Husky Pneumatic Impact Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Rotary Tool]]&lt;br /&gt;
* [[Husky Pneumatic Paint Sprayer ]]&lt;br /&gt;
* [[Powermate Pneumatic Nail Gun]]&lt;br /&gt;
* [[Pneumatic Tire Pressure Gauge and Hose]]&lt;br /&gt;
* [[120 Volt 100 Amp Welder ]]&lt;br /&gt;
* [[Burnout Oven]]&lt;br /&gt;
* [[Casting Centrifuge]]&lt;br /&gt;
* [[Hot wax heating unit]]&lt;br /&gt;
* [[Plaster investment shaker]]&lt;br /&gt;
* [[Ultrasonic Cleaner]]&lt;br /&gt;
* [[oxy acetalyne torch heads]]&lt;br /&gt;
* [[Bridgeport Mill]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment that doesn&#039;t currently have dedicated pages: ===&lt;br /&gt;
&lt;br /&gt;
* 20 ton hydraulic shop press&lt;br /&gt;
* Metal-blade table saw&lt;br /&gt;
* Small Metal Lathe &#039;&#039;&amp;quot;Spinny McLatheFace&amp;quot;&#039;&#039;&lt;br /&gt;
* Large Metal Lathe (not yet in service)&lt;br /&gt;
* Green Horizontal Bandsaw&lt;br /&gt;
* Large Bench-Mounted Vice&lt;br /&gt;
* Bench Mounted Stone Wheel Grinder&lt;br /&gt;
* Giant Air Compressor&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
Please do not store project materials in the metal shop (or other shop areas). Member storage space is provided and large pieces can be placed along the back wall of the member storage area. &lt;br /&gt;
&lt;br /&gt;
Make sure you attach a note with your name on it to all your materials. Materials without a note attached (even if your name is written on the piece itself) may be considered &amp;quot;up for grabs&amp;quot; by some members of our community. &lt;br /&gt;
&lt;br /&gt;
Metal left in the shop will be removed to the scrap bin or the trash. &lt;br /&gt;
&lt;br /&gt;
Material leaning against a wall or on the floor of a work area constitute a safety hazard. We have had problems with material accumulating in the shop to very hazardous conditions. Please consider the safety of the community a higher priority than your convenience.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Night_of_the_Hat&amp;diff=11524</id>
		<title>Night of the Hat</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Night_of_the_Hat&amp;diff=11524"/>
		<updated>2019-01-12T22:12:27Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;Charles &amp;#039;&amp;#039;The Hat&amp;#039;&amp;#039; Lehman hosts a fortnightly &amp;quot;Open Hack Night&amp;quot; keeping the space open when Louisville Soundbuilders is not at the space.  Anyone is welcome to work on th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Charles &#039;&#039;The Hat&#039;&#039; Lehman hosts a fortnightly &amp;quot;Open Hack Night&amp;quot; keeping the space open when [[Louisville Soundbuilders]] is not at the space.&lt;br /&gt;
&lt;br /&gt;
Anyone is welcome to work on their own projects or to see if he&#039;s working on something like &amp;quot;Not Battleship&amp;quot;/&amp;quot;Unlicensed Naval Conflict Simulation&amp;quot; project.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Main_Page&amp;diff=11520</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Main_Page&amp;diff=11520"/>
		<updated>2019-01-12T22:06:56Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* What&amp;#039;s Happening? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;border:1px; background-color:#f9f9f9; solid #B0B0B0; padding:3px; width:100%; margin-bottom:2px;&amp;quot;&lt;br /&gt;
!width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
!width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===New to LVL1.org?===&lt;br /&gt;
This is our fast and loose wiki site. It&#039;s the quickest way for all those involved with LVL1 to add and update information. For lots of basic info including our calendar, blog posts, social media links, driving and parking directions, etc. check out our web site [http://www.lvl1.org http://www.lvl1.org]! For more detailed and technical info including minutes to every one of our open meetings, our bylaws, plus projects, tools, instructions, etc. visit the [[LVL1]] wiki page.&lt;br /&gt;
&lt;br /&gt;
==== General Info ====&lt;br /&gt;
* [[Manual]]&lt;br /&gt;
* [[Community Guidelines]]&lt;br /&gt;
** [[How To Be Excellent]]&lt;br /&gt;
* [[Finding Information]]&lt;br /&gt;
* [[:Category:HOWTO|HOWTOs]]&lt;br /&gt;
* [[LVL1&#039;s Story]]&lt;br /&gt;
* [[Makership]]&lt;br /&gt;
&lt;br /&gt;
=== Communications ===&lt;br /&gt;
* See the [[http://www.lvl1.org/connect/ Connect page]] on our web site for links to our discussion group, hangout, social media and more!&lt;br /&gt;
&lt;br /&gt;
=== Recent Meetings ===&lt;br /&gt;
These are the agendas from recent meetings:&lt;br /&gt;
* [[01/08/2019]]&lt;br /&gt;
* [[01/01/2019]]&lt;br /&gt;
* [[12/18/2018]]&lt;br /&gt;
* [[12/11/2018]]&lt;br /&gt;
* [[Older_Meetings]]&lt;br /&gt;
&lt;br /&gt;
== Meetings in 2018 ==&lt;br /&gt;
&lt;br /&gt;
=== Membership ===&lt;br /&gt;
You don&#039;t need to be a LVL1 member to enjoy any of our meetings, events and workshops. But if you&#039;d like the full LVL1 access that membership provides, and want to fully support LVL1, we&#039;d love to have you!&lt;br /&gt;
* [[How To Become A Member]]&lt;br /&gt;
* [[Previous Votes]]&lt;br /&gt;
* [[Voting ProTips]]&lt;br /&gt;
* [[Officers and Directors]]&lt;br /&gt;
&lt;br /&gt;
=== Support LVL1 ===&lt;br /&gt;
* See the [[http://www.lvl1.org/about/#support Support section]] on the About page of our web site.&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [http://makezine.com/blog Make magazine blog]&lt;br /&gt;
* [http://instructables.com Instructables]&lt;br /&gt;
&lt;br /&gt;
=== Our Neighbors ===&lt;br /&gt;
*[http://firstbuild.com/ FirstBuild] - Louisville, KY&lt;br /&gt;
*[https://www.maker13.com/ Maker13] - Louisville, KY&lt;br /&gt;
*[http://collexion.net/wiki/Main_Page Collexion] - Lexington, KY &lt;br /&gt;
*[https://www.kre8now.com/ Kre8now] - Lexington, KY&lt;br /&gt;
*[http://bloominglabs.org/index.php/Main_Page Bloominglabs] - Bloomington, IN&lt;br /&gt;
*[http://www.hive13.org/ Hive 13] - Cincinnati, OH &lt;br /&gt;
*[https://makenashville.org/ Make Nashville] - Nashville, TN&lt;br /&gt;
*[http://www.clubcyberia.org/ Club Cyberia] - Indianapolis, IN&lt;br /&gt;
*[http://tekventure.org TekVenture] - Fort Wayne, IN&lt;br /&gt;
*[http://www.daytondiode.org/ Dayton Diode] - Dayton, OH &lt;br /&gt;
*[http://www.pumpingstationone.org/ Pumping Station One] - Chicago, IL&lt;br /&gt;
*[https://www.i3detroit.org/ i3] - Detroit, MI&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:lvl1logo.png|300px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s Happening? ===&lt;br /&gt;
* See &#039;&#039;&#039;[http://www.lvl1.org/events/ Our Calendar]&#039;&#039;&#039; on our web site for details&lt;br /&gt;
* &#039;&#039;&#039;Special Events&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Workshops&#039;&#039;&#039; [[Workshops| - archive]]&lt;br /&gt;
** Cutting Board, TBA&lt;br /&gt;
** Lathe, TBA&lt;br /&gt;
* &#039;&#039;&#039;Hackathons&#039;&#039;&#039; [[Hackathons| - archive]]&lt;br /&gt;
** [[LVL1 Wiki Hackathon 2019]], Saturday, 12 January, 12:00 noon - 8:00pm&lt;br /&gt;
* &#039;&#039;&#039; Regular Activities &#039;&#039;&#039;&lt;br /&gt;
** [[Louisville Soundbuilders]] / [[Night of the Hat]], Mondays alternating fortnightly, 8:00pm&lt;br /&gt;
** Tuesday Open Meeting &amp;amp; Making, 8:00pm&lt;br /&gt;
** [[Dust_Collection]] - Wednesday night build sessions, 7:00pm - 9:00pm&lt;br /&gt;
** [[Threadsday Thursday]] 7:00pm - 9:00pm&lt;br /&gt;
** [[Open Code Night]], the last Thursday each month, 6:00pm - 9:00pm&lt;br /&gt;
** [[Power_Racing_Series]] - Thursday night planning and build sessions&lt;br /&gt;
** [[LVL1 Movie Night]] &amp;amp; Open Build Night, 7:30pm&lt;br /&gt;
** [[Fix-It-Friday Repair Cafe]], 8:00pm&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[What&#039;s Happening Archive]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== LVL1 Member Projects on the Net ===&lt;br /&gt;
&lt;br /&gt;
* [[LVL1 Member Projects on The Net]]&lt;br /&gt;
* [[JAC Projects]]&lt;br /&gt;
&lt;br /&gt;
=== Our Space ===&lt;br /&gt;
* &#039;&#039;&#039;1205 E Washington Street, The Pointe. Suite LL100!&#039;&#039;&#039;&lt;br /&gt;
* [[Space|Our Facilities]]&lt;br /&gt;
* [[Community Development Initiative]]&lt;br /&gt;
* Equipment - Partial list of popular items - [[Equipment|Click here for full list]]&lt;br /&gt;
** [[ShopBot]]&lt;br /&gt;
** [[Full Spectrum Laser]] (Small Laser)&lt;br /&gt;
** [[Rabbit Laser]] (Big Laser)&lt;br /&gt;
** [[Graphtec Vinyl Cutter]]&lt;br /&gt;
** [[Zenbot_1216_CNC]]&lt;br /&gt;
* [[Equipment Wishlist]]&lt;br /&gt;
* [[Oculus LVL1 2018]]&lt;br /&gt;
** [http://www.flickr.com/photos/lvl1 Flickr Photostream]&lt;br /&gt;
** [https://www.flickr.com/groups/lvl1/pool/ Flickr Photosharing Group]&lt;br /&gt;
*** For some info on how to interact through Flickr see [[Flickr_Photosharing]]&lt;br /&gt;
&lt;br /&gt;
=== Media ===&lt;br /&gt;
* [[Graphics]]&lt;br /&gt;
* [[t-shirts]] etc.&lt;br /&gt;
* Stickers are at the space&lt;br /&gt;
&lt;br /&gt;
=== Paper Work ===&lt;br /&gt;
* [[Articles of Incorporation]]&lt;br /&gt;
* [[Bylaws]]&lt;br /&gt;
* [[Mission]]&lt;br /&gt;
* [[Waiver]]&lt;br /&gt;
* [[Media:LVL1_MembershipForm_2015NOV24.pdf|New Member Signup/Info Form]]&lt;br /&gt;
&amp;lt;!-- Likely unneeded as we don&#039;t control parking? * LVL1 Parking Permit ([[Media:Lvl1_parking_permits.pdf | PDF]] and [[Media:Lvl1_parking_permit.svg | Inkscape File]]) --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Fix-It-Friday_Repair_Cafe&amp;diff=11512</id>
		<title>Fix-It-Friday Repair Cafe</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Fix-It-Friday_Repair_Cafe&amp;diff=11512"/>
		<updated>2019-01-12T22:02:22Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ben Hibben (&#039;&#039;Blenster&#039;&#039;) hosts a free &#039;&#039;&amp;quot;Repair Cafe&amp;quot;&#039;&#039; in order to help keep broken items out of landfills. Volunteers are encouraged to join in and help in the repairs.  Typical hours are 8pm to 10pm on Friday Nights however these may vary.  Want to try it yourself with a little bit of &amp;quot;backup&amp;quot; around? Perfectly OK!  Want to learn how things work?  This is a perfect opportunity to volunteer and learn!  Please bring any spare parts you may need (especially if you already know what&#039;s broken).&lt;br /&gt;
&lt;br /&gt;
Obviously there&#039;s no warranty, express or implied.&lt;br /&gt;
&lt;br /&gt;
===Items that have been successfully fixed include:===&lt;br /&gt;
* Mechanical Typewriters&lt;br /&gt;
* Saxophone&lt;br /&gt;
* Antique Clock&lt;br /&gt;
* Old Fans&lt;br /&gt;
* Lamps&lt;br /&gt;
* Vacuum Cleaner&lt;br /&gt;
* TVs&lt;br /&gt;
* PS4 HDMI ports&lt;br /&gt;
* Computers&lt;br /&gt;
* Scooters&lt;br /&gt;
* Drones&lt;br /&gt;
* And more!&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=9601</id>
		<title>LVL1</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=9601"/>
		<updated>2016-07-15T01:21:36Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Space}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== What is LVL1? ==&lt;br /&gt;
LVL1 is a hackerspace in Louisville, KY. A hackerspace is an open community lab and workshop democratically operated by it’s membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at LVL1! We&#039;ve got lots of &#039;&#039;&#039;cool tools and equipment&#039;&#039;&#039;. We&#039;ve got a lot of &#039;&#039;&#039;really bright and creative people&#039;&#039;&#039;. We like to work on (and show off) &#039;&#039;&#039;fun and challenging technical projects&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== How to get involved with LVL1 ==&lt;br /&gt;
Does this sound like an endeavor you want to be a part of? ... Great! Come and join us!&lt;br /&gt;
&lt;br /&gt;
We highly recommend you show up for one of our Tuesday open meeting and open build nights! We briefly go through some membership agenda items. We tell you what&#039;s currently going on at the space. We tell you about any challenges the space is facing (technical or otherwise). People are free to talk about projects they are working on or planning. Then once the meeting is adjourned, free-for-all making continues. Everyone is free to work on projects, socialize and geek out. It&#039;s a great time to hang out with fellow geeks working on cool DIY tech projects. You&#039;ll probably get inspired! &lt;br /&gt;
&lt;br /&gt;
Again, we highly recommend you come to a meeting. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of our meeting attendees are &#039;&#039;not&#039;&#039; dues paying members and &#039;&#039;all of them are welcome&#039;&#039;. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
You want to ease into LVL1 via the internets first? That&#039;s cool too. We&#039;ve got this wiki, [https://groups.google.com/forum/#!forum/lvl1 mailing lists], &lt;br /&gt;
[http://http://www.lvl1.org/ blogs], [https://twitter.com/lvl1hackerspace twitters], etc. We especially recommend joining the [https://groups.google.com/forum/#!forum/lvl1 Google Group]. That&#039;s where most of your discussion happens. Note: this can generate a lot of emails per day. Set up your filters, use the daily digest or use the RSS feed. Put us in your social network: http://www.lvl1.org/contact/&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
LVL1&amp;lt;br&amp;gt;&lt;br /&gt;
1205 E Washington St -- Suite LL100&amp;lt;br&amp;gt;&lt;br /&gt;
Louisville, KY 40206&lt;br /&gt;
&lt;br /&gt;
Latitude: 38.2567568,&amp;lt;br&amp;gt;&lt;br /&gt;
Longitude: -85.7291955&lt;br /&gt;
&lt;br /&gt;
LVL1 is located at 1205 East Washington Street in The Pointe complex. It is 8,800 square feet of awesomeness including a large meeting room, a classroom, a dedicated bunker for wood and metal shop, and storage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;NOTE: Our entrance can be a little tricky to find the first time.  The Pointe has three parking lots and our entrance is at the bottom of a ramp in the medium sized one.  It is on the other side of the main parking lot and accessible via the steps/ramp near the main entrance to The Pointe itself.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Parking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three parking lots at The Pointe that can be used, along with street parking.  The main parking lot is easy to spot and borders both E Washington and Cabel St.  The medium parking lot, where our entrance is found, has a slightly hidden entrance on Cabel St where the flood wall begins.  The third parking lot is accessible via Franklin St. and though small is the most handicapped accessible of the three choices, in terms of getting into our space on the lower level.  Please coordinate with a member to access the space this way; we&#039;re happy to help accommodate our fellow makers.&lt;br /&gt;
&lt;br /&gt;
Street parking is always available. Keep in mind that on some weekends The Pointe hosts weddings or events and parking may be harder to find.&lt;br /&gt;
&lt;br /&gt;
[[File:LVL1-Map-2015.jpg|601x599px]]&lt;br /&gt;
[[File:1758992248222929304-account_id%3D1.jpg|601x451px]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
* [http://www.lvl1.org/ LVL1 Website]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [http://www.flickr.com/groups/lvl1/ LVL1 Photos]&lt;br /&gt;
* [http://twitter.com/LVL1HackerSpace LVL1 Twitter]&lt;br /&gt;
&lt;br /&gt;
== Interest Groups and Projects ==&lt;br /&gt;
&lt;br /&gt;
* [http://whitestarballoon.com/ White Star Balloon] - Record-breaking transatlantic robot balloon attempt&lt;br /&gt;
* [http://soundbuilders.lvl1.org/ Louisville Soundbuilders] - Synthesizers and Circuitbending, DIY electronic noisemaking&lt;br /&gt;
* [http://kyoss.org/ KYOSS Kentucky Open Source Society]&lt;br /&gt;
* [http://www.kipcug.com/ Kentucky-Indiana PC Users Group]&lt;br /&gt;
* AND MUCH MORE! These are just the things that have gotten so big they need their own sub-groups. &lt;br /&gt;
&lt;br /&gt;
{{Template:Space_Footer}}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=9600</id>
		<title>LVL1</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=9600"/>
		<updated>2016-07-15T01:18:15Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Space}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== What is LVL1? ==&lt;br /&gt;
LVL1 is a hackerspace in Louisville, KY. A hackerspace is an open community lab and workshop democratically operated by it’s membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at LVL1! We&#039;ve got lots of &#039;&#039;&#039;cool tools and equipment&#039;&#039;&#039;. We&#039;ve got a lot of &#039;&#039;&#039;really bright and creative people&#039;&#039;&#039;. We like to work on (and show off) &#039;&#039;&#039;fun and challenging technical projects&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== How to get involved with LVL1 ==&lt;br /&gt;
Does this sound like an endeavor you want to be a part of? ... Great! Come and join us!&lt;br /&gt;
&lt;br /&gt;
We highly recommend you show up for one of our Tuesday open meeting and open build nights! We briefly go through some membership agenda items. We tell you what&#039;s currently going on at the space. We tell you about any challenges the space is facing (technical or otherwise). People are free to talk about projects they are working on or planning. Then once the meeting is adjourned, free-for-all making continues. Everyone is free to work on projects, socialize and geek out. It&#039;s a great time to hang out with fellow geeks working on cool DIY tech projects. You&#039;ll probably get inspired! &lt;br /&gt;
&lt;br /&gt;
Again, we highly recommend you come to a meeting. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of our meeting attendees are &#039;&#039;not&#039;&#039; dues paying members and &#039;&#039;all of them are welcome&#039;&#039;. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
You want to ease into LVL1 via the internets first? That&#039;s cool too. We&#039;ve got this wiki, [https://groups.google.com/forum/#!forum/lvl1 mailing lists], &lt;br /&gt;
[http://http://www.lvl1.org/ blogs], [https://twitter.com/lvl1hackerspace twitters], etc. We especially recommend joining the [https://groups.google.com/forum/#!forum/lvl1 Google Group]. That&#039;s where most of your discussion happens. Note: this can generate a lot of emails per day. Set up your filters, use the daily digest or use the RSS feed. Put us in your social network: http://www.lvl1.org/contact/&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
LVL1&amp;lt;br&amp;gt;&lt;br /&gt;
1205 E Washington St -- Suite LL100&amp;lt;br&amp;gt;&lt;br /&gt;
Louisville, KY 40206&lt;br /&gt;
&lt;br /&gt;
Latitude: 38.2567568,&amp;lt;br&amp;gt;&lt;br /&gt;
Longitude: -85.7291955&lt;br /&gt;
&lt;br /&gt;
LVL1 is located at 1205 East Washington Street in The Pointe complex. It is 8,800 square feet of awesomeness including a large meeting room, a classroom, a dedicated bunker for wood and metal shop, and storage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;NOTE: Our entrance can be a little tricky to find the first time.  The Pointe has three parking lots and our entrance is at the bottom of a ramp in the medium sized one.  It is on the other side of the main parking lot and accessible via the steps/ramp near the main entrance to The Pointe itself.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Parking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three parking lots at The Pointe that can be used, along with street parking.  The main parking lot is easy to spot and borders both E Washington and Cabel St.  The medium parking lot, where our entrance is found, has a slightly hidden entrance on Cabel St where the flood wall begins.  The third parking lot is accessible via Franklin St. and though small is the most handicapped accessible of the three choices, in terms of getting into our space on the lower level.  Please coordinate with a member to access the space this way; we&#039;re happy to help accommodate our fellow makers.&lt;br /&gt;
&lt;br /&gt;
Street parking is always available. Keep in mind that on some weekends The Pointe hosts weddings or events and parking may be harder to find.&lt;br /&gt;
&lt;br /&gt;
[[File:LVL1-Map-2015.jpg|601x599px]]&lt;br /&gt;
[[File:File:1758992248222929304-account id=1.jpg]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
* [http://www.lvl1.org/ LVL1 Website]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [http://www.flickr.com/groups/lvl1/ LVL1 Photos]&lt;br /&gt;
* [http://twitter.com/LVL1HackerSpace LVL1 Twitter]&lt;br /&gt;
&lt;br /&gt;
== Interest Groups and Projects ==&lt;br /&gt;
&lt;br /&gt;
* [http://whitestarballoon.com/ White Star Balloon] - Record-breaking transatlantic robot balloon attempt&lt;br /&gt;
* [http://soundbuilders.lvl1.org/ Louisville Soundbuilders] - Synthesizers and Circuitbending, DIY electronic noisemaking&lt;br /&gt;
* [http://kyoss.org/ KYOSS Kentucky Open Source Society]&lt;br /&gt;
* [http://www.kipcug.com/ Kentucky-Indiana PC Users Group]&lt;br /&gt;
* AND MUCH MORE! These are just the things that have gotten so big they need their own sub-groups. &lt;br /&gt;
&lt;br /&gt;
{{Template:Space_Footer}}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:1758992248222929304-account_id%3D1.jpg&amp;diff=9599</id>
		<title>File:1758992248222929304-account id=1.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:1758992248222929304-account_id%3D1.jpg&amp;diff=9599"/>
		<updated>2016-07-15T01:16:49Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Front entrance as of July 14th 2016&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Front entrance as of July 14th 2016&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Card_back_v2.jpg&amp;diff=9598</id>
		<title>File:Card back v2.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Card_back_v2.jpg&amp;diff=9598"/>
		<updated>2016-07-15T01:06:15Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Blenster uploaded a new version of File:Card back v2.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updated for the new location; created by The Blenster aka Ben Hibben&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Card_back_v2.jpg&amp;diff=9597</id>
		<title>File:Card back v2.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Card_back_v2.jpg&amp;diff=9597"/>
		<updated>2016-07-15T01:04:09Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Blenster uploaded a new version of File:Card back v2.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updated for the new location; created by The Blenster aka Ben Hibben&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=12/15/2015&amp;diff=8773</id>
		<title>12/15/2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=12/15/2015&amp;diff=8773"/>
		<updated>2015-12-10T17:55:02Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;= First Time Visitor Info = * Prime Directive: &amp;#039;&amp;#039;&amp;#039;Be Excellent to Each Other&amp;#039;&amp;#039;&amp;#039; * Waivers of Liability - Please sign if you have not already * Our website / calendar is www.lv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= First Time Visitor Info =&lt;br /&gt;
* Prime Directive: &#039;&#039;&#039;Be Excellent to Each Other&#039;&#039;&#039;&lt;br /&gt;
* Waivers of Liability - Please sign if you have not already&lt;br /&gt;
* Our website / calendar is www.lvl1.org&lt;br /&gt;
* Sign up for our Google Group discussion list&lt;br /&gt;
** https://groups.google.com/forum/#!forum/lvl1&lt;br /&gt;
* You can find all of our Meeting Minutes on our wiki: wiki.lvl1.org&lt;br /&gt;
* Culture of Cleanliness&lt;br /&gt;
* Minors must be attended by Parent/Guardian!&lt;br /&gt;
&lt;br /&gt;
= Shout Outs =&lt;br /&gt;
* Thank you Daniel for getting the Shopbot ordered and leading the install&lt;br /&gt;
&lt;br /&gt;
= Equipment and Supplies Wanted =&lt;br /&gt;
*Someone [who?] is looking for collaboration for Women-in-stem &#039;nerdy outfit ideas&#039; photo shoot.&lt;br /&gt;
**Contact is Ben&lt;br /&gt;
&lt;br /&gt;
= Space Upgrades =&lt;br /&gt;
* A few new space heaters&lt;br /&gt;
* Window insulation installed&lt;br /&gt;
* SHOPBOT!!!!!&lt;br /&gt;
* Toilet seat sign showing where the bathrooms are&lt;br /&gt;
* Pat replaced the projector bulb in the classroom&lt;br /&gt;
&lt;br /&gt;
= Space Downgrades =&lt;br /&gt;
* Lulzbot TAZ&lt;br /&gt;
** Dead extruder. Extruder upgrade happening tomorrow (if parts arrive)&lt;br /&gt;
** Fuse replaced&lt;br /&gt;
* Makerbot Replicators&lt;br /&gt;
** New frame designed. Needs to be cut &amp;amp; reassembled. Everything else works.&lt;br /&gt;
* The quickest way to get something fixed is to let us know that it is broken! Send broken equipment reports to &#039;&#039;&#039;broken@lvl1.org&#039;&#039;&#039;&lt;br /&gt;
** This includes supplies like drill bitses and soap!&lt;br /&gt;
&lt;br /&gt;
= Regular Meetups =&lt;br /&gt;
* &#039;&#039;&#039;MONDAY&#039;&#039;&#039;&lt;br /&gt;
** [[Louisville Soundbuilders|Sound Builders]] (fortnightly Mondays, next 12/21 @ 8pm)&lt;br /&gt;
** Night of The Hat (every other fortnightly Mondays, next 12/14 @ 8 PM)&lt;br /&gt;
*** Learn to solder, work on Inter-hackerspace Battleship, Kittens, and open making&lt;br /&gt;
* &#039;&#039;&#039;TUESDAY&#039;&#039;&#039;&lt;br /&gt;
** [[Learn-a-thing|Learn-a-Thing Workshops]] (Tuesday 6pm)&lt;br /&gt;
*** Learn how to use a tool at LVL1 before the meeting (informal setting; great for first-timers!)&lt;br /&gt;
** LVL1 Open Meeting &amp;amp; Making (Tuesday 8pm)&lt;br /&gt;
* &#039;&#039;&#039;WEDNESDAY&#039;&#039;&#039;&lt;br /&gt;
** Mednesday @ 7 PM&lt;br /&gt;
*** Learn LVL1&#039;s equipment from the inside out by helping repair and maintain tools&lt;br /&gt;
*** This week&#039;s focus: 3D printer repair&lt;br /&gt;
** MakerEd Educators MeetUp (1st Wed of the Month 1/6 @ 7pm)&lt;br /&gt;
* &#039;&#039;&#039;THURSDAY&#039;&#039;&#039;&lt;br /&gt;
** Sewing Night - 3rd Thursday - 12/17&lt;br /&gt;
*** Bring a project, learn to sew!&lt;br /&gt;
** Drone Meetup - 4th Thursday - (01/28) @ 8 PM&lt;br /&gt;
*** Talk shop, fix your drone, and take flight!&lt;br /&gt;
* &#039;&#039;&#039;FRIDAY&#039;&#039;&#039;&lt;br /&gt;
** Irregular Movie and Open Build Night (8pm)&lt;br /&gt;
*** Watch a terrible movie and ignore your project! Or maybe work on your project and ignore a terrible movie... The choice is yours.&lt;br /&gt;
*** Group Pizza order often placed at 7:30 pm (~$7/person)&lt;br /&gt;
* &#039;&#039;&#039;SUNDAY&#039;&#039;&#039;&lt;br /&gt;
** [[Game Dev|Game Dev Group]]&lt;br /&gt;
*** All game dev projects welcome! Collaborate with other teams or start your own!&lt;br /&gt;
*** Check http://gamedevlou.org/ for meeting announcements!&lt;br /&gt;
&lt;br /&gt;
= Upcoming Workshops and Events =&lt;br /&gt;
* Arduino 101 Workshop - 12/12 12PM - 5PM&lt;br /&gt;
** Back by popular demand, learn from ground floor up how to leverage the Arduino platform for your next electronics project&lt;br /&gt;
** https://www.eventbrite.com/e/arduino-101-workshop-tickets-19811113574&lt;br /&gt;
** Contact Nathan&lt;br /&gt;
* December Makership Application Deadline - 12/31 @ 11:59 PM&lt;br /&gt;
** Submit your project for a chance to win 3 months of membership and $100 toward your project&lt;br /&gt;
** Apply at www.lvl1.org/makership&lt;br /&gt;
* Surface-mount TV-B-Gone workshops!&lt;br /&gt;
** By appointment, with Charles, $25, 2 hour time commitment.&lt;br /&gt;
* Robotics Education and Competition - February &amp;amp; April 2016 &lt;br /&gt;
** 20,000 people from all over the world for youth robotics (vex) competition &lt;br /&gt;
** Need 800 - 1000 volunteers&lt;br /&gt;
** Do NOT have to know robotics and people as young as 10 can volunteer &lt;br /&gt;
** People with more knowledge can receive training and be judges or referees. &lt;br /&gt;
** Sign up / learn more at http://www.roboticseducation.org/volunteer  &lt;br /&gt;
** Contact: Divinity&lt;br /&gt;
* Learn LESS,  - 12/17 @ 7PM&lt;br /&gt;
** A CSS Preprocessor language; makes writing CSS easier&lt;br /&gt;
** Contact Blenster&lt;br /&gt;
* Want to learn something new, get some equipment training, or host a workshop? Send email to &#039;&#039;&#039;learn@lvl1.org&#039;&#039;&#039;&lt;br /&gt;
** Any one can be added to receive requests, just send email to learn@lvl1.org&lt;br /&gt;
&lt;br /&gt;
= Project Roll Call =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Meeting Notes = &lt;br /&gt;
* Attendance: &lt;br /&gt;
* Meeting Start: 8:00 PM&lt;br /&gt;
* Meeting Stop: &lt;br /&gt;
* Tour Guide: &lt;br /&gt;
* Notes Taken by:&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=8161</id>
		<title>LVL1</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=8161"/>
		<updated>2015-07-23T16:34:27Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Space}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== What is LVL1? ==&lt;br /&gt;
LVL1 is a hackerspace in Louisville. A hackerspace is an open community lab and workshop democratically operated by it’s membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at LVL1! We&#039;ve got lots of &#039;&#039;&#039;cool tools and equipment&#039;&#039;&#039;. We&#039;ve got a lot of &#039;&#039;&#039;really bright and creative people&#039;&#039;&#039;. We like to work on (and show off) &#039;&#039;&#039;fun and challenging technical projects&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== How to get involved with LVL1 ==&lt;br /&gt;
Does this sound like an endeavor you want to be a part of? ... Great! Come and join us!&lt;br /&gt;
&lt;br /&gt;
We highly recommend you show up for one of our Tuesday open meeting and open build nights! We briefly go through some membership agenda items. We tell you what&#039;s currently going on at the space. We tell you about any challenges the space is facing (technical or otherwise). People are free to talk about projects they are working on or planning. Then once the meeting is adjourned, free-for-all making continues. Everyone is free to work on projects, socialize and geek out. It&#039;s a great time to hang out with fellow geeks working on cool DIY tech projects. You&#039;ll probably get inspired! &lt;br /&gt;
&lt;br /&gt;
Again, we highly recommend you come to a meeting. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of our meeting attendees are &#039;&#039;not&#039;&#039; dues paying members and &#039;&#039;all of them are welcome&#039;&#039;. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
You want to ease into LVL1 via the internets first? That&#039;s cool too. We&#039;ve got this wiki, [https://groups.google.com/forum/#!forum/lvl1 mailing lists], &lt;br /&gt;
[http://http://www.lvl1.org/ blogs], [https://twitter.com/lvl1hackerspace twitters], etc. We especially recommend joining the [https://groups.google.com/forum/#!forum/lvl1 Google Group]. That&#039;s where most of your discussion happens. Note: this can generate a lot of emails per day. Set up your filters, use the daily digest or use the RSS feed. Put us in your social network: http://www.lvl1.org/contact/&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
LVL1&amp;lt;br&amp;gt;&lt;br /&gt;
1205 E Washington St -- Suite LL100&amp;lt;br&amp;gt;&lt;br /&gt;
Louisville, KY 40206&lt;br /&gt;
&lt;br /&gt;
Latitude: 38.2567568,&amp;lt;br&amp;gt;&lt;br /&gt;
Longitude: -85.7291955&lt;br /&gt;
&lt;br /&gt;
LVL1 is located at 1205 East Washington Street in The Pointe complex. It is 8,800 square feet of awesomeness including a large meeting room, a classroom, a dedicated bunker for wood and metal shop, and storage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;NOTE: Our entrance can be a little tricky to find the first time.  The Pointe has three parking lots and our entrance is at the bottom of a ramp in the medium sized one.  It is on the other side of the main parking lot and accessible via the steps/ramp near the main entrance to The Pointe itself.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Parking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three parking lots at The Pointe that can be used, along with street parking.  The main parking lot is easy to spot and borders both E Washington and Cabel St.  The medium marking lot, where our entrance is found, has a slightly hidden entrance on Cabel St where the flood wall begins.  The third parking lot is accessible via Franklin St. and though small is the most handicapped accessible of the three choices, in terms of getting into our space on the lower level.  Please coordinate with a member to access the space this way; we&#039;re happy to help accommodate our fellow makers.&lt;br /&gt;
&lt;br /&gt;
Street parking is always available. Keep in mind that on some weekends The Pointe hosts weddings or events and parking may be harder to find.&lt;br /&gt;
&lt;br /&gt;
[[File:LVL1-Map-2015.jpg|601x599px]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
* [http://www.lvl1.org/ LVL1 Website]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [http://www.flickr.com/groups/lvl1/ LVL1 Photos]&lt;br /&gt;
* [http://twitter.com/LVL1HackerSpace LVL1 Twitter]&lt;br /&gt;
&lt;br /&gt;
== Interest Groups and Projects ==&lt;br /&gt;
&lt;br /&gt;
* [http://whitestarballoon.com/ White Star Balloon] - Record-breaking transatlantic robot balloon attempt&lt;br /&gt;
* [http://soundbuilders.lvl1.org/ Louisville Soundbuilders] - Synthesizers and Circuitbending, DIY electronic noisemaking&lt;br /&gt;
* [http://kyoss.org/ KYOSS Kentucky Open Source Society]&lt;br /&gt;
* [http://www.kipcug.com/ Kentucky-Indiana PC Users Group]&lt;br /&gt;
* AND MUCH MORE! These are just the things that have gotten so big they need their own sub-groups. &lt;br /&gt;
&lt;br /&gt;
{{Template:Space_Footer}}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Graphics&amp;diff=7771</id>
		<title>Graphics</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Graphics&amp;diff=7771"/>
		<updated>2015-05-21T04:00:00Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[File:card_back_v2.jpg]]&lt;br /&gt;
* [[File:card_back_v1.1.jpg]]&lt;br /&gt;
* [[File:Card-front-01.jpg]]&lt;br /&gt;
* [[File:ohmies.png|500px]]&lt;br /&gt;
* [[File:Seeker_T-Shirt_Small.png|400px]]&lt;br /&gt;
* [[File:Lvl1 2011 big.png]]&lt;br /&gt;
* [[File:Lvl1 header 2011.png]]&lt;br /&gt;
* [[:File:Logo2011.svg|Logo 2011 Inkscape File]]&lt;br /&gt;
* [[File:Openhaus2011.pdf]]&lt;br /&gt;
* [[:File:Openhaus2011.svg|Open Haus 2011 Inkscape File]]&lt;br /&gt;
* [[File:Lvl1_qr_logo.png]]&lt;br /&gt;
* [[File:Wordcloud 2010.png]]&lt;br /&gt;
* [[File:Lvl148x48_normal.png]]&lt;br /&gt;
* [[File:Lvl1_02a.jpg]]&lt;br /&gt;
* [[File:LVL1-alt.jpg]]&lt;br /&gt;
* [[File:LVL1Logo.jpg]]&lt;br /&gt;
* [[File:Android_workshop.png]]&lt;br /&gt;
* [[File:Circuitbending_workshop.png]]&lt;br /&gt;
* [[:File:Circuitbending_workshop.svg|Circuitbending Workshop Inkscape File]]&lt;br /&gt;
* [[File:Electronic_mischief.png]]&lt;br /&gt;
* [[File:Freeduino_logo.png]]&lt;br /&gt;
* [[File:Lvl1_qr_sticker.png]]&lt;br /&gt;
* [[:File:Lvl1_qr_sticker_layers.xcf|LVL1 QR Code sticker Gimp File]]&lt;br /&gt;
* [[File:Lvl148x48.png]]&lt;br /&gt;
* [[:File:Lvl148x48.svg|LVL1 ferrari icon Inkscape File]]&lt;br /&gt;
* [[File:Soundbuilders_handbill.png]]&lt;br /&gt;
* [[:File:Soundbuilders_logo.svg|Soundbuilders Logo Inkscape File]]&lt;br /&gt;
* [[File:Tv-b-gone_logo.png]]&lt;br /&gt;
* [[:File:Lvl1_qr_sticker.svg|LVL1 QR Code sticker Inkscape File]]&lt;br /&gt;
* [[File:Lvl1-Logo-BW.pdf]]&lt;br /&gt;
* [[File:Lvl1-Logos-Color.pdf]]&lt;br /&gt;
* [[Media:Lvl1-Logo-BW.svg]]&lt;br /&gt;
* [[Media:Lvl1-Logos-Color.svg]]&lt;br /&gt;
* [[Media:Lvl1-Logo-BW.ai]]&lt;br /&gt;
* [[Media:Lvl1-Logos-Color.ai]]&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Card_back_v2.jpg&amp;diff=7770</id>
		<title>File:Card back v2.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Card_back_v2.jpg&amp;diff=7770"/>
		<updated>2015-05-21T03:56:23Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Updated for the new location; created by The Blenster aka Ben Hibben&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updated for the new location; created by The Blenster aka Ben Hibben&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Workshops/OpenSCAD&amp;diff=7560</id>
		<title>Workshops/OpenSCAD</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Workshops/OpenSCAD&amp;diff=7560"/>
		<updated>2015-03-22T03:13:29Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hello World (a cube)=&lt;br /&gt;
==Make a solid==&lt;br /&gt;
&amp;lt;pre&amp;gt;cube([10,20,30]);&amp;lt;/pre&amp;gt;&lt;br /&gt;
*[ ] refers to cartesian coordinates&lt;br /&gt;
*if you&#039;re doing X,Y,Z use []&lt;br /&gt;
*for example:&lt;br /&gt;
&amp;lt;pre&amp;gt;cylinder(h=10,r=10);&amp;lt;/pre&amp;gt;&lt;br /&gt;
*h and r are not cartesian coordinates.  Do not use [ ] around them.&lt;br /&gt;
==Apply a transformation==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
translate([0,-10,0])&lt;br /&gt;
cube([10,20,5]);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*translate applies to cube because there is no ; at the end&lt;br /&gt;
==Relate solids==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
difference() {&lt;br /&gt;
	translate([0,-10,0])&lt;br /&gt;
	cube([10,20,5]);&lt;br /&gt;
	cylinder(h=5,r=10);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Press F6 to compile the drawing&lt;br /&gt;
==Done!==&lt;br /&gt;
* You made a drawing!  Congrats, but you did it wrong.  Lets improve thigns.&lt;br /&gt;
=More Stuff=&lt;br /&gt;
*Take any of these, and repeat the same steps for Hello World&lt;br /&gt;
** Solids:&lt;br /&gt;
http://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Primitive_Solids&lt;br /&gt;
** Transformations:&lt;br /&gt;
http://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Transformations&lt;br /&gt;
** Relations: (CSG Modeling)&lt;br /&gt;
http://en.wikibooks.org/wiki/OpenSCAD_User_Manual/CSG_Modelling&lt;br /&gt;
** Or, use this handy cheat sheet:&lt;br /&gt;
http://www.openscad.org/cheatsheet/&lt;br /&gt;
=Variables=&lt;br /&gt;
*Pretend we want to change the height of this halfpipe&lt;br /&gt;
*Change cube z to 10&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-10,0])&lt;br /&gt;
        cube([10,20,10]);&lt;br /&gt;
        cylinder(h=5,r=10);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*The part is broken now!  We can fix it my changing another number, but that&#039;s too much work.  Let&#039;s try variables.&lt;br /&gt;
*This sets the dimensions for the cube in variables:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=10;&lt;br /&gt;
max_y=20;&lt;br /&gt;
max_z=5;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-10,0])&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        cylinder(h=5,r=10);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*For the translate you can create static variales, or we can relate them to the other variables.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=10;&lt;br /&gt;
max_y=20;&lt;br /&gt;
max_z=5;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-max_y/2,0])&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        cylinder(h=max_z,r=max_y/2);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Now everything for this shape is defined using these three variables.  You can update any one and the whole part updates.&lt;br /&gt;
===More variables===&lt;br /&gt;
*This part is not very practical to print.  Lets add some thickness.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=10;&lt;br /&gt;
max_y=20;&lt;br /&gt;
max_z=10;&lt;br /&gt;
circle_r=8;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-max_y/2,0])&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        cylinder(h=max_z,r=circle_r);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Now the part has some thickness, but this doesn&#039;t mean the drawing is done.  We can re-arrange the variables to make it a more flexible drawing.&lt;br /&gt;
*Pretend that this is half of a pipe clamp.  Updating this drawing will not work very well.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=10;&lt;br /&gt;
max_y=20;&lt;br /&gt;
max_z=10;&lt;br /&gt;
circle_r=11;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-max_y/2,0])&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        cylinder(h=max_z,r=circle_r);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Now it&#039;s broken.&lt;br /&gt;
*Write more here.&lt;br /&gt;
*First off, nobody measures pipes by their radius.  Lets make this easier to plug in the pipe diameter:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=10;&lt;br /&gt;
max_y=20;&lt;br /&gt;
max_z=10;&lt;br /&gt;
circle_d=16;&lt;br /&gt;
circle_r=circle_d/2;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-max_y/2,0])&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        cylinder(h=max_z,r=circle_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Now lets adjust the drawing so it always has walls:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
circle_d=16;&lt;br /&gt;
circle_r=circle_d/2;&lt;br /&gt;
wall=3;&lt;br /&gt;
&lt;br /&gt;
max_y=wall*2+circle_d;&lt;br /&gt;
max_x=wall+circle_r;&lt;br /&gt;
max_z=10;&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,-max_y/2,0])&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        cylinder(h=max_z,r=circle_r);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Consider other possibilities&lt;br /&gt;
**Circle size not important but max size and wall thickness is&lt;br /&gt;
**Circle size not important but ratio between circle and size is&lt;br /&gt;
*When drawing a part ask yourself these questions:&lt;br /&gt;
**When I make this part, which dimensions could make this a failure?  &lt;br /&gt;
***Example: the ring won&#039;t fit my finger.  Base your other dimensions off the inside diameter of the ring.  &lt;br /&gt;
&lt;br /&gt;
=Nitty Gritty Details=&lt;br /&gt;
*These are some things to know about the OpenSCAD language.&lt;br /&gt;
==Stacking translates==&lt;br /&gt;
*Translates can be stacked on top of each other&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_d=20;&lt;br /&gt;
max_r=max_d/2;&lt;br /&gt;
max_z=5;&lt;br /&gt;
cutaway_d=max_z/2;&lt;br /&gt;
cube_w=cutaway_d*2;&lt;br /&gt;
angle=45;&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cylinder(h=max_z,r=max_r);&lt;br /&gt;
        translate([0,-max_d/2,cutaway_d])&lt;br /&gt;
        rotate([0,-angle,0])&lt;br /&gt;
        cube([cube_w,max_d,cube_w]);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Sometimes it can be easier to do many translates instead of math:&lt;br /&gt;
*This needs more explination...&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_d=20;&lt;br /&gt;
max_r=max_d/2;&lt;br /&gt;
max_z=5;&lt;br /&gt;
cutaway_d=max_z/2;&lt;br /&gt;
cube_w=cutaway_d*2;&lt;br /&gt;
angle=45;&lt;br /&gt;
tilt=10;&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cylinder(h=max_z,r=max_r);&lt;br /&gt;
&lt;br /&gt;
        translate([0,0,cutaway_d])&lt;br /&gt;
        rotate([tilt,0,0])&lt;br /&gt;
        translate([0,-max_d/2,0])&lt;br /&gt;
        rotate([0,-angle,0])&lt;br /&gt;
        cube([cube_w,max_d,cube_w]);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Curly Brackets==&lt;br /&gt;
*Curly brackets can be used to group objects together to apply transformations to multiple things at once.&lt;br /&gt;
*In this example curly brackets are used to so that a bolt hole and the bolt head can be moved as one unit.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=40;&lt;br /&gt;
max_y=max_x;&lt;br /&gt;
max_z=5;&lt;br /&gt;
bolt_d=3;&lt;br /&gt;
bolt_r=bolt_d/2;&lt;br /&gt;
head_h=2;&lt;br /&gt;
head_d=6;&lt;br /&gt;
head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        translate([max_x/2,max_x/2,0]) {&lt;br /&gt;
                cylinder(h=max_z,r=bolt_r);&lt;br /&gt;
                translate([0,0,max_z-head_h])&lt;br /&gt;
                cylinder(h=head_h,r=head_r);&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Modules==&lt;br /&gt;
*If we wanted to add another bolt hole to this plate we could copy the three lines and paste them elsewhere.  However, if the bolt design changed we would have to update two places.&lt;br /&gt;
*Place the bolt hole in a module and then call it wherever you want.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_x=40;&lt;br /&gt;
max_y=max_x;&lt;br /&gt;
max_z=5;&lt;br /&gt;
bolt_d=3;&lt;br /&gt;
bolt_r=bolt_d/2;&lt;br /&gt;
head_h=2;&lt;br /&gt;
head_d=6;&lt;br /&gt;
head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
module bolt_hole() {&lt;br /&gt;
        cylinder(h=max_z,r=bolt_r); &lt;br /&gt;
        translate([0,0,max_z-head_h])&lt;br /&gt;
        cylinder(h=head_h,r=head_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        translate([max_x/2,max_x/2,0]) &lt;br /&gt;
        bolt_hole();&lt;br /&gt;
        translate([10,10,0])&lt;br /&gt;
        bolt_hole();&lt;br /&gt;
        translate([8,32,0])&lt;br /&gt;
        bolt_hole();&lt;br /&gt;
        translate([22,29,0])&lt;br /&gt;
        bolt_hole();&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Variables can also be passed to make different sized holes&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
$fn=45;&lt;br /&gt;
max_x=40;&lt;br /&gt;
max_y=max_x;&lt;br /&gt;
max_z=5;&lt;br /&gt;
&lt;br /&gt;
module bolt_hole(bolt_d) {&lt;br /&gt;
        bolt_r=bolt_d/2;&lt;br /&gt;
        head_h=2;&lt;br /&gt;
        head_d=bolt_d*2;&lt;br /&gt;
        head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
        cylinder(h=max_z,r=bolt_r); &lt;br /&gt;
        translate([0,0,max_z-head_h])&lt;br /&gt;
        cylinder(h=head_h,r=head_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        translate([max_x/2,max_x/2,0]) &lt;br /&gt;
        bolt_hole(3);&lt;br /&gt;
        translate([10,10,0])&lt;br /&gt;
        bolt_hole(7);&lt;br /&gt;
        translate([8,32,0])&lt;br /&gt;
        bolt_hole(4);&lt;br /&gt;
        translate([22,29,0])&lt;br /&gt;
        bolt_hole(2);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Exercise==&lt;br /&gt;
*How would you make a bolt plate with a hole in each corner?&lt;br /&gt;
*There are many ways to do it:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
max_z=5;&lt;br /&gt;
edge=7;&lt;br /&gt;
m4=3;&lt;br /&gt;
&lt;br /&gt;
module bolt_hole(bolt_d) {&lt;br /&gt;
&lt;br /&gt;
        bolt_r=bolt_d/2;&lt;br /&gt;
        head_h=2;&lt;br /&gt;
        head_d=bolt_d*2;&lt;br /&gt;
        head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
        cylinder(h=max_z,r=bolt_r); &lt;br /&gt;
        translate([0,0,max_z-head_h])&lt;br /&gt;
        cylinder(h=head_h,r=head_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
&lt;br /&gt;
        translate([edge,edge,0])  &lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
        translate([edge,max_x-edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
        translate([max_x-edge,edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
        translate([max_x-edge,max_x-edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
$fn=45;&lt;br /&gt;
max_x=40;&lt;br /&gt;
max_y=max_x;&lt;br /&gt;
max_z=5;&lt;br /&gt;
edge=7;&lt;br /&gt;
m4=3;&lt;br /&gt;
&lt;br /&gt;
module bolt_hole(bolt_d) {&lt;br /&gt;
&lt;br /&gt;
        bolt_r=bolt_d/2;&lt;br /&gt;
        head_h=2;&lt;br /&gt;
        head_d=bolt_d*2;&lt;br /&gt;
        head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
        cylinder(h=max_z,r=bolt_r);&lt;br /&gt;
        translate([0,0,max_z-head_h])&lt;br /&gt;
        cylinder(h=head_h,r=head_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
module square(size, bolt) {&lt;br /&gt;
        translate([0,0,0])&lt;br /&gt;
        bolt_hole(bolt);&lt;br /&gt;
        translate([0,size,0])&lt;br /&gt;
        bolt_hole(bolt);&lt;br /&gt;
        translate([size,0,0])&lt;br /&gt;
        bolt_hole(bolt);&lt;br /&gt;
        translate([size,size,0])&lt;br /&gt;
        bolt_hole(bolt);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        cube([max_x,max_y,max_z]);&lt;br /&gt;
        translate([edge,edge,0])&lt;br /&gt;
        square(max_x-edge*2,m4);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
$fn=45;&lt;br /&gt;
max_x=40;&lt;br /&gt;
max_y=max_x;&lt;br /&gt;
max_z=5;&lt;br /&gt;
edge=7;&lt;br /&gt;
m4=3;&lt;br /&gt;
&lt;br /&gt;
module bolt_hole(bolt_d) {&lt;br /&gt;
&lt;br /&gt;
        bolt_r=bolt_d/2;&lt;br /&gt;
        head_h=2;&lt;br /&gt;
        head_d=bolt_d*2;&lt;br /&gt;
        head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
        cylinder(h=max_z,r=bolt_r);&lt;br /&gt;
        translate([0,0,max_z-head_h])&lt;br /&gt;
        cylinder(h=head_h,r=head_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,0,max_z/2])&lt;br /&gt;
        cube([max_x,max_y,max_z],center=true);&lt;br /&gt;
&lt;br /&gt;
        translate([max_x/2-edge,max_x/2-edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
&lt;br /&gt;
        rotate([0,0,90])&lt;br /&gt;
        translate([max_x/2-edge,max_x/2-edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
&lt;br /&gt;
        rotate([0,0,180])&lt;br /&gt;
        translate([max_x/2-edge,max_x/2-edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
&lt;br /&gt;
        rotate([0,0,270])&lt;br /&gt;
        translate([max_x/2-edge,max_x/2-edge,0])&lt;br /&gt;
        bolt_hole(m4);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==For loops==&lt;br /&gt;
* That last example can be greatly improved with a for loop:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
$fn=45;&lt;br /&gt;
max_x=40;&lt;br /&gt;
max_y=max_x;&lt;br /&gt;
max_z=5;&lt;br /&gt;
edge=7;&lt;br /&gt;
m4=3;&lt;br /&gt;
holes=4;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
module bolt_hole(bolt_d) {&lt;br /&gt;
&lt;br /&gt;
        bolt_r=bolt_d/2;&lt;br /&gt;
        head_h=2;&lt;br /&gt;
        head_d=bolt_d*2;&lt;br /&gt;
        head_r=head_d/2;&lt;br /&gt;
&lt;br /&gt;
        cylinder(h=max_z,r=bolt_r);&lt;br /&gt;
        translate([0,0,max_z-head_h])&lt;br /&gt;
        cylinder(h=head_h,r=head_r);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        translate([0,0,max_z/2])&lt;br /&gt;
        cube([max_x,max_y,max_z],center=true);&lt;br /&gt;
&lt;br /&gt;
        for (i = [1 : holes]) {&lt;br /&gt;
                rotate([0,0,360/holes*i])&lt;br /&gt;
                translate([max_x/2-edge,max_x/2-edge,0])&lt;br /&gt;
                bolt_hole(m4);&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Nesting Relations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bike_od=37.4;&lt;br /&gt;
bike_or=bike_od/2;&lt;br /&gt;
bike_h=3.25;&lt;br /&gt;
base_to_top=3.4;&lt;br /&gt;
axle_od=27.1;&lt;br /&gt;
axle_or=axle_od/2;&lt;br /&gt;
base_od=60;&lt;br /&gt;
base_or=base_od/2;&lt;br /&gt;
extend_h=3;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
bottom_h=bike_h+base_to_top;&lt;br /&gt;
top_h=extend_h+bottom_h;&lt;br /&gt;
&lt;br /&gt;
bottom_hole_h=bike_h;&lt;br /&gt;
top_hole_h=top_h;&lt;br /&gt;
&lt;br /&gt;
bottom_r=base_or;&lt;br /&gt;
top_r=bike_or;&lt;br /&gt;
&lt;br /&gt;
bottom_hole_r=bike_or;&lt;br /&gt;
top_hole_r=axle_or;&lt;br /&gt;
&lt;br /&gt;
$fn=90;&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        union() {&lt;br /&gt;
                cylinder(h=bottom_h,r=bottom_r);&lt;br /&gt;
                cylinder(h=top_h,r=top_r);&lt;br /&gt;
        }&lt;br /&gt;
        cylinder(h=bottom_hole_h,r=bottom_hole_r);&lt;br /&gt;
        cylinder(h=top_hole_h,r=top_hole_r);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pad==&lt;br /&gt;
* The models look a little rough without a render.  This can be cleaned up by extending differences past the surface edge.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bike_od=37.4;&lt;br /&gt;
bike_or=bike_od/2;&lt;br /&gt;
bike_h=3.25;&lt;br /&gt;
base_to_top=3.4;&lt;br /&gt;
axle_od=27.1;&lt;br /&gt;
axle_or=axle_od/2;&lt;br /&gt;
base_od=60;&lt;br /&gt;
base_or=base_od/2;&lt;br /&gt;
extend_h=3;&lt;br /&gt;
&lt;br /&gt;
pad=0.1;&lt;br /&gt;
&lt;br /&gt;
bottom_h=bike_h+base_to_top;&lt;br /&gt;
top_h=extend_h+bottom_h;&lt;br /&gt;
&lt;br /&gt;
bottom_hole_h=bike_h;&lt;br /&gt;
top_hole_h=top_h;&lt;br /&gt;
&lt;br /&gt;
bottom_r=base_or;&lt;br /&gt;
top_r=bike_or;&lt;br /&gt;
&lt;br /&gt;
bottom_hole_r=bike_or;&lt;br /&gt;
top_hole_r=axle_or;&lt;br /&gt;
&lt;br /&gt;
$fn=90;&lt;br /&gt;
&lt;br /&gt;
difference() {&lt;br /&gt;
        union() {&lt;br /&gt;
                cylinder(h=bottom_h,r=bottom_r);&lt;br /&gt;
                cylinder(h=top_h,r=top_r);&lt;br /&gt;
        }&lt;br /&gt;
        translate([0,0,-pad])&lt;br /&gt;
        cylinder(h=bottom_hole_h+pad,r=bottom_hole_r);&lt;br /&gt;
        cylinder(h=top_hole_h+pad,r=top_hole_r);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==More Modules==&lt;br /&gt;
*Show origional washer&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
* $fn=45;&lt;br /&gt;
* Controlls how many points are in a circle&lt;br /&gt;
* For example, $fn=3 will make triangles and $fn=4 will make squares.  For prints I usually use $fn=120 and $fn=45 for writing code since it compiles faster.&lt;br /&gt;
=Copying others work!=&lt;br /&gt;
==Using external libs==&lt;br /&gt;
==Thingiverse==&lt;br /&gt;
*openscad scripts&lt;br /&gt;
*Customizer&lt;br /&gt;
**Measuring Cup example&lt;br /&gt;
**WALLY&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7559</id>
		<title>How To Be Excellent</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7559"/>
		<updated>2015-03-22T03:05:19Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes we don&#039;t know the best way to approach other people and situations.  We&#039;ve compiled some advice here:&lt;br /&gt;
&lt;br /&gt;
Ask before touching another person or entering their personal space. Interpret the absence of a clear “Yes” as a “No” and abide by it.&amp;lt;br/&amp;gt;&lt;br /&gt;
When community members and guests express a limit to the amount and type of socializing they wish to engage in, abide by that limit.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are encouraged to express any socializing limits you may have.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you question whether a joke, question, statement, or other communication would be considered inappropriate, do not proceed to communicate.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you are asked to stop any harassing behavior, comply immediately.&amp;lt;br/&amp;gt;&lt;br /&gt;
Always strive to be excellent to your fellow hackers.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] strives to promote an open and welcoming culture. We like the fact that we&#039;re a public resource for the community. To keep this kind of openness in our community, it takes a little more effort in a social sense to keep things running smoothly. Being part of an open community can be a challenge sometimes. Try to display a little extra politeness, a little extra patience, a little extra cleanliness and a little extra friendliness.&lt;br /&gt;
&lt;br /&gt;
Our primary policy is to &amp;quot;Be Excellent to Each Other.&amp;quot;  If you&#039;re not being excellent to your other members, expect to get called out for it.  If you don&#039;t know whether or not something you&#039;re doing is excellent, odds are, it isn&#039;t.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Manual&amp;diff=7558</id>
		<title>Manual</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Manual&amp;diff=7558"/>
		<updated>2015-03-22T03:04:57Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* LVL1 Culture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LVL1 Manual =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
[[File:Lvl1_2011_big.png|right]]&lt;br /&gt;
&lt;br /&gt;
Welcome to [[LVL1]]! &lt;br /&gt;
&lt;br /&gt;
Our space might be a little overwhelming at first, so we&#039;ve created this manual as a rough guide to help you get the most out of the community we&#039;ve created. &lt;br /&gt;
&lt;br /&gt;
We hope that this guide will help you better understand how [[LVL1]] is organized, answer common questions and provide direction on how to get the most out of the resources [[LVL1]] has to offer. &lt;br /&gt;
&lt;br /&gt;
This manual is a guide to all members of our community; from first-time visitors to founding members. Feel free to edit and contribute information to this guide. [[LVL1]] is a dynamic space and we expect this guide to be as equally as dynamic. &lt;br /&gt;
&lt;br /&gt;
If you have questions not addressed in this [[Manual]], please also check our [[FAQ]] or email info@lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== About LVL1 ==&lt;br /&gt;
&lt;br /&gt;
[[File:Butterscotch.jpeg|left|400px]]&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] is an open community workshop democratically operated by our membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at [[LVL1]]! We&#039;ve got lots of cool tools and equipment. We&#039;ve got a lot of really bright and creative people. We like to work on (and show off) fun and challenging technical projects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== LVL1 Culture ==&lt;br /&gt;
&lt;br /&gt;
[[File:Mario_and_doctor.jpeg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] strives to promote an open and welcoming culture. We like the fact that we&#039;re a public resource for the community. To keep this kind of openness in our community, it takes a little more effort in a social sense to keep things running smoothly. Being part of an open community can be a challenge sometimes. Try to display a little extra politeness, a little extra patience, a little extra cleanliness and a little extra friendliness.&lt;br /&gt;
&lt;br /&gt;
Our primary policy is to &amp;quot;Be Excellent to Each Other.&amp;quot;  If you&#039;re not being excellent to your other members, expect to get called out for it.  If you don&#039;t know whether or not something you&#039;re doing is excellent, odds are, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a non-profit 501c(3) organization. We collect dues from our membership to pay rent, utilities, insurance and maintenance of the space. Any funds left over are used for tools and consumables for LVL1. &lt;br /&gt;
&lt;br /&gt;
LVL1 has a 7 member Board of Directors elected by membership. This includes four elected officers and three at-large directors. The Board of Directors fulfill the roles required by Kentucky law and oversee the operation of LVL1. All of the directors are volunteers and are not compensated financially.  The directors can be contacted by emailing directors@lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regular Events ==&lt;br /&gt;
&lt;br /&gt;
LVL1 has an Open Meeting &amp;amp; Making every Tuesday at 8pm. This is best time to come by the space to find out what&#039;s happening and meet our community. &lt;br /&gt;
&lt;br /&gt;
We keep a calendar of other upcoming meetings and events at http://lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
Safety is the responsibility of each and every person at LVL1. You are especially responsible for your own safety, but if you see others being unsafe, tell them!&lt;br /&gt;
&lt;br /&gt;
Everyone walking through the door must sign a [[Waiver]] of Liability.  This waiver absolves LVL1 of responsibility should anyone damage themselves at the hackerspace.  All guests you bring in MUST sign this waiver, regardless of how long they intend to stay, or whether or not they intend to use any tools.  Anyone refusing to sign a waiver will be asked to leave.&lt;br /&gt;
&lt;br /&gt;
It should go without saying, but if you don&#039;t know how to use a tool, don&#039;t use it! If you want to learn how to use a tool, ask around, and wait for someone to teach you!  If you&#039;re alone in the Hackerspace, it is advisable to refrain from using dangerous tools.&lt;br /&gt;
&lt;br /&gt;
First aid kits are located in the wood shop, next to the light switch (on the shelf with all the safety goggles). There are additional first aid kits above the refrigerator in the main work area.  Fire extinguishers are littered throughout the space.  Make yourself aware of the location of fire extinguishers, they should all be in plain sight.&lt;br /&gt;
&lt;br /&gt;
There are three breaker boxes in the hackerspace.  Above the Microwave in the main work area is a 50 amp subpanel connected to all the lights and outlets in the main work area.  There is a 100 amp subpanel in the woodshop, connected to all tools and lights in the basement.  The big room contains the 200 amp main panel, with breakers for the lights and outlets in the big room and upstairs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a dynamic space with potential hazards requiring a mature attitude towards safety. Due to the nature of this environment (and the extra precaution required) unattended minors under the age of 18 are prohibited from LVL1, except when accompanied by a legal guardian.&lt;br /&gt;
&lt;br /&gt;
When accompanied by a legal guardian, minors must have a [[Waiver]] filled out by that guardian.&lt;br /&gt;
&lt;br /&gt;
Although LVL1 allows accompanied minors, keep in mind that we do not make any effort to maintain a kid-friendly environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Consumables ==&lt;br /&gt;
&lt;br /&gt;
For most activities, you should plan to bring your own consumables.  LVL1 has an ample supply of basic needs, but anything large or specialized will not likely be found at the space.&lt;br /&gt;
&lt;br /&gt;
There is a shelf in the boneyard containing free resistors, capacitors, LEDs, and some semiconductors. Items such as tape, glue, zip-ties, soldering equipment (i.e. flux, solder), hot-glue, and wiggle-eyes are also free, but are scattered throughout the space due to them move. If any parts run out, let us know by emailing Broken@lvl1.org.  Wire is located on the bottom right of the soldering workstation, and is also free.&lt;br /&gt;
&lt;br /&gt;
As of 9/14/2008, Filament for the Makerbot costs $0.10 a gram.  There is a scale next to the MakerBots to weigh your prints.  You must pay for your plastic, even if your part is a disastrous failure!  This fee helps pay for maintenance and plastic.&lt;br /&gt;
&lt;br /&gt;
The laser cutter is free for non-commercial purposes, and $1 per minute for commercial purposes.  More details can be found on the page for the [[Full Spectrum Laser]].  Scrap material for the laser is located underneath the table.&lt;br /&gt;
&lt;br /&gt;
Scrap wood and metal are located in the bunker.&lt;br /&gt;
&lt;br /&gt;
Items in the boneyard are also free.&lt;br /&gt;
&lt;br /&gt;
There is a parts store located in the Tom&#039;s vending machine. Eventually this will be a web-connected store.&lt;br /&gt;
&lt;br /&gt;
Snacks and drinks are located in the fridge, and behind the counter near member storage. Prices are marked, and based on the honor system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Donations ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a [[501c3]] non-profit, and will accept your donations of equipment or money.  We accept all electronic and electromechanical equipment, except CRT monitors, or items containing CRT monitors.  Donations should be made to LVL1 Inc.  For more details on the rules of donations, see the [[501c3]] page.  If you have any questions, contact directors@lvl1.org&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
For a list of the Tools at lvl1, See http://wiki.lvl1.org/Equipment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
You&#039;re only allowed to store items at the space on a semi-permanent basis if you&#039;re a member.  Non-members, please take your stuff home at the end of the day!&lt;br /&gt;
&lt;br /&gt;
Please be conscious of our limited space, and only store items that you will use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== The Space ==&lt;br /&gt;
&lt;br /&gt;
LVL1 consists of about 8,800 square feet of work area. The space is divided into the main work area, the bunker, which houses the wood shop and metal shop, the classroom, and the member storage/boneyard spaces.&lt;br /&gt;
&lt;br /&gt;
=== Main Work Area ===&lt;br /&gt;
&lt;br /&gt;
Most of the action at LVL1 takes place here, including most meetings and general work activity.  This area contains work stations for 3D printing (the makerbots), laser and vinyl cutting, soldering, sewing, Raspberry Pis, and most hand tools, as well as a smart-board style interactive projector. &lt;br /&gt;
&lt;br /&gt;
=== Kitchen ===&lt;br /&gt;
&lt;br /&gt;
The kitchen currently is not yet a fully established space. A Refrigerator, some cooking utensils, and other supplies are found in the south of the main work area. (The microwave is in a questionably working situation at this juncture.) Feel free to use these implements to make delicious food! &lt;br /&gt;
&lt;br /&gt;
=== Bathrooms ===&lt;br /&gt;
&lt;br /&gt;
Bathrooms are located just outside of lvl1&#039;s space. From the door that leads into the rest of The Pointe that is in the Main Work Area, they are just to the left.&lt;br /&gt;
&lt;br /&gt;
=== Classroom ===&lt;br /&gt;
&lt;br /&gt;
The classroom has tables, a projector matching the one in the main room, and a library. The library includes a broad selection of technical books. This is not yet a lending library, although we&#039;re working on that. Feel free to use any texts while at the space.&lt;br /&gt;
&lt;br /&gt;
=== The Bunker ===&lt;br /&gt;
&lt;br /&gt;
The bunker is in the south of the space, and is a separate space containing the wood and metal shops:&lt;br /&gt;
&lt;br /&gt;
=== Wood Shop ===&lt;br /&gt;
&lt;br /&gt;
The wood shop contains many woodworking tools, including two CNC machines.&lt;br /&gt;
&lt;br /&gt;
=== Metal Shop ===&lt;br /&gt;
&lt;br /&gt;
The metal shop includes a mill, a lathe, pipe bending equipment, and sheet metal equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Boneyard ===&lt;br /&gt;
&lt;br /&gt;
In the back (north) of the space, the Boneyard rests behind member storage shelves. Pieces that are available for hacking live in the boneyard. As we unpack from our move, asking a member or two to be sure that an item you would like to hack isn&#039;t an important not-for-hacking part hasn&#039;t accudentally ended up in the boneyard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parking ===&lt;br /&gt;
&lt;br /&gt;
Parking for the space is available in both of The Pointe&#039;s parking lots, and on the street nearby. The Pointe&#039;s main parking lot, which is on the corner of East Washington and Cabel streets, is clearly visible from the street, but the other, smaller (but closer to the door) parking lot is hidden behind the flood wall off Cabel street.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guests ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is an open access hackerspace.  Any time a member is present at the space, guests are welcome to drop by, work on projects, use the resources of the space, or just hang out.  All guests must sign a [[Waiver]].  Any guests under 18 must be accompanied by a parent or guardian.  When all members leave, all guests must also leave.  It is the responsibility of the last person to leave to ensure that the space is empty, and the door is locked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Nearby Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://maps.google.com/maps/ms?msid=217369385395577844598.00048bac33ccfb6a6ec16&amp;amp;msa=0 Map of Louisville Hacker Resources]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Workshops ==&lt;br /&gt;
&lt;br /&gt;
=== Attending a Workshop ===&lt;br /&gt;
&lt;br /&gt;
=== Hosting a Workshop ===&lt;br /&gt;
&lt;br /&gt;
Workshops are a great way to spread awareness and grow LVL1 in knowledge, expertise and memberships.  They&#039;re also a great way to show off and share what you know. Hosting a workshop at LVL1 is very easy.&lt;br /&gt;
&lt;br /&gt;
# Think of a workshop idea.&amp;lt;br&amp;gt;Do you have any knowledge you&#039;d like to spread?  If you&#039;d like, do an interest-check at a Tuesday meeting, or on the mailing list.&lt;br /&gt;
# Figure out how many attendees you&#039;d be willing to teach (recruit help if necessary!)&lt;br /&gt;
# Figure out how much the workshop will cost.&amp;lt;br&amp;gt;For hardware workshops, this might be quite a bit.  For software workshops, this might be nothing at all!  You&#039;re more likely to get committed folks if you put a nominal price on the workshop ($5-$10), but don&#039;t feel like you have to.  If you&#039;d like, add some money on top of the workshop to benefit LVL1.&lt;br /&gt;
# Pick a date&amp;lt;br&amp;gt;Any arbitrary date will do.  Find one that isn&#039;t taken on the calendar.&lt;br /&gt;
# Create promotional material for the event (a description, requirements, prerequisites, some graphics)&lt;br /&gt;
# Email the board of directors to set up an EventBrite event.&amp;lt;br&amp;gt;Eventbrite handles payments and ticketing.  If you&#039;re hosting a free or low cost workshop, you can skip this and accept payment at the door.&lt;br /&gt;
# Email the list to announce the workshop&lt;br /&gt;
# Make a blog post to announce the workshop&lt;br /&gt;
# Email the board of directors to purchase supplies&lt;br /&gt;
# Come to LVL1 and teach the workshop!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guide to LVL1 culture&#039;&#039;&#039;&lt;br /&gt;
*Fun is the prime directive. Keep things fun.&lt;br /&gt;
**All people like to be around things that are fun.&lt;br /&gt;
**All people tend to avoid things and events that are not fun.&lt;br /&gt;
**Therefore the best way to keep attendance and occupancy up is to keep things fun.&lt;br /&gt;
*Fair Warning: Using the collective &#039;we&#039; can quickly get you deputized. &lt;br /&gt;
**This is meant to be a playful way of avoiding &#039;diffusion of responsibility&#039;. Sometimes when people say &amp;quot;We should _________!&amp;quot;, what they really mean is &amp;quot;Someone besides myself should _________!&amp;quot;&lt;br /&gt;
**Being deputized doesn&#039;t mean you have to do it yourself. But, it does mean you should lead the charge, find people to help you, and cajole them as necessary (free beer or home-baked cookies) to make it happen.&lt;br /&gt;
*When scheduling something; pick an arbitrary date to start negotiations, thereby avoiding arbitrary non-starting negotiations.&lt;br /&gt;
**Sometimes the hardest part of organizing is finding the &#039;best&#039; time to do it.&lt;br /&gt;
**There is never a &#039;best time&#039; that works for everyone.&lt;br /&gt;
**Once a date is set, everything else quickly falls into place.&lt;br /&gt;
*The less rules the better. Don&#039;t try to solve problems we don&#039;t have.&lt;br /&gt;
**We rely on a culture of openness, friendliness and mutual respect. &lt;br /&gt;
**If you have a conflict with some aspect of the space or a member, we expect you to try and resolve it with the member on a personal level first. If that is not achievable, then find a Director to help mediate the conflict. Rule-making is a last resort approach for conflict resolution.&lt;br /&gt;
*Be excellent to each other.&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
* You don&#039;t need to be a LVL1 member to hang out with us at meetings and events! All are welcome to come and geek out with us. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of these meeting attendees are not dues paying members and all of them are welcome. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
== Becoming a LVL1 member ==&lt;br /&gt;
*Membership is $50 a month through an automatic paypal&lt;br /&gt;
*Membership gives you the following rights:&lt;br /&gt;
**Voting Rights (direction and conflict resolution)&lt;br /&gt;
**24x7 access to space, you get a key&lt;br /&gt;
**Access to all equipment owned, donated or loaned to LVL1&lt;br /&gt;
**Ability to sponsor new members&lt;br /&gt;
* Membership currently has the following requirements:&lt;br /&gt;
** Convince 3 existing members to sponsor you.&lt;br /&gt;
** Have two officers verify a photo ID.&lt;br /&gt;
&lt;br /&gt;
Please read the [[Bylaws]] before becoming a member, so you have an understanding of how we operate procedurally.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Manual&amp;diff=7557</id>
		<title>Manual</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Manual&amp;diff=7557"/>
		<updated>2015-03-22T03:04:43Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* LVL1 Culture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LVL1 Manual =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
[[File:Lvl1_2011_big.png|right]]&lt;br /&gt;
&lt;br /&gt;
Welcome to [[LVL1]]! &lt;br /&gt;
&lt;br /&gt;
Our space might be a little overwhelming at first, so we&#039;ve created this manual as a rough guide to help you get the most out of the community we&#039;ve created. &lt;br /&gt;
&lt;br /&gt;
We hope that this guide will help you better understand how [[LVL1]] is organized, answer common questions and provide direction on how to get the most out of the resources [[LVL1]] has to offer. &lt;br /&gt;
&lt;br /&gt;
This manual is a guide to all members of our community; from first-time visitors to founding members. Feel free to edit and contribute information to this guide. [[LVL1]] is a dynamic space and we expect this guide to be as equally as dynamic. &lt;br /&gt;
&lt;br /&gt;
If you have questions not addressed in this [[Manual]], please also check our [[FAQ]] or email info@lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== About LVL1 ==&lt;br /&gt;
&lt;br /&gt;
[[File:Butterscotch.jpeg|left|400px]]&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] is an open community workshop democratically operated by our membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at [[LVL1]]! We&#039;ve got lots of cool tools and equipment. We&#039;ve got a lot of really bright and creative people. We like to work on (and show off) fun and challenging technical projects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== LVL1 Culture ==&lt;br /&gt;
&lt;br /&gt;
[[File:Mario_and_doctor.jpeg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] strives to promote an open and welcoming culture. We like the fact that we&#039;re a public resource for the community. To keep this kind of openness in our community, it takes a little more effort in a social sense to keep things running smoothly. Being part of an open community can be a challenge sometimes. Try to display a little extra politeness, a little extra patience, a little extra cleanliness and a little extra friendliness.&lt;br /&gt;
&lt;br /&gt;
Our primary policy is to &amp;quot;Be Excellent to Each Other.&amp;quot;  If you&#039;re not being excellent to your other members, expect to get called out for it.  And if you don&#039;t know whether or not something you&#039;re doing is excellent, odds are, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a non-profit 501c(3) organization. We collect dues from our membership to pay rent, utilities, insurance and maintenance of the space. Any funds left over are used for tools and consumables for LVL1. &lt;br /&gt;
&lt;br /&gt;
LVL1 has a 7 member Board of Directors elected by membership. This includes four elected officers and three at-large directors. The Board of Directors fulfill the roles required by Kentucky law and oversee the operation of LVL1. All of the directors are volunteers and are not compensated financially.  The directors can be contacted by emailing directors@lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regular Events ==&lt;br /&gt;
&lt;br /&gt;
LVL1 has an Open Meeting &amp;amp; Making every Tuesday at 8pm. This is best time to come by the space to find out what&#039;s happening and meet our community. &lt;br /&gt;
&lt;br /&gt;
We keep a calendar of other upcoming meetings and events at http://lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
Safety is the responsibility of each and every person at LVL1. You are especially responsible for your own safety, but if you see others being unsafe, tell them!&lt;br /&gt;
&lt;br /&gt;
Everyone walking through the door must sign a [[Waiver]] of Liability.  This waiver absolves LVL1 of responsibility should anyone damage themselves at the hackerspace.  All guests you bring in MUST sign this waiver, regardless of how long they intend to stay, or whether or not they intend to use any tools.  Anyone refusing to sign a waiver will be asked to leave.&lt;br /&gt;
&lt;br /&gt;
It should go without saying, but if you don&#039;t know how to use a tool, don&#039;t use it! If you want to learn how to use a tool, ask around, and wait for someone to teach you!  If you&#039;re alone in the Hackerspace, it is advisable to refrain from using dangerous tools.&lt;br /&gt;
&lt;br /&gt;
First aid kits are located in the wood shop, next to the light switch (on the shelf with all the safety goggles). There are additional first aid kits above the refrigerator in the main work area.  Fire extinguishers are littered throughout the space.  Make yourself aware of the location of fire extinguishers, they should all be in plain sight.&lt;br /&gt;
&lt;br /&gt;
There are three breaker boxes in the hackerspace.  Above the Microwave in the main work area is a 50 amp subpanel connected to all the lights and outlets in the main work area.  There is a 100 amp subpanel in the woodshop, connected to all tools and lights in the basement.  The big room contains the 200 amp main panel, with breakers for the lights and outlets in the big room and upstairs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a dynamic space with potential hazards requiring a mature attitude towards safety. Due to the nature of this environment (and the extra precaution required) unattended minors under the age of 18 are prohibited from LVL1, except when accompanied by a legal guardian.&lt;br /&gt;
&lt;br /&gt;
When accompanied by a legal guardian, minors must have a [[Waiver]] filled out by that guardian.&lt;br /&gt;
&lt;br /&gt;
Although LVL1 allows accompanied minors, keep in mind that we do not make any effort to maintain a kid-friendly environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Consumables ==&lt;br /&gt;
&lt;br /&gt;
For most activities, you should plan to bring your own consumables.  LVL1 has an ample supply of basic needs, but anything large or specialized will not likely be found at the space.&lt;br /&gt;
&lt;br /&gt;
There is a shelf in the boneyard containing free resistors, capacitors, LEDs, and some semiconductors. Items such as tape, glue, zip-ties, soldering equipment (i.e. flux, solder), hot-glue, and wiggle-eyes are also free, but are scattered throughout the space due to them move. If any parts run out, let us know by emailing Broken@lvl1.org.  Wire is located on the bottom right of the soldering workstation, and is also free.&lt;br /&gt;
&lt;br /&gt;
As of 9/14/2008, Filament for the Makerbot costs $0.10 a gram.  There is a scale next to the MakerBots to weigh your prints.  You must pay for your plastic, even if your part is a disastrous failure!  This fee helps pay for maintenance and plastic.&lt;br /&gt;
&lt;br /&gt;
The laser cutter is free for non-commercial purposes, and $1 per minute for commercial purposes.  More details can be found on the page for the [[Full Spectrum Laser]].  Scrap material for the laser is located underneath the table.&lt;br /&gt;
&lt;br /&gt;
Scrap wood and metal are located in the bunker.&lt;br /&gt;
&lt;br /&gt;
Items in the boneyard are also free.&lt;br /&gt;
&lt;br /&gt;
There is a parts store located in the Tom&#039;s vending machine. Eventually this will be a web-connected store.&lt;br /&gt;
&lt;br /&gt;
Snacks and drinks are located in the fridge, and behind the counter near member storage. Prices are marked, and based on the honor system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Donations ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a [[501c3]] non-profit, and will accept your donations of equipment or money.  We accept all electronic and electromechanical equipment, except CRT monitors, or items containing CRT monitors.  Donations should be made to LVL1 Inc.  For more details on the rules of donations, see the [[501c3]] page.  If you have any questions, contact directors@lvl1.org&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
For a list of the Tools at lvl1, See http://wiki.lvl1.org/Equipment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
You&#039;re only allowed to store items at the space on a semi-permanent basis if you&#039;re a member.  Non-members, please take your stuff home at the end of the day!&lt;br /&gt;
&lt;br /&gt;
Please be conscious of our limited space, and only store items that you will use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== The Space ==&lt;br /&gt;
&lt;br /&gt;
LVL1 consists of about 8,800 square feet of work area. The space is divided into the main work area, the bunker, which houses the wood shop and metal shop, the classroom, and the member storage/boneyard spaces.&lt;br /&gt;
&lt;br /&gt;
=== Main Work Area ===&lt;br /&gt;
&lt;br /&gt;
Most of the action at LVL1 takes place here, including most meetings and general work activity.  This area contains work stations for 3D printing (the makerbots), laser and vinyl cutting, soldering, sewing, Raspberry Pis, and most hand tools, as well as a smart-board style interactive projector. &lt;br /&gt;
&lt;br /&gt;
=== Kitchen ===&lt;br /&gt;
&lt;br /&gt;
The kitchen currently is not yet a fully established space. A Refrigerator, some cooking utensils, and other supplies are found in the south of the main work area. (The microwave is in a questionably working situation at this juncture.) Feel free to use these implements to make delicious food! &lt;br /&gt;
&lt;br /&gt;
=== Bathrooms ===&lt;br /&gt;
&lt;br /&gt;
Bathrooms are located just outside of lvl1&#039;s space. From the door that leads into the rest of The Pointe that is in the Main Work Area, they are just to the left.&lt;br /&gt;
&lt;br /&gt;
=== Classroom ===&lt;br /&gt;
&lt;br /&gt;
The classroom has tables, a projector matching the one in the main room, and a library. The library includes a broad selection of technical books. This is not yet a lending library, although we&#039;re working on that. Feel free to use any texts while at the space.&lt;br /&gt;
&lt;br /&gt;
=== The Bunker ===&lt;br /&gt;
&lt;br /&gt;
The bunker is in the south of the space, and is a separate space containing the wood and metal shops:&lt;br /&gt;
&lt;br /&gt;
=== Wood Shop ===&lt;br /&gt;
&lt;br /&gt;
The wood shop contains many woodworking tools, including two CNC machines.&lt;br /&gt;
&lt;br /&gt;
=== Metal Shop ===&lt;br /&gt;
&lt;br /&gt;
The metal shop includes a mill, a lathe, pipe bending equipment, and sheet metal equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Boneyard ===&lt;br /&gt;
&lt;br /&gt;
In the back (north) of the space, the Boneyard rests behind member storage shelves. Pieces that are available for hacking live in the boneyard. As we unpack from our move, asking a member or two to be sure that an item you would like to hack isn&#039;t an important not-for-hacking part hasn&#039;t accudentally ended up in the boneyard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parking ===&lt;br /&gt;
&lt;br /&gt;
Parking for the space is available in both of The Pointe&#039;s parking lots, and on the street nearby. The Pointe&#039;s main parking lot, which is on the corner of East Washington and Cabel streets, is clearly visible from the street, but the other, smaller (but closer to the door) parking lot is hidden behind the flood wall off Cabel street.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guests ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is an open access hackerspace.  Any time a member is present at the space, guests are welcome to drop by, work on projects, use the resources of the space, or just hang out.  All guests must sign a [[Waiver]].  Any guests under 18 must be accompanied by a parent or guardian.  When all members leave, all guests must also leave.  It is the responsibility of the last person to leave to ensure that the space is empty, and the door is locked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Nearby Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://maps.google.com/maps/ms?msid=217369385395577844598.00048bac33ccfb6a6ec16&amp;amp;msa=0 Map of Louisville Hacker Resources]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Workshops ==&lt;br /&gt;
&lt;br /&gt;
=== Attending a Workshop ===&lt;br /&gt;
&lt;br /&gt;
=== Hosting a Workshop ===&lt;br /&gt;
&lt;br /&gt;
Workshops are a great way to spread awareness and grow LVL1 in knowledge, expertise and memberships.  They&#039;re also a great way to show off and share what you know. Hosting a workshop at LVL1 is very easy.&lt;br /&gt;
&lt;br /&gt;
# Think of a workshop idea.&amp;lt;br&amp;gt;Do you have any knowledge you&#039;d like to spread?  If you&#039;d like, do an interest-check at a Tuesday meeting, or on the mailing list.&lt;br /&gt;
# Figure out how many attendees you&#039;d be willing to teach (recruit help if necessary!)&lt;br /&gt;
# Figure out how much the workshop will cost.&amp;lt;br&amp;gt;For hardware workshops, this might be quite a bit.  For software workshops, this might be nothing at all!  You&#039;re more likely to get committed folks if you put a nominal price on the workshop ($5-$10), but don&#039;t feel like you have to.  If you&#039;d like, add some money on top of the workshop to benefit LVL1.&lt;br /&gt;
# Pick a date&amp;lt;br&amp;gt;Any arbitrary date will do.  Find one that isn&#039;t taken on the calendar.&lt;br /&gt;
# Create promotional material for the event (a description, requirements, prerequisites, some graphics)&lt;br /&gt;
# Email the board of directors to set up an EventBrite event.&amp;lt;br&amp;gt;Eventbrite handles payments and ticketing.  If you&#039;re hosting a free or low cost workshop, you can skip this and accept payment at the door.&lt;br /&gt;
# Email the list to announce the workshop&lt;br /&gt;
# Make a blog post to announce the workshop&lt;br /&gt;
# Email the board of directors to purchase supplies&lt;br /&gt;
# Come to LVL1 and teach the workshop!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guide to LVL1 culture&#039;&#039;&#039;&lt;br /&gt;
*Fun is the prime directive. Keep things fun.&lt;br /&gt;
**All people like to be around things that are fun.&lt;br /&gt;
**All people tend to avoid things and events that are not fun.&lt;br /&gt;
**Therefore the best way to keep attendance and occupancy up is to keep things fun.&lt;br /&gt;
*Fair Warning: Using the collective &#039;we&#039; can quickly get you deputized. &lt;br /&gt;
**This is meant to be a playful way of avoiding &#039;diffusion of responsibility&#039;. Sometimes when people say &amp;quot;We should _________!&amp;quot;, what they really mean is &amp;quot;Someone besides myself should _________!&amp;quot;&lt;br /&gt;
**Being deputized doesn&#039;t mean you have to do it yourself. But, it does mean you should lead the charge, find people to help you, and cajole them as necessary (free beer or home-baked cookies) to make it happen.&lt;br /&gt;
*When scheduling something; pick an arbitrary date to start negotiations, thereby avoiding arbitrary non-starting negotiations.&lt;br /&gt;
**Sometimes the hardest part of organizing is finding the &#039;best&#039; time to do it.&lt;br /&gt;
**There is never a &#039;best time&#039; that works for everyone.&lt;br /&gt;
**Once a date is set, everything else quickly falls into place.&lt;br /&gt;
*The less rules the better. Don&#039;t try to solve problems we don&#039;t have.&lt;br /&gt;
**We rely on a culture of openness, friendliness and mutual respect. &lt;br /&gt;
**If you have a conflict with some aspect of the space or a member, we expect you to try and resolve it with the member on a personal level first. If that is not achievable, then find a Director to help mediate the conflict. Rule-making is a last resort approach for conflict resolution.&lt;br /&gt;
*Be excellent to each other.&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
* You don&#039;t need to be a LVL1 member to hang out with us at meetings and events! All are welcome to come and geek out with us. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of these meeting attendees are not dues paying members and all of them are welcome. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
== Becoming a LVL1 member ==&lt;br /&gt;
*Membership is $50 a month through an automatic paypal&lt;br /&gt;
*Membership gives you the following rights:&lt;br /&gt;
**Voting Rights (direction and conflict resolution)&lt;br /&gt;
**24x7 access to space, you get a key&lt;br /&gt;
**Access to all equipment owned, donated or loaned to LVL1&lt;br /&gt;
**Ability to sponsor new members&lt;br /&gt;
* Membership currently has the following requirements:&lt;br /&gt;
** Convince 3 existing members to sponsor you.&lt;br /&gt;
** Have two officers verify a photo ID.&lt;br /&gt;
&lt;br /&gt;
Please read the [[Bylaws]] before becoming a member, so you have an understanding of how we operate procedurally.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7556</id>
		<title>How To Be Excellent</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7556"/>
		<updated>2015-03-22T03:03:59Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes we don&#039;t know the best way to approach other people and situations.  We&#039;ve compiled some advice here:&lt;br /&gt;
&lt;br /&gt;
Ask before touching another person or entering their personal space. Interpret the absence of a clear “Yes” as a “No” and abide by it.&amp;lt;br/&amp;gt;&lt;br /&gt;
When community members and guests express a limit to the amount and type of socializing they wish to engage in, abide by that limit.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are encouraged to express any socializing limits you may have.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you question whether a joke, question, statement, or other communication would be considered inappropriate, do not proceed to communicate.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you are asked to stop any harassing behavior, comply immediately.&amp;lt;br/&amp;gt;&lt;br /&gt;
Always strive to be excellent to your fellow hackers.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] strives to promote an open and welcoming culture. We like the fact that we&#039;re a public resource for the community. To keep this kind of openness in our community, it takes a little more effort in a social sense to keep things running smoothly. Being part of an open community can be a challenge sometimes. Try to display a little extra politeness, a little extra patience, a little extra cleanliness and a little extra friendliness.&lt;br /&gt;
&lt;br /&gt;
Our primary policy is to &amp;quot;Be Excellent to Each Other.&amp;quot;  If you&#039;re not being excellent to your other members, expect to get called out for it.  And if you don&#039;t know whether or not something you&#039;re doing is excellent, odds are, it isn&#039;t.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7555</id>
		<title>How To Be Excellent</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7555"/>
		<updated>2015-03-22T03:03:33Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes we don&#039;t know the best way to approach other people and situations.  We&#039;ve compiled some advice here:&lt;br /&gt;
&lt;br /&gt;
Ask before touching another person or entering their personal space. Interpret the absence of a clear “Yes” as a “No” and abide by it.&amp;lt;br/&amp;gt;&lt;br /&gt;
When community members and guests express a limit to the amount and type of socializing they wish to engage in, abide by that limit.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are encouraged to express any socializing limits you may have.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you question whether a joke, question, statement, or other communication would be considered inappropriate, do not proceed to communicate.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you are asked to stop any harassing behavior, comply immediately.&amp;lt;br/&amp;gt;&lt;br /&gt;
Always strive to be excellent to your fellow hackers.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] strives to promote an open and welcoming culture. We like the fact that we&#039;re a public resource for the community. To keep this kind of openness in our community, it takes a little more effort in a social sense to keep things running smoothly. Being part of an open community can be a challenge sometimes. Try to display a little extra politeness, a little extra patience, a little extra cleanliness and a little extra friendliness.&lt;br /&gt;
&lt;br /&gt;
Our primary policy is to &amp;quot;Be Excellent to Eachother.&amp;quot;  If you&#039;re not being excellent to your other members, expect to get called out for it.  And if you don&#039;t know whether or not something you&#039;re doing is excellent, odds are, it isn&#039;t.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=LVL1%27s_Story&amp;diff=7554</id>
		<title>LVL1&#039;s Story</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=LVL1%27s_Story&amp;diff=7554"/>
		<updated>2015-03-22T02:41:40Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;After attending the Detroit Makerfaire in 2008 several people from Louisville decided to band together and start a hackerspace in Louisville.  The articles of incorporation we...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After attending the Detroit Makerfaire in 2008 several people from Louisville decided to band together and start a hackerspace in Louisville.  The articles of incorporation were filed by Brain Wagner in December of 2009 with himself, Mark Endicott, and Chris Cprek as the Board of Directors.&lt;br /&gt;
&lt;br /&gt;
Initially the founding members of the LVL1 hackerspace met at a local bar for a few months while collecting dues, organizing the initial bylaws, and searching for a place to meet.  Formal meetings started in January of 2009 where Chris Cprek was elected as President with Brian Wagner as Vice President.  The treasurer was Mark Endicott and the secretary was Bill Piepmeyer.  Cindy Harnett, Joe Pugh, and Todd Chandler were elected as Director&#039;s at Large.&lt;br /&gt;
&lt;br /&gt;
Eventually they found a spot at in the back of a building at 814 E Broadway and moved in on June 8th of 2010.  The first Open House was hosted on July 6th in lieu of the regular open meeting.&lt;br /&gt;
&lt;br /&gt;
While in this space LVL1 maintained an excellent relationship with our landlords and eventually ended up using the entire space we were in rather than the smaller area we were officially renting.  LVL1 built many additions and improvements to the space while working hard to grow the local Maker Movement community.&lt;br /&gt;
&lt;br /&gt;
Eventually it became clear, however, that we needed a larger space better suited to our needs.  Thus on the 5th of August, 2014 LVL1 moved to 1205 E Washington Street, a few miles from the original space.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7551</id>
		<title>How To Be Excellent</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=How_To_Be_Excellent&amp;diff=7551"/>
		<updated>2015-03-22T00:17:40Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;Sometimes we don&amp;#039;t know the best way to approach other people and situations.  We&amp;#039;ve compiled some advice here:  Ask before touching another person or entering their personal ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes we don&#039;t know the best way to approach other people and situations.  We&#039;ve compiled some advice here:&lt;br /&gt;
&lt;br /&gt;
Ask before touching another person or entering their personal space. Interpret the absence of a clear “Yes” as a “No” and abide by it.&amp;lt;br/&amp;gt;&lt;br /&gt;
When community members and guests express a limit to the amount and type of socializing they wish to engage in, abide by that limit.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are encouraged to express any socializing limits you may have.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you question whether a joke, question, statement, or other communication would be considered inappropriate, do not proceed to communicate.&amp;lt;br/&amp;gt;&lt;br /&gt;
When you are asked to stop any harassing behavior, comply immediately.&amp;lt;br/&amp;gt;&lt;br /&gt;
Always strive to be excellent to your fellow hackers.&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Community_Guidelines&amp;diff=7548</id>
		<title>Community Guidelines</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Community_Guidelines&amp;diff=7548"/>
		<updated>2015-03-21T23:37:40Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;We are a community of people and we need to remember that as we share our space with each other.  Our primary rule is to &amp;#039;&amp;#039;Be Excellent to Each Other&amp;#039;&amp;#039; so a quick and simple w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We are a community of people and we need to remember that as we share our space with each other.  Our primary rule is to &#039;&#039;Be Excellent to Each Other&#039;&#039; so a quick and simple way to stay within our community guidelines is to ask yourself if you&#039;re being &#039;&#039;excellent&#039;&#039; to everyone else.&lt;br /&gt;
&lt;br /&gt;
You should also check our harassment policy [[Bylaws#Harassment_Policy]] as it will be vigorously enforced if necessary.&lt;br /&gt;
&lt;br /&gt;
Because we rent a space inside of a larger building we must be mindful of our neighbors.  During normal business hours we need to be careful about noise and especially careful about fumes/odors.  If a neighbor complains about either of these issues the activity causing the complaint must be ceased immediately.  Loud and dirty projects should be confined to the Bunker area.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Manual&amp;diff=7476</id>
		<title>Manual</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Manual&amp;diff=7476"/>
		<updated>2015-03-21T22:04:36Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* The Space */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LVL1 Manual =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
[[File:Lvl1_2011_big.png|right]]&lt;br /&gt;
&lt;br /&gt;
Welcome to [[LVL1]]! &lt;br /&gt;
&lt;br /&gt;
Our space might be a little overwhelming at first, so we&#039;ve created this manual as a rough guide to help you get the most out of the community we&#039;ve created. &lt;br /&gt;
&lt;br /&gt;
We hope that this guide will help you better understand how [[LVL1]] is organized, answer common questions and provide direction on how to get the most out of the resources [[LVL1]] has to offer. &lt;br /&gt;
&lt;br /&gt;
This manual is a guide to all members of our community; from first-time visitors to founding members. Feel free to edit and contribute information to this guide. [[LVL1]] is a dynamic space and we expect this guide to be as equally as dynamic. &lt;br /&gt;
&lt;br /&gt;
If you have questions not addressed in this [[Manual]], please also check our [[FAQ]] or email info@lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== About LVL1 ==&lt;br /&gt;
&lt;br /&gt;
[[File:Butterscotch.jpeg|left|400px]]&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] is an open community workshop democratically operated by our membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at [[LVL1]]! We&#039;ve got lots of cool tools and equipment. We&#039;ve got a lot of really bright and creative people. We like to work on (and show off) fun and challenging technical projects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== LVL1 Culture ==&lt;br /&gt;
&lt;br /&gt;
[[File:Mario_and_doctor.jpeg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
[[LVL1]] strives to promote an open and welcoming culture. We like the fact that we&#039;re a public resource for the community. To keep this kind of openness in our community, it takes a little more effort in a social sense to keep things running smoothly. Being part of an open community can be a challenge sometimes. Try to display a little extra politeness, a little extra patience, a little extra cleanliness and a little extra friendliness.&lt;br /&gt;
&lt;br /&gt;
Our primary policy is to &amp;quot;Be Excellent to Eachother.&amp;quot;  If you&#039;re not being excellent to your other members, expect to get called out for it.  And if you don&#039;t know whether or not something you&#039;re doing is excellent, odds are, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a non-profit 501c(3) organization. We collect dues from our membership to pay rent, utilities, insurance and maintenance of the space. Any funds left over are used for tools and consumables for LVL1. &lt;br /&gt;
&lt;br /&gt;
LVL1 has a 7 member Board of Directors elected by membership. This includes four elected officers and three at-large directors. The Board of Directors fulfill the roles required by Kentucky law and oversee the operation of LVL1. All of the directors are volunteers and are not compensated financially.  The directors can be contacted by emailing directors@lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regular Events ==&lt;br /&gt;
&lt;br /&gt;
LVL1 has an Open Meeting &amp;amp; Making every Tuesday at 8pm. This is best time to come by the space to find out what&#039;s happening and meet our community. &lt;br /&gt;
&lt;br /&gt;
We keep a calendar of other upcoming meetings and events at http://lvl1.org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
Safety is the responsibility of each and every person at LVL1. You are especially responsible for your own safety, but if you see others being unsafe, tell them!&lt;br /&gt;
&lt;br /&gt;
Everyone walking through the door must sign a [[Waiver]] of Liability.  This waiver absolves LVL1 of responsibility should anyone damage themselves at the hackerspace.  All guests you bring in MUST sign this waiver, regardless of how long they intend to stay, or whether or not they intend to use any tools.  Anyone refusing to sign a waiver will be asked to leave.&lt;br /&gt;
&lt;br /&gt;
It should go without saying, but if you don&#039;t know how to use a tool, don&#039;t use it! If you want to learn how to use a tool, ask around, and wait for someone to teach you!  If you&#039;re alone in the Hackerspace, it is advisable to refrain from using dangerous tools.&lt;br /&gt;
&lt;br /&gt;
First aid kits are located in the wood shop, next to the light switch (on the shelf with all the safety goggles). There are additional first aid kits above the refrigerator in the main work area.  Fire extinguishers are littered throughout the space.  Make yourself aware of the location of fire extinguishers, they should all be in plain sight.&lt;br /&gt;
&lt;br /&gt;
There are three breaker boxes in the hackerspace.  Above the Microwave in the main work area is a 50 amp subpanel connected to all the lights and outlets in the main work area.  There is a 100 amp subpanel in the woodshop, connected to all tools and lights in the basement.  The big room contains the 200 amp main panel, with breakers for the lights and outlets in the big room and upstairs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a dynamic space with potential hazards requiring a mature attitude towards safety. Due to the nature of this environment (and the extra precaution required) unattended minors under the age of 18 are prohibited from LVL1, except when accompanied by a legal guardian.&lt;br /&gt;
&lt;br /&gt;
When accompanied by a legal guardian, minors must have a [[Waiver]] filled out by that guardian.&lt;br /&gt;
&lt;br /&gt;
Although LVL1 allows accompanied minors, keep in mind that we do not make any effort to maintain a kid-friendly environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Consumables ==&lt;br /&gt;
&lt;br /&gt;
For most activities, you should plan to bring your own consumables.  LVL1 has an ample supply of basic needs, but anything large or specialized will not likely be found at the space.&lt;br /&gt;
&lt;br /&gt;
There is a shelf in the boneyard containing free resistors, capacitors, LEDs, and some semiconductors. Items such as tape, glue, zip-ties, soldering equipment (i.e. flux, solder), hot-glue, and wiggle-eyes are also free, but are scattered throughout the space due to them move. If any parts run out, let us know by emailing Broken@lvl1.org.  Wire is located on the bottom right of the soldering workstation, and is also free.&lt;br /&gt;
&lt;br /&gt;
As of 9/14/2008, Filament for the Makerbot costs $0.10 a gram.  There is a scale next to the MakerBots to weigh your prints.  You must pay for your plastic, even if your part is a disastrous failure!  This fee helps pay for maintenance and plastic.&lt;br /&gt;
&lt;br /&gt;
The laser cutter is free for non-commercial purposes, and $1 per minute for commercial purposes.  More details can be found on the page for the [[Full Spectrum Laser]].  Scrap material for the laser is located underneath the table.&lt;br /&gt;
&lt;br /&gt;
Scrap wood and metal are located in the bunker.&lt;br /&gt;
&lt;br /&gt;
Items in the boneyard are also free.&lt;br /&gt;
&lt;br /&gt;
There is a parts store located in the Tom&#039;s vending machine. Eventually this will be a web-connected store.&lt;br /&gt;
&lt;br /&gt;
Snacks and drinks are located in the fridge, and behind the counter near member storage. Prices are marked, and based on the honor system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Donations ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is a [[501c3]] non-profit, and will accept your donations of equipment or money.  We accept all electronic and electromechanical equipment, except CRT monitors, or items containing CRT monitors.  Donations should be made to LVL1 Inc.  For more details on the rules of donations, see the [[501c3]] page.  If you have any questions, contact directors@lvl1.org&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
For a list of the Tools at lvl1, See http://wiki.lvl1.org/Equipment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
You&#039;re only allowed to store items at the space on a semi-permanent basis if you&#039;re a member.  Non-members, please take your stuff home at the end of the day!&lt;br /&gt;
&lt;br /&gt;
Please be conscious of our limited space, and only store items that you will use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== The Space ==&lt;br /&gt;
&lt;br /&gt;
LVL1 consists of about 8,800 square feet of work area. The space is divided into the main work area, the bunker, which houses the wood shop and metal shop, the classroom, and the member storage/boneyard spaces.&lt;br /&gt;
&lt;br /&gt;
=== Main Work Area ===&lt;br /&gt;
&lt;br /&gt;
Most of the action at LVL1 takes place here, including most meetings and general work activity.  This area contains work stations for 3D printing (the makerbots), laser and vinyl cutting, soldering, sewing, Raspberry Pis, and most hand tools, as well as a smart-board style interactive projector. &lt;br /&gt;
&lt;br /&gt;
=== Kitchen ===&lt;br /&gt;
&lt;br /&gt;
The kitchen currently is not yet a fully established space. A Refrigerator, some cooking utensils, and other supplies are found in the south of the main work area. (The microwave is in a questionably working situation at this juncture.) Feel free to use these implements to make delicious food! &lt;br /&gt;
&lt;br /&gt;
=== Bathrooms ===&lt;br /&gt;
&lt;br /&gt;
Bathrooms are located just outside of lvl1&#039;s space. From the door that leads into the rest of The Pointe that is in the Main Work Area, they are just to the left.&lt;br /&gt;
&lt;br /&gt;
=== Classroom ===&lt;br /&gt;
&lt;br /&gt;
The classroom has tables, a projector matching the one in the main room, and a library. The library includes a broad selection of technical books. This is not yet a lending library, although we&#039;re working on that. Feel free to use any texts while at the space.&lt;br /&gt;
&lt;br /&gt;
=== The Bunker ===&lt;br /&gt;
&lt;br /&gt;
The bunker is in the south of the space, and is a separate space containing the wood and metal shops:&lt;br /&gt;
&lt;br /&gt;
=== Wood Shop ===&lt;br /&gt;
&lt;br /&gt;
The wood shop contains many woodworking tools, including two CNC machines.&lt;br /&gt;
&lt;br /&gt;
=== Metal Shop ===&lt;br /&gt;
&lt;br /&gt;
The metal shop includes a mill, a lathe, pipe bending equipment, and sheet metal equipment.&lt;br /&gt;
&lt;br /&gt;
=== The Boneyard ===&lt;br /&gt;
&lt;br /&gt;
In the back (north) of the space, the Boneyard rests behind member storage shelves. Pieces that are available for hacking live in the boneyard. As we unpack from our move, asking a member or two to be sure that an item you would like to hack isn&#039;t an important not-for-hacking part hasn&#039;t accudentally ended up in the boneyard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parking ===&lt;br /&gt;
&lt;br /&gt;
Parking for the space is available in both of The Pointe&#039;s parking lots, and on the street nearby. The Pointe&#039;s main parking lot, which is on the corner of East Washington and Cabel streets, is clearly visible from the street, but the other, smaller (but closer to the door) parking lot is hidden behind the flood wall off Cabel street.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guests ==&lt;br /&gt;
&lt;br /&gt;
LVL1 is an open access hackerspace.  Any time a member is present at the space, guests are welcome to drop by, work on projects, use the resources of the space, or just hang out.  All guests must sign a [[Waiver]].  Any guests under 18 must be accompanied by a parent or guardian.  When all members leave, all guests must also leave.  It is the responsibility of the last person to leave to ensure that the space is empty, and the door is locked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Nearby Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://maps.google.com/maps/ms?msid=217369385395577844598.00048bac33ccfb6a6ec16&amp;amp;msa=0 Map of Louisville Hacker Resources]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
== Workshops ==&lt;br /&gt;
&lt;br /&gt;
=== Attending a Workshop ===&lt;br /&gt;
&lt;br /&gt;
=== Hosting a Workshop ===&lt;br /&gt;
&lt;br /&gt;
Workshops are a great way to spread awareness and grow LVL1 in knowledge, expertise and memberships.  They&#039;re also a great way to show off and share what you know. Hosting a workshop at LVL1 is very easy.&lt;br /&gt;
&lt;br /&gt;
# Think of a workshop idea.&amp;lt;br&amp;gt;Do you have any knowledge you&#039;d like to spread?  If you&#039;d like, do an interest-check at a Tuesday meeting, or on the mailing list.&lt;br /&gt;
# Figure out how many attendees you&#039;d be willing to teach (recruit help if necessary!)&lt;br /&gt;
# Figure out how much the workshop will cost.&amp;lt;br&amp;gt;For hardware workshops, this might be quite a bit.  For software workshops, this might be nothing at all!  You&#039;re more likely to get committed folks if you put a nominal price on the workshop ($5-$10), but don&#039;t feel like you have to.  If you&#039;d like, add some money on top of the workshop to benefit LVL1.&lt;br /&gt;
# Pick a date&amp;lt;br&amp;gt;Any arbitrary date will do.  Find one that isn&#039;t taken on the calendar.&lt;br /&gt;
# Create promotional material for the event (a description, requirements, prerequisites, some graphics)&lt;br /&gt;
# Email the board of directors to set up an EventBrite event.&amp;lt;br&amp;gt;Eventbrite handles payments and ticketing.  If you&#039;re hosting a free or low cost workshop, you can skip this and accept payment at the door.&lt;br /&gt;
# Email the list to announce the workshop&lt;br /&gt;
# Make a blog post to announce the workshop&lt;br /&gt;
# Email the board of directors to purchase supplies&lt;br /&gt;
# Come to LVL1 and teach the workshop!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guide to LVL1 culture&#039;&#039;&#039;&lt;br /&gt;
*Fun is the prime directive. Keep things fun.&lt;br /&gt;
**All people like to be around things that are fun.&lt;br /&gt;
**All people tend to avoid things and events that are not fun.&lt;br /&gt;
**Therefore the best way to keep attendance and occupancy up is to keep things fun.&lt;br /&gt;
*Fair Warning: Using the collective &#039;we&#039; can quickly get you deputized. &lt;br /&gt;
**This is meant to be a playful way of avoiding &#039;diffusion of responsibility&#039;. Sometimes when people say &amp;quot;We should _________!&amp;quot;, what they really mean is &amp;quot;Someone besides myself should _________!&amp;quot;&lt;br /&gt;
**Being deputized doesn&#039;t mean you have to do it yourself. But, it does mean you should lead the charge, find people to help you, and cajole them as necessary (free beer or home-baked cookies) to make it happen.&lt;br /&gt;
*When scheduling something; pick an arbitrary date to start negotiations, thereby avoiding arbitrary non-starting negotiations.&lt;br /&gt;
**Sometimes the hardest part of organizing is finding the &#039;best&#039; time to do it.&lt;br /&gt;
**There is never a &#039;best time&#039; that works for everyone.&lt;br /&gt;
**Once a date is set, everything else quickly falls into place.&lt;br /&gt;
*The less rules the better. Don&#039;t try to solve problems we don&#039;t have.&lt;br /&gt;
**We rely on a culture of openness, friendliness and mutual respect. &lt;br /&gt;
**If you have a conflict with some aspect of the space or a member, we expect you to try and resolve it with the member on a personal level first. If that is not achievable, then find a Director to help mediate the conflict. Rule-making is a last resort approach for conflict resolution.&lt;br /&gt;
*Be excellent to each other.&lt;br /&gt;
&lt;br /&gt;
== Membership ==&lt;br /&gt;
* You don&#039;t need to be a LVL1 member to hang out with us at meetings and events! All are welcome to come and geek out with us. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of these meeting attendees are not dues paying members and all of them are welcome. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
== Becoming a LVL1 member ==&lt;br /&gt;
*Membership is $50 a month through an automatic paypal&lt;br /&gt;
*Membership gives you the following rights:&lt;br /&gt;
**Voting Rights (direction and conflict resolution)&lt;br /&gt;
**24x7 access to space, you get a key&lt;br /&gt;
**Access to all equipment owned, donated or loaned to LVL1&lt;br /&gt;
**Ability to sponsor new members&lt;br /&gt;
* Membership currently has the following requirements:&lt;br /&gt;
** Convince 3 existing members to sponsor you.&lt;br /&gt;
** Have two officers verify a photo ID.&lt;br /&gt;
&lt;br /&gt;
Please read the [[Bylaws]] before becoming a member, so you have an understanding of how we operate procedurally.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=7468</id>
		<title>LVL1</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=7468"/>
		<updated>2015-03-21T21:43:42Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Space}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== What is LVL1? ==&lt;br /&gt;
LVL1 is a hackerspace in Louisville. A hackerspace is an open community lab and workshop democratically operated by it’s membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at LVL1! We&#039;ve got lots of &#039;&#039;&#039;cool tools and equipment&#039;&#039;&#039;. We&#039;ve got a lot of &#039;&#039;&#039;really bright and creative people&#039;&#039;&#039;. We like to work on (and show off) &#039;&#039;&#039;fun and challenging technical projects&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== How to get involved with LVL1 ==&lt;br /&gt;
Does this sound like an endeavor you want to be a part of? ... Great! Come and join us!&lt;br /&gt;
&lt;br /&gt;
We highly recommend you show up for one of our Tuesday open meeting and open build nights! We briefly go through some membership agenda items. We tell you what&#039;s currently going on at the space. We tell you about any challenges the space is facing (technical or otherwise). People are free to talk about projects they are working on or planning. Then once the meeting is adjourned, free-for-all making continues. Everyone is free to work on projects, socialize and geek out. It&#039;s a great time to hang out with fellow geeks working on cool DIY tech projects. You&#039;ll probably get inspired! &lt;br /&gt;
&lt;br /&gt;
Again, we highly recommend you come to a meeting. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of our meeting attendees are &#039;&#039;not&#039;&#039; dues paying members and &#039;&#039;all of them are welcome&#039;&#039;. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
You want to ease into LVL1 via the internets first? That&#039;s cool too. We&#039;ve got this wiki, mailing lists, blogs, twitters, etc. We especially recommend joining the Google Group. That&#039;s where most of your discussion happens. Note: this can generate a lot of emails per day. Set up your filters, use the daily digest or use the RSS feed. Put us in your social network: http://www.lvl1.org/contact/&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
LVL1&amp;lt;br&amp;gt;&lt;br /&gt;
1205 E Washingtons St&amp;lt;br&amp;gt;&lt;br /&gt;
Louisville, KY 40206&lt;br /&gt;
&lt;br /&gt;
Latitude: 38.2567568,&amp;lt;br&amp;gt;&lt;br /&gt;
Longitude: -85.7291955&lt;br /&gt;
&lt;br /&gt;
LVL1 is located at 1205 East Washington Street in The Pointe complex. It is 8,800 square feet of awesomeness including a large meeting room, a classroom, a dedicated bunker for wood and metal shop, and storage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;NOTE: Our entrance can be a little tricky to find the first time.  The Pointe has three parking lots and our entrance is at the bottom of a ramp in the medium sized one.  It is on the other side of the main parking lot and accessible via the steps/ramp near the main entrance to The Pointe itself.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Parking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three parking lots at The Pointe that can be used, along with street parking.  The main parking lot is easy to spot and borders both E Washington and Cabel St.  The medium marking lot, where our entrance is found, has a slightly hidden entrance on Cabel St where the flood wall begins.  The third parking lot is accessible via Franklin St. and though small is the most handicapped accessible of the three choices, in terms of getting into our space on the lower level.  Please coordinate with a member to access the space this way; we&#039;re happy to help accommodate our fellow makers.&lt;br /&gt;
&lt;br /&gt;
Street parking is always available. Keep in mind that on some weekends The Pointe hosts weddings or events and parking may be harder to find.&lt;br /&gt;
&lt;br /&gt;
[[File:LVL1-Map-2015.jpg|601x599px]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
* [http://www.lvl1.org/ LVL1 Website]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [http://www.flickr.com/groups/lvl1/ LVL1 Photos]&lt;br /&gt;
* [http://twitter.com/LVL1HackerSpace LVL1 Twitter]&lt;br /&gt;
&lt;br /&gt;
== Interest Groups and Projects ==&lt;br /&gt;
&lt;br /&gt;
* [http://whitestarballoon.com/ White Star Balloon] - Record-breaking transatlantic robot balloon attempt&lt;br /&gt;
* [http://soundbuilders.lvl1.org/ Louisville Soundbuilders] - Synthesizers and Circuitbending, DIY electronic noisemaking&lt;br /&gt;
* [http://kyoss.org/ KYOSS Kentucky Open Source Society]&lt;br /&gt;
* [http://www.kipcug.com/ Kentucky-Indiana PC Users Group]&lt;br /&gt;
* AND MUCH MORE! These are just the things that have gotten so big they need their own sub-groups. &lt;br /&gt;
&lt;br /&gt;
{{Template:Space_Footer}}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=7467</id>
		<title>LVL1</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=LVL1&amp;diff=7467"/>
		<updated>2015-03-21T21:42:55Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Space}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== What is LVL1? ==&lt;br /&gt;
LVL1 is a hackerspace in Louisville. A hackerspace is an open community lab and workshop democratically operated by it’s membership. We are friendly community of tinkerers, makers, engineers, educators, scientists, artists, hackers and overall geeks. Anyone who is, aspires to be, or just wants to hang around smart, creative, friendly mad scientist maker/hacker Louisvillians is welcome at LVL1! We&#039;ve got lots of &#039;&#039;&#039;cool tools and equipment&#039;&#039;&#039;. We&#039;ve got a lot of &#039;&#039;&#039;really bright and creative people&#039;&#039;&#039;. We like to work on (and show off) &#039;&#039;&#039;fun and challenging technical projects&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== How to get involved with LVL1 ==&lt;br /&gt;
Does this sound like an endeavor you want to be a part of? ... Great! Come and join us!&lt;br /&gt;
&lt;br /&gt;
We highly recommend you show up for one of our Tuesday open meeting and open build nights! We briefly go through some membership agenda items. We tell you what&#039;s currently going on at the space. We tell you about any challenges the space is facing (technical or otherwise). People are free to talk about projects they are working on or planning. Then once the meeting is adjourned, free-for-all making continues. Everyone is free to work on projects, socialize and geek out. It&#039;s a great time to hang out with fellow geeks working on cool DIY tech projects. You&#039;ll probably get inspired! &lt;br /&gt;
&lt;br /&gt;
Again, we highly recommend you come to a meeting. There&#039;s a common misperception that you should be a member before coming to these meetings. This is not true! At least 50% of our meeting attendees are &#039;&#039;not&#039;&#039; dues paying members and &#039;&#039;all of them are welcome&#039;&#039;. Most of those non-members have no intention of becoming dues paying members. That&#039;s fine! There&#039;s no pressure to become an official member! Official membership has some awesome benefits and we&#039;d love to have you, but it&#039;s cool if you just want to hang out and geek out.&lt;br /&gt;
&lt;br /&gt;
You want to ease into LVL1 via the internets first? That&#039;s cool too. We&#039;ve got this wiki, mailing lists, blogs, twitters, etc. We especially recommend joining the Google Group. That&#039;s where most of your discussion happens. Note: this can generate a lot of emails per day. Set up your filters, use the daily digest or use the RSS feed. Put us in your social network: http://www.lvl1.org/contact/&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
LVL1&amp;lt;br&amp;gt;&lt;br /&gt;
1205 E Washingtons St&amp;lt;br&amp;gt;&lt;br /&gt;
Louisville, KY 40206&lt;br /&gt;
&lt;br /&gt;
Latitude: 38.2567568&amp;lt;br&amp;gt;,&lt;br /&gt;
Longitude: -85.7291955&lt;br /&gt;
&lt;br /&gt;
LVL1 is located at 1205 East Washington Street in The Pointe complex. It is 8,800 square feet of awesomeness including a large meeting room, a classroom, a dedicated bunker for wood and metal shop, and storage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;NOTE: Our entrance can be a little tricky to find the first time.  The Pointe has three parking lots and our entrance is at the bottom of a ramp in the medium sized one.  It is on the other side of the main parking lot and accessible via the steps/ramp near the main entrance to The Pointe itself.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Parking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are three parking lots at The Pointe that can be used, along with street parking.  The main parking lot is easy to spot and borders both E Washington and Cabel St.  The medium marking lot, where our entrance is found, has a slightly hidden entrance on Cabel St where the flood wall begins.  The third parking lot is accessible via Franklin St. and though small is the most handicapped accessible of the three choices, in terms of getting into our space on the lower level.  Please coordinate with a member to access the space this way; we&#039;re happy to help accommodate our fellow makers.&lt;br /&gt;
&lt;br /&gt;
Street parking is always available. Keep in mind that on some weekends The Pointe hosts weddings or events and parking may be harder to find.&lt;br /&gt;
&lt;br /&gt;
[[File:LVL1-Map-2015.jpg|601x599px]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
* [http://www.lvl1.org/ LVL1 Website]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
* [http://www.flickr.com/groups/lvl1/ LVL1 Photos]&lt;br /&gt;
* [http://twitter.com/LVL1HackerSpace LVL1 Twitter]&lt;br /&gt;
&lt;br /&gt;
== Interest Groups and Projects ==&lt;br /&gt;
&lt;br /&gt;
* [http://whitestarballoon.com/ White Star Balloon] - Record-breaking transatlantic robot balloon attempt&lt;br /&gt;
* [http://soundbuilders.lvl1.org/ Louisville Soundbuilders] - Synthesizers and Circuitbending, DIY electronic noisemaking&lt;br /&gt;
* [http://kyoss.org/ KYOSS Kentucky Open Source Society]&lt;br /&gt;
* [http://www.kipcug.com/ Kentucky-Indiana PC Users Group]&lt;br /&gt;
* AND MUCH MORE! These are just the things that have gotten so big they need their own sub-groups. &lt;br /&gt;
&lt;br /&gt;
{{Template:Space_Footer}}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:LVL1-Map-2015.jpg&amp;diff=7464</id>
		<title>File:LVL1-Map-2015.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:LVL1-Map-2015.jpg&amp;diff=7464"/>
		<updated>2015-03-21T21:41:48Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Overhead view of the LVL Hackerspace at The Pointe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Overhead view of the LVL Hackerspace at The Pointe&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Tuesday_Dinner&amp;diff=6451</id>
		<title>Tuesday Dinner</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Tuesday_Dinner&amp;diff=6451"/>
		<updated>2014-03-06T05:33:57Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Recent Dinners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Food is usually available in the kitchen following the Tuesday night meetings.  Meals are usually funded by cash donations, which may be made in the red donation box.  If you would like to cook or sponsor a Tuesday night dinner, please contact Ben Hibben.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*There are lots of cool things in the kitchen&lt;br /&gt;
*Some day we&#039;ll get around to listing them here&lt;br /&gt;
&lt;br /&gt;
==Recent Dinners==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Date&lt;br /&gt;
! Cost&lt;br /&gt;
! Donations&lt;br /&gt;
! Chef&lt;br /&gt;
! Dishes (Thank you!)&lt;br /&gt;
! Menu&lt;br /&gt;
|-&lt;br /&gt;
| 2014-03-04&lt;br /&gt;
| $113.00&lt;br /&gt;
| $43.00&lt;br /&gt;
| Charles,&amp;lt;br/&amp;gt;Ben,&amp;lt;br/&amp;gt;Divinity,&amp;lt;br/&amp;gt;Peter,&amp;lt;br/&amp;gt;Rob,&amp;lt;br/&amp;gt;John&lt;br /&gt;
| Sara&lt;br /&gt;
| [[Tuesday_Dinner_20140304_Blini|Blini with Smoked Salmon or Roasted Red Pepper]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20140304_Borscht|Beef Borscht]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20140304_Pelmeni|Pelmeni with Meat or Potato Filling]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20140304_Kissel|Strawberry Kissel]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Chips and Guacamole&amp;lt;br/&amp;gt;&lt;br /&gt;
Brownies&amp;lt;br/&amp;gt;&lt;br /&gt;
Champagne&lt;br /&gt;
| &amp;lt;!-- Alternate image: [[File:Tuesday_Dinner_Img20140304a.jpg|240px]] --&amp;gt; [[File:Tuesday_Dinner_Img20140304b.jpg|240px]]&lt;br /&gt;
|-&lt;br /&gt;
| 2014-02-25&lt;br /&gt;
| $34.13&lt;br /&gt;
| $35.00&lt;br /&gt;
| Ben&lt;br /&gt;
|&lt;br /&gt;
| [[Tuesday_Dinner_20140225_Chicken_And_Dumplings|Chicken and dumplings]]&lt;br /&gt;
| [[File:Tuesday_Dinner_Img20140225a.jpg|240px]]&lt;br /&gt;
|-&lt;br /&gt;
| 2014-02-18&lt;br /&gt;
| $23.00&lt;br /&gt;
| $29.00&lt;br /&gt;
| Joe,&amp;lt;br/&amp;gt;John&lt;br /&gt;
|&lt;br /&gt;
| Salad&amp;lt;br/&amp;gt;&lt;br /&gt;
Pasta with Marinara Sauce&lt;br /&gt;
|-&lt;br /&gt;
| 2014-02-11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ben,&amp;lt;br/&amp;gt;Charles&lt;br /&gt;
|&lt;br /&gt;
| Taco Soup&amp;lt;br/&amp;gt;&lt;br /&gt;
Vegetable Soup&lt;br /&gt;
|-&lt;br /&gt;
| 2014-01-28&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ben&lt;br /&gt;
|&lt;br /&gt;
| Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
| 2014-01-14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ben&lt;br /&gt;
|&lt;br /&gt;
| Tacos&lt;br /&gt;
|-&lt;br /&gt;
| 2014-01-07&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ben&lt;br /&gt;
|&lt;br /&gt;
| Chili&lt;br /&gt;
|-&lt;br /&gt;
| 2013-12-31&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ben,&amp;lt;br/&amp;gt;Charles&lt;br /&gt;
|&lt;br /&gt;
| Velveta Mac &amp;amp; Cheese with beef/tuna/onion&amp;lt;br/&amp;gt;&lt;br /&gt;
Champagne&amp;lt;br/&amp;gt;&lt;br /&gt;
Sparkling Fruit Juice&lt;br /&gt;
|-&lt;br /&gt;
| 2013-12-17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Charles&lt;br /&gt;
|&lt;br /&gt;
| [[Tuesday_Dinner_20131217_Applesauce|Applesauce]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20131217_Mac_And_Cheese|Aelplermagronen]] (Swiss Mac &amp;amp; Cheese)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20131217_Cheese_Cider_Fondue|Cheese Cider Fondue]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20131217_Baked_Vegetables|Baked Vegetables]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Tuesday_Dinner_20131217_Chocolate_Fondue|Chocolate Fondue]]&lt;br /&gt;
| [[File:Tuesday_Dinner_Img20131217a.jpg|240px]] &amp;lt;!-- Alternate image: [[File:Tuesday_Dinner_Img20131217b.jpg|240px]] --&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Tuesday_Dinner_20140225_Chicken_And_Dumplings&amp;diff=6442</id>
		<title>Tuesday Dinner 20140225 Chicken And Dumplings</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Tuesday_Dinner_20140225_Chicken_And_Dumplings&amp;diff=6442"/>
		<updated>2014-03-04T22:59:24Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Served for [[Tuesday Dinner]] on 2012-06-12 and 2014-02-25.&lt;br /&gt;
&lt;br /&gt;
==Ingredients==&lt;br /&gt;
*2 containers of broth (chicken or veggie)&lt;br /&gt;
*1 family size cream of ____ soup (chicken or mushroom)&lt;br /&gt;
*2 cans of canned carrots (do not drain - dump it all in)&lt;br /&gt;
*1 can of corn (same treatment)&lt;br /&gt;
*1 can of jumbo biscuits placed on top&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
#For veggie you pick cream of mushroom and stop adding things here, for chicken I de-boned a roast chicken and cut up the meat and tossed it in.&lt;br /&gt;
#Simmer for 20 minutes or so (loosely covered may cook faster)&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Tuesday_Dinner_20140225_Chicken_And_Dumplings&amp;diff=6441</id>
		<title>Tuesday Dinner 20140225 Chicken And Dumplings</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Tuesday_Dinner_20140225_Chicken_And_Dumplings&amp;diff=6441"/>
		<updated>2014-03-04T22:54:35Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Created page with &amp;quot;2 containers of broth (chicken or veggie) 1 family size cream of ____ soup (chicken or mushroom) 2 cans of canned carrots (do not drain - dump it all in) 1 can of corn (same t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2 containers of broth (chicken or veggie)&lt;br /&gt;
1 family size cream of ____ soup (chicken or mushroom)&lt;br /&gt;
2 cans of canned carrots (do not drain - dump it all in)&lt;br /&gt;
1 can of corn (same treatment)&lt;br /&gt;
1 can of jumbo biscuits placed on top&lt;br /&gt;
&lt;br /&gt;
For veggie you stop adding things here, for chicken I de-boned a roast chicken and cut up the meat and tossed it in.&lt;br /&gt;
&lt;br /&gt;
Simmer for 20 minutes or so (loosely covered may cook faster)&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Graphics&amp;diff=5213</id>
		<title>Graphics</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Graphics&amp;diff=5213"/>
		<updated>2013-01-18T01:14:33Z</updated>

		<summary type="html">&lt;p&gt;Blenster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[File:card_back_v1.1.jpg]]&lt;br /&gt;
* [[File:Card-front-01.jpg]]&lt;br /&gt;
* [[File:ohmies.png|500px]]&lt;br /&gt;
* [[File:Seeker_T-Shirt_Small.png|400px]]&lt;br /&gt;
* [[File:Lvl1 2011 big.png]]&lt;br /&gt;
* [[File:Lvl1 header 2011.png]]&lt;br /&gt;
* [[:File:Logo2011.svg|Logo 2011 Inkscape File]]&lt;br /&gt;
* [[File:Openhaus2011.pdf]]&lt;br /&gt;
* [[:File:Openhaus2011.svg|Open Haus 2011 Inkscape File]]&lt;br /&gt;
* [[File:Lvl1_qr_logo.png]]&lt;br /&gt;
* [[File:Wordcloud 2010.png]]&lt;br /&gt;
* [[File:Lvl148x48_normal.png]]&lt;br /&gt;
* [[File:Lvl1_02a.jpg]]&lt;br /&gt;
* [[File:LVL1-alt.jpg]]&lt;br /&gt;
* [[File:LVL1Logo.jpg]]&lt;br /&gt;
* [[File:Android_workshop.png]]&lt;br /&gt;
* [[File:Circuitbending_workshop.png]]&lt;br /&gt;
* [[:File:Circuitbending_workshop.svg|Circuitbending Workshop Inkscape File]]&lt;br /&gt;
* [[File:Electronic_mischief.png]]&lt;br /&gt;
* [[File:Freeduino_logo.png]]&lt;br /&gt;
* [[File:Lvl1_qr_sticker.png]]&lt;br /&gt;
* [[:File:Lvl1_qr_sticker_layers.xcf|LVL1 QR Code sticker Gimp File]]&lt;br /&gt;
* [[File:Lvl148x48.png]]&lt;br /&gt;
* [[:File:Lvl148x48.svg|LVL1 ferrari icon Inkscape File]]&lt;br /&gt;
* [[File:Soundbuilders_handbill.png]]&lt;br /&gt;
* [[:File:Soundbuilders_logo.svg|Soundbuilders Logo Inkscape File]]&lt;br /&gt;
* [[File:Tv-b-gone_logo.png]]&lt;br /&gt;
* [[:File:Lvl1_qr_sticker.svg|LVL1 QR Code sticker Inkscape File]]&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Card-front-01.jpg&amp;diff=5212</id>
		<title>File:Card-front-01.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Card-front-01.jpg&amp;diff=5212"/>
		<updated>2013-01-18T01:13:40Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Blenster uploaded a new version of &amp;amp;quot;File:Card-front-01.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LVL1 business card - front image.  Created by The Blenster aka Ben Hibben&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Card_back_v1.1.jpg&amp;diff=5209</id>
		<title>File:Card back v1.1.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Card_back_v1.1.jpg&amp;diff=5209"/>
		<updated>2013-01-18T01:00:35Z</updated>

		<summary type="html">&lt;p&gt;Blenster: LVL1 Business Card back, version 1.1  Edited to add Tuesday night meeting time and to adjust margin spacing.  Created by The Blenster aka Ben Hibben.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LVL1 Business Card back, version 1.1  Edited to add Tuesday night meeting time and to adjust margin spacing.  Created by The Blenster aka Ben Hibben.&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=File:Card-front-01.jpg&amp;diff=5208</id>
		<title>File:Card-front-01.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=File:Card-front-01.jpg&amp;diff=5208"/>
		<updated>2013-01-18T00:57:45Z</updated>

		<summary type="html">&lt;p&gt;Blenster: LVL1 business card - front image.  Created by The Blenster aka Ben Hibben&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LVL1 business card - front image.  Created by The Blenster aka Ben Hibben&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Traffic_Light&amp;diff=4958</id>
		<title>Traffic Light</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Traffic_Light&amp;diff=4958"/>
		<updated>2012-10-27T16:25:32Z</updated>

		<summary type="html">&lt;p&gt;Blenster: Auto-cycling traffic light&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Equipment&lt;br /&gt;
|owner=Ben Hibben&lt;br /&gt;
|serial=n/a&lt;br /&gt;
|model=SafeTrak&lt;br /&gt;
|arrived=Sep 28, 2012&lt;br /&gt;
|doesitwork=Yes; do not hack&lt;br /&gt;
|contact=Ben Hibben&lt;br /&gt;
|where=Main Room&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
	<entry>
		<id>http://wiki.lvl1.org/index.php?title=Equipment&amp;diff=4957</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="http://wiki.lvl1.org/index.php?title=Equipment&amp;diff=4957"/>
		<updated>2012-10-27T16:18:01Z</updated>

		<summary type="html">&lt;p&gt;Blenster: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is meant to be a master list for all of the equipment at LVL1. Add a wiki page link here and follow it to fill out the details. QR Code images and general information are generated with a simple MediaWiki template. Cut, paste and edit the following code into a new wiki page&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Template:Equipment&lt;br /&gt;
|owner=Owner of Loaner of equipment&lt;br /&gt;
|serial=Serial Number&lt;br /&gt;
|model=Make/Model of equipment&lt;br /&gt;
|arrived=When this thing first showed up&lt;br /&gt;
|doesitwork=Does this work or not&lt;br /&gt;
|contact=person to contact&lt;br /&gt;
|where=where is it&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LVL1 Equipment Catalog ===&lt;br /&gt;
{{columns-start}}&lt;br /&gt;
&lt;br /&gt;
== Safety ==&lt;br /&gt;
* [[Fire Extinguisher]]&lt;br /&gt;
* [[First Aid Kit]]&lt;br /&gt;
&lt;br /&gt;
== Communications ==&lt;br /&gt;
* [[HF Transceiver]]&lt;br /&gt;
* [[Satelite Modem]]&lt;br /&gt;
* [[Icom IC-229H 2M Transceiver]]&lt;br /&gt;
* [[Astron RS-20A]]&lt;br /&gt;
* [[KeyLessEntry]]&lt;br /&gt;
&lt;br /&gt;
== Electronics Equipment ==&lt;br /&gt;
* [[Tektronix 2432 Digital Oscilloscope]]&lt;br /&gt;
* [[BK Dual Time Base Oscillosope]]&lt;br /&gt;
* [[Fluke Digital Multimeter 8000A]]&lt;br /&gt;
* [[Leader DC Tracking Power Supply]]&lt;br /&gt;
* [[Heathkit Sine-Square Audio Generator]]&lt;br /&gt;
* [[Sencore Capacitor Inductor Analyzer]]&lt;br /&gt;
* [[Bel MERIT All-In-One Instrument]]&lt;br /&gt;
* [[HD Tesla High Voltage Coils]]&lt;br /&gt;
* [[Jacob&#039;s Ladder with Enclosure]]&lt;br /&gt;
* [[Heathkit Oscilloscope]]&lt;br /&gt;
* [[Fluke 37 Multimeter]]&lt;br /&gt;
* [[MPJA Soldering Station]]&lt;br /&gt;
* [[Hitachi Oscilloscope]]&lt;br /&gt;
&lt;br /&gt;
== Printing ==&lt;br /&gt;
* [[Clive Badger|Makerbot Replicator - Clive Badger]]&lt;br /&gt;
* [[Johnny 5|Makerbot Replicator - Johnny 5]]&lt;br /&gt;
* [[HP 2600n Color LaserJet]]&lt;br /&gt;
* [[Purple Cows Laminator]]&lt;br /&gt;
* [[GBC Personal Laminator]]&lt;br /&gt;
* [[Brother Label Maker]]&lt;br /&gt;
* [[Veruca Gloop|Makerbot - Veruca Gloop]]&lt;br /&gt;
&lt;br /&gt;
== Audio / Video ==&lt;br /&gt;
* [[Onkyo AV Receiver]]&lt;br /&gt;
* [[KLH Audio Speakers]]&lt;br /&gt;
* [[Peavey Audition 30 Amplifier]]&lt;br /&gt;
* [[Boss Digital Reverb Pedal]]&lt;br /&gt;
* [[Boss Digital Delay Pedal]]&lt;br /&gt;
* [[Boss Dr. Rhythm Machine]]&lt;br /&gt;
* [[Crown CE1000 Amp]]&lt;br /&gt;
* [[Carvin 1584 Speaker]]&lt;br /&gt;
* [[Zoom Handy Recorder H2]]&lt;br /&gt;
* [[Harmony Electric Guitar]]&lt;br /&gt;
* [[Playmate Electric Guitar]]&lt;br /&gt;
* [[Philips Magnavox Smart Series CRT TV]]&lt;br /&gt;
* [[Marshall MG Series 15CD Amplifier]]&lt;br /&gt;
* [[Gibson Epiphone Electric Guitar]]&lt;br /&gt;
* [[Western Safety Megaphone]]&lt;br /&gt;
* [[Kinect]]&lt;br /&gt;
* [[Video Visualizer]]&lt;br /&gt;
* [[InfocusProjector]]&lt;br /&gt;
* [[Oculus LVL1]]&lt;br /&gt;
* [[Oculus LVL1 Nikon]]&lt;br /&gt;
&lt;br /&gt;
== Kitchen ==&lt;br /&gt;
* [[Melitta Coffee Maker]]&lt;br /&gt;
* [[Kitchen Fridge]]&lt;br /&gt;
* [[Kenmore Microwave]]&lt;br /&gt;
* [[Kegerator]]&lt;br /&gt;
* [[Enhanced Toaster Pastry]]&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* [[Mr. White PC]]&lt;br /&gt;
* [[Guard dog]]&lt;br /&gt;
* [[Toms Vending Machine]]&lt;br /&gt;
* [[iRobot Roomba Robotic Vacuum]]&lt;br /&gt;
* [[Radio Teletype Machine]]&lt;br /&gt;
* [[Hyundai Monitor]]&lt;br /&gt;
* [[Toy Helicopter]]&lt;br /&gt;
* [[Beehive Light Show]]&lt;br /&gt;
* [[Star Wars Force Trainer]]&lt;br /&gt;
* [[Robo-Pony]]&lt;br /&gt;
* [[Make T-Shirts]]&lt;br /&gt;
* [[Peanut Butter Snickers Storage Unit]]&lt;br /&gt;
* [[Traffic Light]]&lt;br /&gt;
&lt;br /&gt;
{{column}}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
* [[Craftsmen Work Light]]&lt;br /&gt;
* [[Craftsmen Cordless Drill]]&lt;br /&gt;
* [[Milwaukee Sawzall]]&lt;br /&gt;
* [[Full Spectrum Laser]]&lt;br /&gt;
* [[CNC Machine]] - drafting table size, 1/64 of an inch precision, kit made CNC &lt;br /&gt;
* [[Zenbot 1624]] - tabletop soft-material-only high precision CNC system&lt;br /&gt;
* [[Drill Press]]&lt;br /&gt;
* [[Dremel 300]]&lt;br /&gt;
* [[Drill bit set]]&lt;br /&gt;
* [[Gray Tool Kit]]&lt;br /&gt;
* [[Tool Cart]]&lt;br /&gt;
* [[GE Hotplate]]&lt;br /&gt;
* [[Dremel Drill Press]]&lt;br /&gt;
* [[iFixit 54 Piece Bit Driver Kit]]&lt;br /&gt;
* [[iFixit 26 Piece Bit Driver Kit]]&lt;br /&gt;
* [[52 Piece Racheting Wrench Kit]]&lt;br /&gt;
* [[32 Piece Screwdriver Kit]]&lt;br /&gt;
* [[Rigid WetDry Vac]]&lt;br /&gt;
* [[Craftsman 10 inch Tablesaw]]&lt;br /&gt;
* [[Craftsman 13 inch Scrollsaw]]&lt;br /&gt;
* [[Belt Sander]]&lt;br /&gt;
* [[DeWalt Compound Miter Saw]]&lt;br /&gt;
* [[Buffalo Wood Lathe]]&lt;br /&gt;
* [[Multi-Mig Welder]]&lt;br /&gt;
* [[Toolkraft Drill Press]]&lt;br /&gt;
* [[Hitachi Cordless Driver Drill]]&lt;br /&gt;
* [[Sewing machine]]&lt;br /&gt;
* [[Vacuum pump]]&lt;br /&gt;
* [[Heavy Duty Bandsaw]]&lt;br /&gt;
* [[Hitachi Hammer Drill]]&lt;br /&gt;
* [[Ryobi Mini Power Saw]]&lt;br /&gt;
* [[Ryobi Power Drill]]&lt;br /&gt;
* [[Ryobi Sawzaw]]&lt;br /&gt;
* [[Ryobi Battery Charger]]&lt;br /&gt;
* [[Ryobi Battery (x1)]]&lt;br /&gt;
* [[Black &amp;amp; Decker 14.4V Cordless Saw]]&lt;br /&gt;
* [[Black &amp;amp; Decker 14.4 Cordless Drill #1]]&lt;br /&gt;
* [[Black &amp;amp; Decker 14.4 Cordless Drill #2]]&lt;br /&gt;
* [[Black &amp;amp; Decker 14.4 Batteries (x3)]]&lt;br /&gt;
* [[Black &amp;amp; Decker Battery Charger]]&lt;br /&gt;
* [[Dewalt Battery Charger]]&lt;br /&gt;
* [[Black &amp;amp; Decker Corded Drill]]&lt;br /&gt;
* [[Husky Pneumatic Socket Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Hammer ]]&lt;br /&gt;
* [[Husky Pneumatic Impact Wrench ]]&lt;br /&gt;
* [[Husky Pneumatic Rotary Tool]]&lt;br /&gt;
* [[Husky Pneumatic Paint Sprayer ]]&lt;br /&gt;
* [[Powermate Pneumatic Nail Gun]]&lt;br /&gt;
* [[Pneumatic Tire Pressure Gauge and Hose]]&lt;br /&gt;
* [[Rotozip Rotary Tool]]&lt;br /&gt;
* [[Dremel 200 Series]]&lt;br /&gt;
* [[Dremel MultiPro]]&lt;br /&gt;
* [[Dremel Flex Shaft Extender]]&lt;br /&gt;
* [[Dremel Multi Purpose/Bench Press Stand ]]&lt;br /&gt;
* [[ColdHeat Battery Powered Soldering Iron]]&lt;br /&gt;
* [[Sperry LAN TRACKER]]&lt;br /&gt;
* [[Kobalt 3.6V Lithium Drill]]&lt;br /&gt;
* [[Ryobi 4V Lithium Drill]]&lt;br /&gt;
* [[Unknown Lithium Drill]]&lt;br /&gt;
* [[4.8V Cordless Screwdriver]]&lt;br /&gt;
* [[Compression Tool Kit]]&lt;br /&gt;
* [[Conduit Pipe Cutters (x2)]]&lt;br /&gt;
* [[TaskForce Corded Skill Saw]]&lt;br /&gt;
* [[SKIL Dual Axis Rotary Laser Level]]&lt;br /&gt;
* [[Masonry/Boring/Forester Bit Kits]]&lt;br /&gt;
* [[RJ11/RJ45 Terminating Tool]]&lt;br /&gt;
* [[Ideal 10/100 Terminating Punch]]&lt;br /&gt;
* [[CenTech Fiberglass Wiring Rods]]&lt;br /&gt;
* [[JET Dust Collection System ]]&lt;br /&gt;
* [[120 Volt 100 Amp Welder ]]&lt;br /&gt;
* [[Corona Machine ]]&lt;br /&gt;
* [[Virtual CD Drive]]&lt;br /&gt;
&lt;br /&gt;
{{columns-end}}&lt;br /&gt;
&lt;br /&gt;
== Large multiple QR sheets for mass printing ==&lt;br /&gt;
&lt;br /&gt;
[[Equipment/QRCodes|Master List of QR Codes]]&lt;br /&gt;
&lt;br /&gt;
[[Big Soldering Station Sticker Sheet]]&lt;/div&gt;</summary>
		<author><name>Blenster</name></author>
	</entry>
</feed>