Difference between revisions of "Game Dev"

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=== Handling latency ===
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=== LVL1 Game Development Group ===
  
* [http://web.cs.wpi.edu/~claypool/courses/4513-B03/papers/games/bernier.pdf Latency Compensating Methods in Client/Server In-game Protocol Design and Optimization]
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'''Meeting time''': Meetings are every other Sunday at 2pm. Check the LVL1 calendar or [http://gamedevlou.org/?page_id=195 GameDevLou Events] for the next meeting date. We will also send out notifications about meeting changes in our [https://groups.google.com/forum/#!forum/gamedevlou Google Group] (which is free for anyone to sign up)
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'''More info''':
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* [http://gamedevlou.org GameDevLou]
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* [https://groups.google.com/forum/#!forum/gamedevlou Our Google Group]

Latest revision as of 15:10, 28 October 2014

LVL1 Game Development Group

Meeting time: Meetings are every other Sunday at 2pm. Check the LVL1 calendar or GameDevLou Events for the next meeting date. We will also send out notifications about meeting changes in our Google Group (which is free for anyone to sign up)

More info: